Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
LFG DasTuch
Vamana
Level 21
God Stats
2W - 11L
1,154 SR
Queue Stats
258W - 304L
1,185 Elo+
Party 2
Cliodhna
Cliodhna
Wurstfinger187
Cliodhna
Level 34
God Stats
19W - 23L
1,172 SR
Queue Stats
72W - 112L
1,297 Elo+
Party 2
Skadi
Skadi
lazy3titan
Skadi
Level 85
God Stats
28W - 27L
1,427 SR
Queue Stats
408W - 455L
1,412 Elo+
Solo
Team Averages
Level 77
1,351 SR
1,379 Elo+

VS

Team Averages
Level 73
1,468 SR
1,404 Elo+
Shiva
Shiva
Dashtiii50
Shiva
Level 65
God Stats
23W - 19L
1,506 SR
Queue Stats
49W - 48L
1,413 Elo+
Party 1
Hades
Hades
H_dashti19
Hades
Level 59
God Stats
4W - 4L
1,417 SR
Queue Stats
41W - 57L
1,430 Elo+
Party 1
Ravana
Ravana
THE MRdark83
Ravana
Level 64
God Stats
2W - 3L
1,433 SR
Queue Stats
286W - 292L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
chuyko23
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,360 Elo+
Solo
Neith
Neith
spasak-
Neith
Level 109
God Stats
448W - 470L
1,482 SR
Queue Stats
519W - 557L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 5 / 2
9,489
527
12,565
9,754
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
12
2 / 5 / 3
7,997
444
7,131
21,405
24,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
12
0 / 5 / 0
7,348
408
4,627
13,665
9,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
12
3 / 6 / 0
8,275
460
10,451
16,683
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
8
1 / 3 / 1
6,503
361
2,034
7,983
1,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
5 / 1 / 0
10,253
570
10,614
11,675
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
15
3 / 5 / 6
9,084
505
9,822
13,122
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
16
5 / 1 / 9
9,489
527
10,519
11,203
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
chuyko23
Gilgamesh
13
1 / 3 / 9
8,448
469
7,943
14,072
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
spasak-
Neith
16
9 / 2 / 5
10,109
562
15,131
11,691
4,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
11
Kills
23
24
Deaths
12
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
5
2
1.2
L
Bacchus
 
Bacchus
2
5
3
0.7
W
Shiva
5
1
0
5
W
Hades
3
5
6
1.2
L
Vamana
0
5
0
0
W
Ravana
5
1
9
9.5
L
Cliodhna
3
6
0
0.5
W
Gilgamesh
chuyko23
Gilgamesh
1
3
9
1.83
L
Skadi
1
3
1
0.5
W
Neith
spasak-
Neith
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,808
Damage
54,029
69,490
Taken
61,763
45,573
Mitigated
35,264
12,331
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,565
2,807
0
1,270
9,754
3,865
420
2,299
7,455
67,750
0
L
Bacchus
 
Bacchus
7,131
1,125
183
3,856
21,405
24,715
464
2,705
18,700
23,520
0
W
Shiva
10,614
3,537
0
3,584
11,675
11,130
621
0
11,675
0
77,223
W
Hades
9,822
289
318
3,266
13,122
5,426
948
6,042
7,080
57,232
0
L
Vamana
4,627
1,953
0
2,248
13,665
9,368
296
1,367
11,601
0
35,088
W
Ravana
10,519
3,297
0
1,848
11,203
3,948
844
5,305
5,898
0
57,472
L
Cliodhna
10,451
1,820
0
2,722
16,683
5,717
437
3,313
13,307
0
52,672
W
Gilgamesh
chuyko23
Gilgamesh
7,943
1,234
371
3,066
14,072
10,550
236
5,777
8,295
4,028
26,664
L
Skadi
2,034
729
0
2,052
7,983
1,908
848
1,107
6,876
0
24,137
W
Neith
spasak-
Neith
15,131
7,717
0
5,872
11,691
4,210
1,636
2,572
9,119
0
58,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
47,383
352
Minions Killed
450
0
Camps Cleared
0
1,536,833
Distance Traveled
1,686,207
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,489
527
126
7
0
310,472
10
L
Bacchus
7,997
444
19
1
0
313,741
1
W
Shiva
10,253
570
135
8
0
325,121
1
W
Hades
9,084
505
90
5
0
333,587
2
L
Vamana
7,348
408
67
4
0
336,613
1
W
Ravana
9,489
527
97
5
0
406,578
9
L
Cliodhna
8,275
460
86
5
0
350,334
0
W
Gilgamesh
8,448
469
43
2
0
318,964
1
L
Skadi
6,503
361
54
3
0
225,673
8
W
Neith
10,109
562
85
5
0
301,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role