Player Matchup

Cupid
Cupid
DejaBien
Cupid
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 61L
1,506 Elo+
Party 1
Loki
Loki
Tamasu7566
Loki
Level 67
God Stats
39W - 35L
1,460 SR
Queue Stats
127W - 105L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
Xruyst
Erlang Shen
Level 109
God Stats
2W - 11L
1,230 SR
Queue Stats
184W - 145L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
XxNoLiMiTxX69
Cthulhu
Level 86
God Stats
7W - 1L
1,500 SR
Queue Stats
81W - 75L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
in-ya-mouff21
Kukulkan
Level 82
God Stats
1W - 3L
1,259 SR
Queue Stats
74W - 69L
1,381 Elo+
Solo
Team Averages
Level 77
1,390 SR
1,428 Elo+

VS

Team Averages
Level 85
1,499 SR
1,431 Elo+
Cthulhu
Cthulhu
PhatxBoy1997
Cthulhu
Level 12
God Stats
4W - 3L
1,699 SR
Queue Stats
73W - 67L
1,441 Elo+
Party 2
Chiron
Chiron
Really_cK
Chiron
Level 123
God Stats
5W - 9L
1,337 SR
Queue Stats
150W - 130L
1,421 Elo+
Party 2
Nemesis
Nemesis
Tbands215
Nemesis
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
557W - 603L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
UPineapple
Baron Samedi
Level 104
God Stats
6W - 5L
1,521 SR
Queue Stats
107W - 97L
1,422 Elo+
Party 3
Nu Wa
Nu Wa
spencyspice
Nu Wa
Level 68
God Stats
13W - 13L
1,440 SR
Queue Stats
237W - 262L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DejaBien
Cupid
13
5 / 2 / 3
8,010
534
8,776
9,834
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 1
8,196
546
7,623
8,270
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
Xruyst
Erlang Shen
14
8 / 3 / 5
8,878
592
10,863
11,952
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
12
1 / 3 / 12
7,485
499
4,078
11,579
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
in-ya-mouff21
Kukulkan
14
7 / 0 / 4
8,343
556
9,155
7,464
3,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PhatxBoy1997
Cthulhu
10
0 / 7 / 1
5,473
365
2,605
11,586
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Really_cK
Chiron
12
2 / 3 / 1
7,143
476
8,078
11,250
3,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Tbands215
Nemesis
9
2 / 5 / 2
6,337
422
2,287
9,268
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
UPineapple
Baron Samedi
12
3 / 4 / 0
7,591
506
5,278
11,898
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 7 / 0
6,327
422
6,790
9,458
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
25
Kills
9
10
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
DejaBien
Cupid
5
2
3
3.25
L
Cthulhu
PhatxBoy1997
Cthulhu
0
7
1
0.07
L
Chiron
Really_cK
Chiron
2
3
1
0.83
W
4
2
1
2.25
L
Nemesis
Tbands215
Nemesis
2
5
2
0.6
L
Baron Samedi
UPineapple
Baron Samedi
3
4
0
0.75
W
Erlang Shen
Xruyst
Erlang Shen
8
3
5
3.5
W
Cthulhu
1
3
12
2.33
W
Kukulkan
in-ya-mouff21
Kukulkan
7
0
4
9
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
25,038
49,099
Taken
53,460
22,580
Mitigated
21,372
16,341
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DejaBien
Cupid
8,776
5,677
296
3,602
9,834
2,371
510
1,072
8,561
0
46,638
L
Cthulhu
PhatxBoy1997
Cthulhu
2,605
21
0
1,581
11,586
8,317
24
6,147
5,439
14,207
0
L
Chiron
Really_cK
Chiron
8,078
3,171
450
3,419
11,250
3,262
170
1,390
9,860
0
47,111
W
7,623
1,980
0
2,240
8,270
2,778
827
4,451
3,305
0
46,055
L
Nemesis
Tbands215
Nemesis
2,287
605
0
97
9,268
2,155
0
548
8,720
0
18,744
L
Baron Samedi
UPineapple
Baron Samedi
5,278
351
140
3,142
11,898
4,785
0
0
11,898
33,125
0
W
Erlang Shen
Xruyst
Erlang Shen
10,863
5,431
0
2,881
11,952
4,898
1,672
2,771
9,002
0
53,359
W
Cthulhu
4,078
558
320
1,887
11,579
9,478
60
2,467
8,633
18,360
0
W
Kukulkan
in-ya-mouff21
Kukulkan
9,155
1,007
79
5,036
7,464
3,055
855
2,298
4,925
57,364
0
L
6,790
1,568
0
815
9,458
2,853
343
5,148
4,310
33,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
32,871
391
Minions Killed
293
0
Camps Cleared
0
1,419,978
Distance Traveled
1,281,016
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,010
534
87
6
0
284,774
2
L
Cthulhu
5,473
365
30
2
0
256,338
0
L
Chiron
7,143
476
94
6
0
249,475
4
W
Loki
8,196
546
87
6
0
272,155
9
L
Nemesis
6,337
422
40
3
0
286,225
3
L
Baron Samedi
7,591
506
70
5
0
246,775
0
W
Erlang Shen
8,878
592
87
6
0
308,293
4
W
Cthulhu
7,485
499
23
2
0
282,489
2
W
Kukulkan
8,343
556
107
7
0
272,267
0
L
Nu Wa
6,327
422
59
4
0
242,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role