Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SisaSuarez
Athena
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
737W - 717L
1,491 Elo+
Solo
Anubis
Anubis
VolkanDerKaiser
Anubis
Level 117
God Stats
2W - 0L
1,435 SR
Queue Stats
84W - 112L
1,443 Elo+
Solo
Yemoja
Yemoja
lceBox3
Yemoja
Level 156
God Stats
4W - 3L
1,751 SR
Queue Stats
292W - 290L
1,571 Elo+
Solo
Bacchus
Bacchus
mojzesz88
Bacchus
Level 153
God Stats
3W - 0L
1,706 SR
Queue Stats
218W - 244L
1,485 Elo+
Solo
Team Averages
Level 149
1,578 SR
1,498 Elo+

VS

Team Averages
Level 119
1,479 SR
1,501 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Beerinka
Cerberus
Level 118
God Stats
1W - 4L
1,716 SR
Queue Stats
214W - 254L
1,557 Elo+
Solo
Yemoja
Yemoja
Jollly
Yemoja
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
179W - 205L
1,493 Elo+
Solo
Hou Yi
Hou Yi
加具土命
Hou Yi
Level 122
God Stats
1W - 2L
1,285 SR
Queue Stats
87W - 96L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
可爱不过小天天
Ah Muzen Cab
Level 154
God Stats
4W - 9L
1,396 SR
Queue Stats
405W - 389L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 5 / 17
11,679
779
20,691
27,475
40,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
SisaSuarez
Athena
19
7 / 2 / 13
11,447
763
14,762
24,554
29,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 1 / 12
12,641
843
27,353
16,347
10,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
lceBox3
Yemoja
17
1 / 2 / 18
11,180
745
9,906
18,525
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
mojzesz88
Bacchus
17
5 / 6 / 13
10,738
716
12,165
20,152
30,192
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
4 / 3 / 11
10,017
668
25,348
15,196
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Beerinka
Cerberus
16
0 / 4 / 12
9,749
650
14,674
28,811
36,132
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Jollly
Yemoja
16
1 / 4 / 10
8,849
590
8,112
15,157
8,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
6 / 7 / 6
10,229
682
15,686
20,569
9,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
17
5 / 6 / 8
9,635
642
16,789
16,282
6,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
63
24
Kills
16
16
Deaths
24
73
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
5
17
2.3
L
Baba Yaga
 
Baba Yaga
4
3
11
3.17
L
Cerberus
Beerinka
Cerberus
0
4
12
1.5
L
Yemoja
Jollly
Yemoja
1
4
10
1.5
W
Athena
SisaSuarez
Athena
7
2
13
6.75
W
8
1
12
14
W
Yemoja
lceBox3
Yemoja
1
2
18
5
W
Bacchus
mojzesz88
Bacchus
5
6
13
1.92
L
Hou Yi
6
7
6
1.29
L
Ah Muzen Cab
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,877
Damage
80,609
107,053
Taken
96,015
130,467
Mitigated
69,043
39,873
Healing
44,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
20,691
7,259
699
3,395
27,475
40,100
0
9,738
17,737
31,822
0
L
Baba Yaga
 
Baba Yaga
25,348
2,004
2,747
5,248
15,196
8,061
172
12,234
2,669
46,985
0
L
Cerberus
Beerinka
Cerberus
14,674
1,467
1,227
10,727
28,811
36,132
435
23,414
4,541
24,919
0
L
Yemoja
Jollly
Yemoja
8,112
1,832
10,954
2,473
15,157
8,366
490
13,333
1,574
14,881
0
W
Athena
SisaSuarez
Athena
14,762
2,916
3,124
4,665
24,554
29,992
1,258
12,208
12,346
26,917
0
W
27,353
813
1,309
5,821
16,347
10,655
1,988
9,477
6,870
53,759
0
W
Yemoja
lceBox3
Yemoja
9,906
2,202
13,285
3,827
18,525
19,528
926
8,861
9,664
19,515
0
W
Bacchus
mojzesz88
Bacchus
12,165
1,346
2,205
1,543
20,152
30,192
1,032
7,850
12,302
18,078
0
L
Hou Yi
15,686
7,953
2,252
4,016
20,569
9,506
261
18,707
1,268
0
28,636
L
Ah Muzen Cab
16,789
4,281
1,161
3,509
16,282
6,978
183
14,811
1,086
0
29,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,685
Gold Earned
48,479
179
Minions Killed
155
0
Camps Cleared
0
1,481,705
Distance Traveled
1,215,226
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,679
779
22
1
0
296,518
0
L
Baba Yaga
10,017
668
35
2
0
270,924
3
L
Cerberus
9,749
650
36
2
0
251,654
0
L
Yemoja
8,849
590
18
1
0
225,066
1
W
Athena
11,447
763
29
2
0
312,378
4
W
Anubis
12,641
843
88
6
0
297,717
0
W
Yemoja
11,180
745
24
2
0
298,479
1
W
Bacchus
10,738
716
16
1
0
276,613
3
L
Hou Yi
10,229
682
43
3
0
227,192
4
L
Ah Muzen Cab
9,635
642
23
2
0
240,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role