Player Matchup

Fenrir
Fenrir
Alex_crdv8
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 149L
1,281 Elo+
Party 1
Athena
Athena
Jeffrey_JM19
Athena
Level 17
God Stats
39W - 46L
1,338 SR
Queue Stats
188W - 270L
1,288 Elo+
Party 1
Hachiman
Hachiman
Music_OPG
Hachiman
Level 112
God Stats
5W - 7L
1,578 SR
Queue Stats
361W - 493L
1,351 Elo+
Party 1
Poseidon
Poseidon
ShonuffThaShogun
Poseidon
Level 34
God Stats
6W - 2L
1,609 SR
Queue Stats
46W - 44L
1,488 Elo+
Solo
Nu Wa
Nu Wa
XxDavidxX94
Nu Wa
Level 21
God Stats
38W - 50L
1,237 SR
Queue Stats
324W - 413L
1,336 Elo+
Party 1
Team Averages
Level 38
1,452 SR
1,349 Elo+

VS

Team Averages
Level 109
1,582 SR
1,526 Elo+
Eset
Eset
AyjinMatser
Eset
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,533 Elo+
Party 2
Discordia
Discordia
BeardedTokesman
Discordia
Level 141
God Stats
5W - 2L
1,461 SR
Queue Stats
162W - 175L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gamerix7Pr
Cu Chulainn
Level 87
God Stats
8W - 11L
1,765 SR
Queue Stats
333W - 323L
1,527 Elo+
Solo
Neith
Neith
blazebladedancer
Neith
Level 100
God Stats
4W - 6L
1,454 SR
Queue Stats
26W - 28L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
crazi666pz
Xing Tian
Level 131
God Stats
12W - 10L
1,728 SR
Queue Stats
128W - 129L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alex_crdv8
Fenrir
14
0 / 5 / 4
8,740
583
5,258
15,063
6,627
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
15
0 / 8 / 4
9,519
635
3,338
21,191
16,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Music_OPG
Hachiman
18
2 / 4 / 1
10,247
683
5,190
13,166
5,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 11 / 0
10,706
714
9,459
18,274
6,174
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 6 / 1
10,168
678
8,696
11,078
3,760
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 17
11,744
783
16,111
7,854
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
BeardedTokesman
Discordia
18
5 / 3 / 12
11,637
776
9,896
8,564
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Gamerix7Pr
Cu Chulainn
20
10 / 1 / 11
12,246
816
14,729
15,109
19,612
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 1 / 11
12,579
839
18,014
7,999
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
crazi666pz
Xing Tian
18
4 / 1 / 19
11,861
791
8,924
20,614
24,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
7
Kills
34
34
Deaths
7
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alex_crdv8
Fenrir
0
5
4
0.4
W
5
1
17
13.5
W
Discordia
BeardedTokesman
Discordia
5
3
12
3.67
W
Cu Chulainn
Gamerix7Pr
Cu Chulainn
10
1
11
15.5
L
Athena
0
8
4
0.25
L
Hachiman
Music_OPG
Hachiman
2
4
1
0.63
L
3
11
0
0.27
L
2
6
1
0.42
W
10
1
11
15.5
W
Xing Tian
crazi666pz
Xing Tian
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,941
Damage
67,674
78,772
Taken
60,140
38,627
Mitigated
54,955
6,495
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alex_crdv8
Fenrir
5,258
966
0
139
15,063
6,627
0
7,313
7,750
0
6,308
W
16,111
1,253
1,771
3,708
7,854
3,626
1,803
3,453
4,401
47,947
0
W
Discordia
BeardedTokesman
Discordia
9,896
818
0
627
8,564
3,232
1,788
1,955
6,609
47,251
0
W
Cu Chulainn
Gamerix7Pr
Cu Chulainn
14,729
2,547
0
0
15,109
19,612
183
5,230
9,879
6,339
38,918
L
Athena
3,338
687
133
2,622
21,191
16,615
0
13,248
7,943
11,324
0
L
Hachiman
Music_OPG
Hachiman
5,190
2,328
0
1,972
13,166
5,451
1,177
6,488
6,678
0
42,402
L
9,459
967
0
1,629
18,274
6,174
0
6,561
11,713
50,516
0
L
8,696
2,490
0
0
11,078
3,760
627
3,675
7,403
37,186
0
W
18,014
5,961
0
1,301
7,999
3,733
3,961
3,875
4,124
0
57,560
W
Xing Tian
crazi666pz
Xing Tian
8,924
614
366
2,138
20,614
24,752
966
6,980
13,634
26,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,380
Gold Earned
60,067
232
Minions Killed
312
0
Camps Cleared
0
1,233,430
Distance Traveled
1,576,936
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,740
583
5
0
0
244,564
0
W
Eset
11,744
783
65
4
0
311,612
0
W
Discordia
11,637
776
67
4
0
297,628
3
W
Cu Chulainn
12,246
816
63
4
0
342,233
0
L
Athena
9,519
635
23
2
0
275,205
2
L
Hachiman
10,247
683
72
5
0
259,410
2
L
Poseidon
10,706
714
86
6
0
224,154
1
L
Nu Wa
10,168
678
46
3
0
230,097
3
W
Neith
12,579
839
80
5
0
302,545
6
W
Xing Tian
11,861
791
37
2
0
322,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role