Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
I MoveFurniture
Yemoja
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 128L
1,447 Elo+
Party 1
Osiris
Osiris
Radmih
Osiris
Level 106
God Stats
3W - 1L
1,675 SR
Queue Stats
267W - 287L
1,456 Elo+
Solo
Nike
Nike
Shiny Chungus
Nike
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 200L
1,430 Elo+
Party 1
Nox
Nox
ShoShonWTK5092
Nox
Level 159
God Stats
1W - 3L
1,271 SR
Queue Stats
253W - 279L
1,468 Elo+
Solo
Team Averages
Level 115
1,489 SR
1,460 Elo+

VS

Team Averages
Level 91
1,465 SR
1,409 Elo+
Nox
Nox
LanternOz05
Nox
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 139L
1,450 Elo+
Solo
Sobek
Sobek
MrNaztyTimee
Sobek
Level 99
God Stats
9W - 8L
1,550 SR
Queue Stats
623W - 672L
1,374 Elo+
Solo
Thor
Thor
ReclessCarnage
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,500 Elo+
Solo
Hel
Hel
SolBayB
Hel
Level 88
God Stats
2W - 2L
1,274 SR
Queue Stats
117W - 133L
1,380 Elo+
Solo
Danzaburou
Danzaburou
obiX0ne
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 3 / 9
12,044
708
15,628
11,471
3,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 1 / 17
11,521
678
8,580
18,765
12,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Radmih
Osiris
20
7 / 4 / 8
12,452
732
14,112
15,817
10,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 14
12,134
714
13,335
27,939
23,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 3 / 11
11,729
690
15,442
10,472
4,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 6
11,145
656
20,621
16,782
7,106
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
7,100
418
0
0
0
17
2 / 8 / 8
9,773
575
13,824
20,552
7,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
18
0 / 3 / 8
9,939
585
8,246
14,435
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
obiX0ne
Danzaburou
20
6 / 5 / 3
11,596
682
18,784
19,224
7,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
21
Kills
13
15
Deaths
21
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
9
2.5
W
2
1
17
10.5
L
5
5
6
1.6
L
0
0
0
0
W
Osiris
Radmih
Osiris
7
4
8
2.75
L
2
8
8
0.75
W
4
4
14
2.75
W
5
3
11
3.5
L
Hel
0
3
8
1.33
L
Danzaburou
obiX0ne
Danzaburou
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,097
Damage
61,475
84,464
Taken
70,993
55,052
Mitigated
27,408
39,990
Healing
29,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,628
1,580
498
1,570
11,471
3,919
1,873
6,210
5,261
49,327
0
W
8,580
1,467
8,450
7,859
18,765
12,345
613
5,785
12,980
19,401
0
L
20,621
1,266
530
3,017
16,782
7,106
0
8,916
7,866
38,773
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
Radmih
Osiris
14,112
6,546
1,426
5,199
15,817
10,148
0
5,705
10,112
0
25,519
L
13,824
2,633
646
2,335
20,552
7,332
0
12,556
7,996
0
21,239
W
13,335
877
2,290
10,667
27,939
23,925
262
8,243
19,696
0
26,289
W
15,442
362
1,268
763
10,472
4,715
481
2,924
7,548
23,811
0
L
Hel
8,246
1,325
10,898
7,998
14,435
5,400
0
7,604
6,831
22,131
0
L
Danzaburou
obiX0ne
Danzaburou
18,784
7,845
928
2,750
19,224
7,570
0
10,574
8,650
0
48,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,880
Gold Earned
49,553
163
Minions Killed
143
0
Camps Cleared
0
1,505,476
Distance Traveled
1,055,093
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,044
708
80
5
0
314,116
0
W
Yemoja
11,521
678
22
1
0
280,333
0
L
Nox
11,145
656
60
4
0
253,456
4
L
Sobek
7,100
418
0
0
0
1,539
0
W
Osiris
12,452
732
27
2
0
309,701
0
L
Thor
9,773
575
13
1
0
264,499
2
W
Nike
12,134
714
15
1
0
335,813
0
W
Nox
11,729
690
19
1
0
265,513
0
L
Hel
9,939
585
24
1
0
270,245
0
L
Danzaburou
11,596
682
46
3
0
265,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role