Player Matchup

Eset
Eset
GrimReaper567
Eset
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 110L
1,688 Elo+
Party 2
Tiamat
Tiamat
Nugget146
Tiamat
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 75L
1,680 Elo+
Solo
Hel
Hel
Ty Herbz
Hel
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 53L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
Zz Suacekidd zZ
Kuzenbo
Level 67
God Stats
5W - 1L
1,602 SR
Queue Stats
79W - 101L
1,380 Elo+
Solo
Charybdis
Charybdis
advent827
Charybdis
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
336W - 248L
1,590 Elo+
Party 2
Team Averages
Level 62
1,520 SR
1,550 Elo+

VS

Team Averages
Level 82
1,460 SR
1,316 Elo+
Merlin
Merlin
Crowfeeder
Merlin
Level 159
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Hel
Hel
EnkisChampion
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 63L
1,154 Elo+
Party 3
Geb
Geb
NECKBEARDCHI
Geb
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Raijin
Raijin
YoDaddySon69
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 125L
1,210 Elo+
Party 3
Bacchus
Bacchus
xHENTAl__SENPAlx
Bacchus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
11,894
793
16,017
15,771
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Nugget146
Tiamat
20
5 / 2 / 11
11,747
783
26,051
13,348
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 2 / 8
9,748
650
4,546
10,777
3,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 13
11,478
765
9,368
18,382
26,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
advent827
Charybdis
17
3 / 2 / 8
10,666
711
12,957
13,404
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crowfeeder
Merlin
20
4 / 2 / 2
10,657
710
29,542
15,134
5,620
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 3 / 3
8,535
569
7,594
17,776
15,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 6
9,407
627
10,467
26,050
30,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
15
0 / 6 / 3
8,527
568
8,497
13,872
4,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

1
0 / 0 / 0
3,812
254
0
558
155

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
17
Kills
6
9
Deaths
17
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Crowfeeder
Merlin
4
2
2
2.5
L
0
3
3
0.5
W
5
2
12
5.5
L
2
6
6
0.83
W
Tiamat
Nugget146
Tiamat
5
2
11
5.25
W
1
2
8
2.5
L
Raijin
0
6
3
0.25
W
3
1
13
9.5
W
Charybdis
advent827
Charybdis
3
2
8
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,939
Damage
56,100
71,682
Taken
73,390
46,779
Mitigated
56,856
42,992
Healing
35,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Crowfeeder
Merlin
29,542
1,270
3,045
3,552
15,134
5,620
0
11,888
3,246
59,575
0
L
7,594
717
11,750
10,138
17,776
15,991
0
14,325
3,451
18,226
0
W
16,017
808
4,025
5,729
15,771
4,983
467
12,999
2,772
37,340
0
L
10,467
653
1,080
4,913
26,050
30,106
0
17,567
8,483
19,285
0
W
Tiamat
Nugget146
Tiamat
26,051
1,306
1,598
3,079
13,348
7,148
2,195
11,088
2,260
51,773
0
W
4,546
483
11,832
5,167
10,777
3,762
750
8,283
2,494
16,396
0
L
Raijin
8,497
151
284
248
13,872
4,984
0
11,644
2,228
25,382
0
W
9,368
3,366
1,991
3,827
18,382
26,392
562
14,110
4,272
13,587
0
W
Charybdis
advent827
Charybdis
12,957
3,473
2,741
3,003
13,404
4,494
2,305
9,620
3,784
0
27,835
L
0
0
0
0
558
155
0
558
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,533
Gold Earned
40,938
173
Minions Killed
140
0
Camps Cleared
0
1,548,902
Distance Traveled
1,130,004
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,657
710
64
4
0
297,941
0
L
Hel
8,535
569
23
2
0
303,628
0
W
Eset
11,894
793
55
4
0
315,445
0
L
Geb
9,407
627
14
1
0
257,509
0
W
Tiamat
11,747
783
47
3
0
305,387
0
W
Hel
9,748
650
25
2
0
300,755
1
L
Raijin
8,527
568
39
3
0
270,926
0
W
Kuzenbo
11,478
765
8
1
0
341,916
0
W
Charybdis
10,666
711
38
3
0
285,399
2
L
Bacchus
3,812
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role