Player Matchup

Bellona
Bellona
Trag3k
Bellona
Level 56
God Stats
3W - 3L
1,333 SR
Queue Stats
8W - 10L
1,115 Elo+
Party 1
Ah Puch
Ah Puch
boredhippo
Ah Puch
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,477 Elo+
Party 1
Nemesis
Nemesis
yourdefeat
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 51
1,444 SR
1,364 Elo+

VS

Team Averages
Level 96
1,489 SR
1,345 Elo+
Shiva
Shiva
Deadshot82
Shiva
Level 134
God Stats
4W - 10L
1,508 SR
Queue Stats
84W - 171L
1,338 Elo+
Solo
Chang'e
Chang'e
LilBunny69
Chang'e
Level 64
God Stats
26W - 38L
1,458 SR
Queue Stats
299W - 366L
1,353 Elo+
Party 2
Ne Zha
Ne Zha
Tatalious
Ne Zha
Level 89
God Stats
40W - 39L
1,501 SR
Queue Stats
157W - 213L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Trag3k
Bellona
20
8 / 2 / 14
14,931
747
14,291
17,511
22,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
boredhippo
Ah Puch
18
5 / 5 / 16
14,263
713
26,846
14,746
6,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
yourdefeat
Nemesis
20
11 / 6 / 11
15,020
751
17,061
15,113
8,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
2 / 9 / 9
12,856
643
9,999
28,789
21,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
LilBunny69
Chang'e
18
3 / 5 / 9
12,975
649
11,090
16,736
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Tatalious
Ne Zha
18
8 / 10 / 5
14,034
702
18,034
23,879
10,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
24
Kills
13
13
Deaths
24
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
9
9
0.72
L
Chang'e
LilBunny69
Chang'e
3
5
9
1.5
L
Ne Zha
Tatalious
Ne Zha
8
10
5
1.05
W
Bellona
Trag3k
Bellona
8
2
14
7.5
W
Ah Puch
boredhippo
Ah Puch
5
5
16
2.6
W
Nemesis
yourdefeat
Nemesis
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,198
Damage
39,123
47,370
Taken
69,404
36,302
Mitigated
37,212
13,532
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
9,999
843
345
5,579
28,789
21,079
148
11,367
16,842
5,156
41,449
L
Chang'e
LilBunny69
Chang'e
11,090
511
3,791
4,311
16,736
6,005
138
7,787
8,796
46,262
0
L
Ne Zha
Tatalious
Ne Zha
18,034
5,866
0
1,502
23,879
10,128
368
11,296
12,378
0
46,129
W
Bellona
Trag3k
Bellona
14,291
2,123
0
7,919
17,511
22,015
238
5,705
11,806
12,746
36,041
W
Ah Puch
boredhippo
Ah Puch
26,846
1,233
0
3,403
14,746
6,267
1,060
3,642
11,104
71,176
0
W
Nemesis
yourdefeat
Nemesis
17,061
8,051
0
2,210
15,113
8,020
1,772
3,966
11,147
0
37,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
39,865
184
Minions Killed
201
7
Camps Cleared
11
959,427
Distance Traveled
957,870
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,856
643
63
3
3
320,588
5
L
Chang'e
12,975
649
90
5
3
330,115
5
L
Ne Zha
14,034
702
48
2
5
307,167
3
W
Bellona
14,931
747
57
3
3
368,215
1
W
Ah Puch
14,263
713
87
4
1
281,678
4
W
Nemesis
15,020
751
40
2
3
309,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role