Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Captingreybeard
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,745 Elo+
Party 1
King Arthur
King Arthur
LizardWizard30
King Arthur
Level 59
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 3L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Star5truck
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 1
Team Averages
Level 65
1,538 SR
1,551 Elo+

VS

Team Averages
Level 114
1,490 SR
1,555 Elo+
Cliodhna
Cliodhna
ArcKarma
Cliodhna
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 52L
1,622 Elo+
Party 2
Khepri
Khepri
ArcPuriel
Khepri
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 59L
1,539 Elo+
Party 2
Ullr
Ullr
ArcSwamp
Ullr
Level 122
God Stats
3W - 2L
1,494 SR
Queue Stats
120W - 95L
1,615 Elo+
Party 2
Chaac
Chaac
calebcrayleb88
Chaac
Level 134
God Stats
2W - 2L
1,133 SR
Queue Stats
17W - 14L
1,498 Elo+
Solo
Kukulkan
Kukulkan
kaasha
Kukulkan
Level 5
God Stats
1W - 0L
1,822 SR
Queue Stats
80W - 58L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 5 / 2
8,030
730
6,139
9,611
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
 
Anubis
14
1 / 5 / 0
7,910
719
4,405
8,855
3,708
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 1
7,223
657
6,128
17,981
12,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
LizardWizard30
King Arthur
13
1 / 6 / 3
7,594
690
6,439
14,310
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Star5truck
Morgan Le Fay
15
1 / 5 / 2
7,868
715
9,434
10,053
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArcKarma
Cliodhna
17
13 / 1 / 11
10,096
918
19,789
6,155
2,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
ArcPuriel
Khepri
15
1 / 0 / 21
8,882
807
4,792
9,543
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
17
9 / 1 / 13
9,829
894
12,875
8,821
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 11
8,732
794
8,262
13,962
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
kaasha
Kukulkan
14
1 / 3 / 16
7,801
709
4,793
5,861
2,526
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
99
6
Kills
27
27
Deaths
6
8
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
2
0.6
L
Anubis
 
Anubis
1
5
0
0.2
W
Cliodhna
ArcKarma
Cliodhna
13
1
11
18.5
W
Khepri
ArcPuriel
Khepri
1
0
21
11.5
W
Ullr
9
1
13
15.5
L
1
6
1
0.25
L
King Arthur
LizardWizard30
King Arthur
1
6
3
0.42
L
Morgan Le Fay
Star5truck
Morgan Le Fay
1
5
2
0.4
W
3
1
11
8.5
W
Kukulkan
kaasha
Kukulkan
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
50,511
60,810
Taken
44,342
38,632
Mitigated
31,518
11,034
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,139
2,770
0
1,636
9,611
6,681
0
669
8,859
0
13,277
L
Anubis
 
Anubis
4,405
111
396
581
8,855
3,708
1,570
796
7,977
33,526
0
W
Cliodhna
ArcKarma
Cliodhna
19,789
2,417
0
475
6,155
2,543
1,167
1,636
4,236
0
32,615
W
Khepri
ArcPuriel
Khepri
4,792
166
218
2,720
9,543
11,894
90
2,991
6,260
11,143
0
W
Ullr
12,875
4,099
0
1,419
8,821
3,955
3,097
2,296
6,045
0
41,624
L
6,128
1,625
291
5,303
17,981
12,622
0
3,505
13,974
0
11,256
L
King Arthur
LizardWizard30
King Arthur
6,439
1,388
107
2,063
14,310
11,935
0
1,661
12,307
0
16,371
L
Morgan Le Fay
Star5truck
Morgan Le Fay
9,434
920
0
657
10,053
3,686
248
2,517
7,355
25,048
0
W
8,262
1,366
173
7,330
13,962
10,600
714
2,160
11,202
0
28,392
W
Kukulkan
kaasha
Kukulkan
4,793
651
0
230
5,861
2,526
608
3,897
1,710
12,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
45,340
157
Minions Killed
180
0
Camps Cleared
0
1,030,426
Distance Traveled
1,078,225
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,030
730
28
3
0
206,746
0
L
Anubis
7,910
719
53
5
0
173,109
0
W
Cliodhna
10,096
918
35
3
0
244,499
2
W
Khepri
8,882
807
12
1
0
209,359
1
W
Ullr
9,829
894
64
6
0
240,296
1
L
Tyr
7,223
657
10
1
0
223,167
0
L
King Arthur
7,594
690
22
2
0
214,811
0
L
Morgan Le Fay
7,868
715
44
4
0
212,593
4
W
Chaac
8,732
794
48
4
0
201,878
3
W
Kukulkan
7,801
709
21
2
0
182,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role