Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Blink
Cliodhna
Diamond V
Level 160
God Stats
15W - 9L
1,676 SR
Queue Stats
179W - 153L
2,155 MMR
Party 1
Anhur
Anhur
Platinum II
Rosy
Anhur
Platinum II
Level 160
God Stats
1W - 2L
1,738 SR
Queue Stats
193W - 193L
1,961 MMR
Party 1
Thor
Thor
Gold I
Tsuini
Thor
Gold I
Level 160
God Stats
6W - 5L
1,862 SR
Queue Stats
359W - 342L
1,773 MMR
Solo
Agni
Agni
Platinum I
izzackk
Agni
Platinum I
Level 74
God Stats
3W - 2L
1,756 SR
Queue Stats
41W - 38L
2,274 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,706 SR
1,933 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,605 SR
1,865 MMR
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
BowDownBxtch
Bacchus
Gold I
Level 43
God Stats
3W - 2L
1,579 SR
Queue Stats
42W - 13L
1,867 MMR
Solo
Skadi
Skadi
Gold I
Dev3NSTieN
Skadi
Gold I
Level 134
God Stats
72W - 63L
1,559 SR
Queue Stats
228W - 217L
1,725 MMR
Solo
Sol
Sol
Diamond II
NothingCompares
Sol
Diamond II
Level 160
God Stats
4W - 2L
1,887 SR
Queue Stats
108W - 90L
2,477 MMR
Solo
Artio
Artio
Platinum V
nexpure
Artio
Platinum V
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
589W - 577L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 3
6,984
499
2,872
13,209
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Blink
Cliodhna
15
0 / 4 / 1
8,395
600
9,128
13,035
3,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Rosy
Anhur
13
2 / 5 / 2
7,913
565
5,249
10,259
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Tsuini
Thor
13
3 / 5 / 1
7,453
532
5,161
10,936
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
izzackk
Agni
12
0 / 7 / 0
7,048
503
5,091
7,880
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasZeusHou Yi

VS

Bans
ThothBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 0 / 4
9,522
680
6,738
10,378
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
BowDownBxtch
Bacchus
14
1 / 1 / 10
8,331
595
7,813
10,013
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
14
5 / 3 / 0
8,594
614
8,281
8,015
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 1 / 1
11,692
835
12,227
11,199
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
nexpure
Artio
16
0 / 1 / 3
9,102
650
7,139
12,633
12,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
22
22
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
3
2.5
W
Gilgamesh
 
Gilgamesh
6
0
4
8
L
Cliodhna
Blink
Cliodhna
0
4
1
0.13
W
Bacchus
BowDownBxtch
Bacchus
1
1
10
6
W
Skadi
5
3
0
1.67
W
10
1
1
10.5
L
Anhur
Rosy
Anhur
2
5
2
0.6
L
Thor
Tsuini
Thor
3
5
1
0.7
L
Agni
izzackk
Agni
0
7
0
0
W
Artio
nexpure
Artio
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
42,198
55,319
Taken
52,238
22,581
Mitigated
34,467
15,705
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,872
140
0
5,354
13,209
10,686
0
3,973
9,236
20,912
0
W
Gilgamesh
 
Gilgamesh
6,738
1,765
0
3,891
10,378
6,158
470
1,004
9,350
0
71,637
L
Cliodhna
Blink
Cliodhna
9,128
2,733
0
5,223
13,035
3,716
0
9,188
3,847
0
68,692
W
Bacchus
BowDownBxtch
Bacchus
7,813
1,421
0
2,011
10,013
10,408
64
1,663
8,303
20,179
3,494
W
Skadi
8,281
3,514
0
2,500
8,015
1,709
1,372
568
7,447
0
63,708
W
12,227
7,776
0
7,242
11,199
3,611
2,449
4,303
6,542
102,257
0
L
Anhur
Rosy
Anhur
5,249
2,361
0
2,050
10,259
2,583
0
1,472
8,787
0
41,698
L
Thor
Tsuini
Thor
5,161
757
0
2,276
10,936
3,333
0
5,199
5,737
0
46,005
L
Agni
izzackk
Agni
5,091
177
0
802
7,880
2,263
0
6,352
1,528
45,763
0
W
Artio
nexpure
Artio
7,139
793
0
7,790
12,633
12,581
192
0
12,633
65,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
47,241
464
Minions Killed
603
0
Camps Cleared
0
1,396,937
Distance Traveled
1,479,345
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,984
499
18
1
0
270,300
1
W
Gilgamesh
9,522
680
131
9
0
346,718
2
L
Cliodhna
8,395
600
153
11
0
303,830
3
W
Bacchus
8,331
595
29
2
0
287,015
6
W
Skadi
8,594
614
110
8
0
254,710
8
W
Sol
11,692
835
186
13
0
278,928
4
L
Anhur
7,913
565
94
7
0
252,830
0
L
Thor
7,453
532
81
6
0
292,411
6
L
Agni
7,048
503
118
8
0
277,566
3
W
Artio
9,102
650
147
11
0
311,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role