Player Matchup

Discordia
Discordia
EvoDaniel
Discordia
Level 43
God Stats
3W - 3L
1,416 SR
Queue Stats
20W - 10L
1,302 Elo+
Party 3
Hercules
Hercules
KiwamiProdigy
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,302 Elo+
Party 3
Ymir
Ymir
Trag3k
Ymir
Level 56
God Stats
5W - 4L
1,350 SR
Queue Stats
14W - 15L
1,397 Elo+
Party 2
Xbalanque
Xbalanque
boredhippo
Xbalanque
Level 70
God Stats
6W - 8L
1,160 SR
Queue Stats
33W - 24L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
yourdefeat
Ao Kuang
Level 28
God Stats
7W - 6L
1,423 SR
Queue Stats
11W - 11L
1,397 Elo+
Party 2
Team Averages
Level 44
1,370 SR
1,356 Elo+

VS

Team Averages
Level 97
1,477 SR
1,537 Elo+
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
LWK12251991
Tyr
Level 123
God Stats
24W - 23L
1,500 SR
Queue Stats
421W - 400L
1,503 Elo+
Solo
Bacchus
Bacchus
Littleb1gguy
Bacchus
Level 20
God Stats
32W - 10L
1,548 SR
Queue Stats
187W - 134L
1,602 Elo+
Party 1
Ra
Ra
WrathCh1ld
Ra
Level 72
God Stats
2W - 1L
1,336 SR
Queue Stats
190W - 135L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EvoDaniel
Discordia
10
0 / 2 / 0
5,541
554
851
3,156
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
KiwamiProdigy
Hercules
10
1 / 2 / 0
5,742
574
2,307
5,757
4,548
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Trag3k
Ymir
8
1 / 2 / 0
5,263
526
2,889
7,241
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
boredhippo
Xbalanque
8
0 / 3 / 0
4,558
456
1,619
5,286
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
yourdefeat
Ao Kuang
10
1 / 2 / 1
5,529
553
2,472
8,113
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 0 / 3
5,932
593
3,676
4,607
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
10
4 / 1 / 2
5,679
568
6,397
5,266
1,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,455
546
2,134
4,988
3,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Littleb1gguy
Bacchus
9
1 / 0 / 4
5,647
565
2,214
4,131
2,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 1
5,692
569
2,527
3,515
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
11
11
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
3
5.5
W
Artemis
 
Artemis
4
1
2
5
L
Discordia
EvoDaniel
Discordia
0
2
0
0
L
Hercules
KiwamiProdigy
Hercules
1
2
0
0.5
W
1
1
1
1.5
W
Bacchus
Littleb1gguy
Bacchus
1
0
4
3
L
Ymir
Trag3k
Ymir
1
2
0
0.5
W
1
1
1
1.5
L
Xbalanque
boredhippo
Xbalanque
0
3
0
0
L
Ao Kuang
yourdefeat
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,138
Damage
16,948
29,553
Taken
22,507
12,020
Mitigated
10,635
5,927
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,676
974
0
2,212
4,607
1,410
0
438
4,101
0
21,914
W
Artemis
 
Artemis
6,397
4,224
0
2,796
5,266
1,536
537
2,708
2,558
0
37,299
L
Discordia
EvoDaniel
Discordia
851
0
0
543
3,156
775
0
887
2,173
29,189
0
L
Hercules
KiwamiProdigy
Hercules
2,307
643
0
1,090
5,757
4,548
143
777
4,590
0
30,153
W
2,134
219
0
1,521
4,988
3,705
0
0
4,988
6,347
17,471
W
Bacchus
Littleb1gguy
Bacchus
2,214
357
200
2,000
4,131
2,733
246
610
3,521
12,288
0
L
Ymir
Trag3k
Ymir
2,889
332
0
1,878
7,241
3,191
0
829
6,412
14,062
0
W
2,527
0
101
1,869
3,515
1,251
135
2,162
1,127
32,587
0
L
Xbalanque
boredhippo
Xbalanque
1,619
515
0
1,311
5,286
1,216
0
928
4,358
0
22,312
L
Ao Kuang
yourdefeat
Ao Kuang
2,472
1,112
0
1,105
8,113
2,290
0
2,097
6,016
34,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
28,405
277
Minions Killed
260
0
Camps Cleared
0
938,667
Distance Traveled
1,006,439
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,932
593
44
4
0
239,597
3
W
Artemis
5,679
568
71
7
0
166,119
1
L
Discordia
5,541
554
68
7
0
189,525
5
L
Hercules
5,742
574
70
7
0
170,892
2
W
Tyr
5,455
546
62
6
0
197,425
0
W
Bacchus
5,647
565
14
1
0
201,391
4
L
Ymir
5,263
526
25
3
0
192,906
2
W
Ra
5,692
569
69
7
0
201,907
3
L
Xbalanque
4,558
456
48
5
0
180,420
3
L
Ao Kuang
5,529
553
66
7
0
204,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role