Player Matchup

Bellona
Bellona
Donkey Claps
Bellona
Level 45
God Stats
5W - 8L
1,339 SR
Queue Stats
452W - 728L
1,191 Elo+
Party 2
Cthulhu
Cthulhu
Donnievitooo
Cthulhu
Level 44
God Stats
21W - 29L
1,679 SR
Queue Stats
81W - 122L
1,335 Elo+
Party 2
Merlin
Merlin
ThatGuySabo
Merlin
Level 22
God Stats
4W - 4L
1,510 SR
Queue Stats
170W - 313L
1,154 Elo+
Party 2
Team Averages
Level 37
1,509 SR
1,226 Elo+

VS

Team Averages
Level 25
1,420 SR
1,077 Elo+
Cthulhu
Cthulhu
Bamaboy267
Cthulhu
Level 49
God Stats
4W - 9L
1,261 SR
Queue Stats
64W - 94L
1,062 Elo+
Party 1
Kukulkan
Kukulkan
TANGOTOMANGO
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,085 Elo+
Party 1
Bellona
Bellona
kdizzle353043
Bellona
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 61L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Donkey Claps
Bellona
13
5 / 1 / 4
8,591
716
7,686
10,790
8,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Donnievitooo
Cthulhu
12
1 / 0 / 6
8,338
695
7,118
8,282
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
13
3 / 0 / 4
8,706
726
6,827
5,941
2,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bamaboy267
Cthulhu
12
0 / 0 / 1
7,459
622
6,983
12,819
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TANGOTOMANGO
Kukulkan
10
1 / 4 / 0
6,901
575
4,607
5,297
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
9
0 / 6 / 0
6,364
530
2,393
8,134
5,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bamaboy267
Cthulhu
0
0
1
0.5
W
Bellona
Donkey Claps
Bellona
5
1
4
7
W
Cthulhu
Donnievitooo
Cthulhu
1
0
6
4
L
Kukulkan
TANGOTOMANGO
Kukulkan
1
4
0
0.25
W
Merlin
3
0
4
5
L
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,631
Damage
13,983
25,013
Taken
26,250
16,867
Mitigated
17,686
5,395
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bamaboy267
Cthulhu
6,983
220
360
3,361
12,819
10,715
0
7,205
5,614
27,899
0
W
Bellona
Donkey Claps
Bellona
7,686
1,989
274
1,831
10,790
8,020
0
3,885
6,905
0
18,781
W
Cthulhu
Donnievitooo
Cthulhu
7,118
185
912
1,470
8,282
6,586
0
4,364
3,885
20,603
0
L
Kukulkan
TANGOTOMANGO
Kukulkan
4,607
683
0
60
5,297
1,833
0
3,024
2,273
14,261
0
W
Merlin
6,827
582
568
340
5,941
2,261
102
3,780
2,161
33,528
0
L
Bellona
2,393
550
0
35
8,134
5,138
0
4,200
3,934
0
5,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
20,724
134
Minions Killed
67
5
Camps Cleared
3
700,177
Distance Traveled
549,980
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,459
622
33
3
2
224,153
3
W
Bellona
8,591
716
24
2
2
240,049
5
W
Cthulhu
8,338
695
26
2
0
249,856
0
L
Kukulkan
6,901
575
22
2
0
176,561
0
W
Merlin
8,706
726
84
7
3
210,272
4
L
Bellona
6,364
530
12
1
1
149,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role