Player Matchup

Cernunnos
Cernunnos
Dagnyt
Cernunnos
Level 158
God Stats
8W - 6L
1,704 SR
Queue Stats
626W - 240L
1,707 Elo+
Party 1
Fenrir
Fenrir
Marking
Fenrir
Level 121
God Stats
7W - 4L
1,793 SR
Queue Stats
470W - 177L
1,719 Elo+
Party 1
Cerberus
Cerberus
MonsDerrMan
Cerberus
Level 160
God Stats
2W - 4L
1,305 SR
Queue Stats
493W - 170L
1,802 Elo+
Party 1
Baba Yaga
Baba Yaga
TextaGun
Baba Yaga
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 19L
1,739 Elo+
Party 1
Ares
Ares
paneyzops123
Ares
Level 145
God Stats
2W - 1L
1,372 SR
Queue Stats
119W - 129L
1,512 Elo+
Party 1
Team Averages
Level 133
1,535 SR
1,696 Elo+

VS

Team Averages
Level 133
1,506 SR
1,528 Elo+
Horus
Horus
EmuMilkGuzzler
Horus
Level 148
God Stats
27W - 20L
1,272 SR
Queue Stats
328W - 377L
1,465 Elo+
Party 2
Poseidon
Poseidon
Esunah
Poseidon
Level 68
God Stats
8W - 6L
1,543 SR
Queue Stats
595W - 646L
1,472 Elo+
Solo
Sol
Sol
Hohenna
Sol
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
172W - 199L
1,511 Elo+
Party 2
Shiva
Shiva
jbetto
Shiva
Level 141
God Stats
6W - 5L
1,626 SR
Queue Stats
398W - 386L
1,576 Elo+
Solo
Serqet
Serqet
Āngel
Serqet
Level 160
God Stats
8W - 11L
1,587 SR
Queue Stats
432W - 418L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dagnyt
Cernunnos
18
4 / 4 / 5
10,527
619
9,053
9,267
3,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Marking
Fenrir
18
12 / 3 / 5
10,921
642
11,217
14,672
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MonsDerrMan
Cerberus
18
1 / 2 / 5
10,796
635
6,063
13,625
12,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
TextaGun
Baba Yaga
18
4 / 1 / 6
11,211
659
4,200
8,471
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 1 / 11
9,368
551
7,546
15,598
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,363
433
5,970
13,222
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Esunah
Poseidon
14
1 / 7 / 1
8,709
512
3,767
8,466
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
14
1 / 5 / 2
8,445
497
7,264
11,458
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
jbetto
Shiva
16
1 / 2 / 2
9,928
584
6,983
12,253
8,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Āngel
Serqet
17
7 / 5 / 1
10,324
607
9,868
12,729
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
25
Kills
11
11
Deaths
25
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dagnyt
Cernunnos
4
4
5
1.63
L
1
6
3
0.42
L
Poseidon
Esunah
Poseidon
1
7
1
0.21
L
Sol
1
5
2
0.4
W
Fenrir
Marking
Fenrir
12
3
5
4.83
W
Cerberus
MonsDerrMan
Cerberus
1
2
5
1.75
W
Baba Yaga
TextaGun
Baba Yaga
4
1
6
7
L
Shiva
jbetto
Shiva
1
2
2
1
W
4
1
11
9.5
L
Serqet
Āngel
Serqet
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,079
Damage
33,852
61,633
Taken
58,128
39,933
Mitigated
26,951
21,602
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dagnyt
Cernunnos
9,053
4,129
0
3,422
9,267
3,272
2,839
2,045
7,102
0
81,316
L
5,970
2,707
733
3,917
13,222
9,231
0
4,677
8,479
0
17,321
L
Poseidon
Esunah
Poseidon
3,767
485
0
250
8,466
2,449
0
4,141
4,207
59,198
0
L
Sol
7,264
1,935
0
4,253
11,458
2,804
744
1,200
10,230
54,529
6,099
W
Fenrir
Marking
Fenrir
11,217
3,020
0
6,613
14,672
6,954
0
2,337
11,891
0
81,612
W
Cerberus
MonsDerrMan
Cerberus
6,063
259
0
5,916
13,625
12,889
0
198
13,054
83,433
0
W
Baba Yaga
TextaGun
Baba Yaga
4,200
138
0
2,073
8,471
3,698
177
1,275
7,079
82,578
0
L
Shiva
jbetto
Shiva
6,983
1,290
143
5,040
12,253
8,383
181
4,336
7,917
0
71,808
W
7,546
788
0
3,578
15,598
13,120
0
4,529
9,049
22,445
0
L
Serqet
Āngel
Serqet
9,868
1,315
0
3,870
12,729
4,084
37
3,201
9,486
0
61,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,823
Gold Earned
44,769
663
Minions Killed
560
0
Camps Cleared
0
1,697,393
Distance Traveled
1,650,136
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,527
619
149
9
0
327,371
4
L
Horus
7,363
433
13
1
0
320,725
3
L
Poseidon
8,709
512
132
8
0
329,013
5
L
Sol
8,445
497
131
8
0
302,557
4
W
Fenrir
10,921
642
110
6
0
381,800
6
W
Cerberus
10,796
635
212
12
0
310,330
6
W
Baba Yaga
11,211
659
175
10
0
358,017
2
L
Shiva
9,928
584
166
10
0
335,501
5
W
Ares
9,368
551
17
1
0
319,875
1
L
Serqet
10,324
607
118
7
0
362,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role