Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
RandreaM9614
Nemesis
Level 144
God Stats
12W - 14L
1,500 SR
Queue Stats
643W - 707L
1,468 Elo+
Party 1
Shiva
Shiva
Santiellllllll
Shiva
Level 127
God Stats
3W - 2L
1,614 SR
Queue Stats
215W - 231L
1,454 Elo+
Solo
Eset
Eset
ashbro321
Eset
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
517W - 552L
1,486 Elo+
Solo
Team Averages
Level 133
1,523 SR
1,482 Elo+

VS

Team Averages
Level 139
1,427 SR
1,444 Elo+
Vulcan
Vulcan
Bhidan
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,497 Elo+
Party 2
Bellona
Bellona
DigitalHorse
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,369 Elo+
Party 2
Artemis
Artemis
LightskinDweeb
Artemis
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 69L
1,449 Elo+
Solo
Shiva
Shiva
Ragnarok22682
Shiva
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 2
Ares
Ares
Shadow Dragon M
Ares
Level 158
God Stats
6W - 6L
1,133 SR
Queue Stats
461W - 514L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 3
6,296
572
5,039
8,730
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
 
Danzaburou
9
1 / 1 / 2
5,438
494
5,240
7,085
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
RandreaM9614
Nemesis
10
2 / 1 / 1
5,901
536
1,744
6,730
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 1 / 1
7,285
662
6,410
7,560
5,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Eset
12
1 / 1 / 2
6,589
599
3,096
4,103
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bhidan
Vulcan
9
0 / 3 / 0
5,243
477
1,473
4,196
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
DigitalHorse
Bellona
9
0 / 2 / 0
5,146
468
2,172
6,593
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,828
439
5,962
7,270
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 1 / 0
5,846
531
3,116
7,313
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,987
453
3,694
9,352
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
4
4
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
Danzaburou
 
Danzaburou
1
1
2
2
L
Vulcan
Bhidan
Vulcan
0
3
0
0
L
Bellona
DigitalHorse
Bellona
0
2
0
0
L
0
3
0
0
L
4
1
0
4
W
Nemesis
RandreaM9614
Nemesis
2
1
1
2.5
W
5
1
1
5.5
L
0
2
1
0.25
W
Eset
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
16,417
34,208
Taken
34,724
19,514
Mitigated
15,532
16,492
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,039
2,129
2,712
6,043
8,730
8,297
246
2,270
6,460
19,986
0
W
Danzaburou
 
Danzaburou
5,240
1,993
0
2,391
7,085
2,364
278
1,007
6,078
0
29,287
L
Vulcan
Bhidan
Vulcan
1,473
661
0
432
4,196
1,053
306
2,442
1,754
26,448
0
L
Bellona
DigitalHorse
Bellona
2,172
783
0
686
6,593
6,008
237
0
6,593
0
21,120
L
5,962
1,636
0
1,839
7,270
1,698
0
2,503
4,767
0
27,105
L
3,116
580
0
2,288
7,313
2,171
0
1,017
6,296
0
22,233
W
Nemesis
RandreaM9614
Nemesis
1,744
569
0
3,050
6,730
2,454
67
312
6,418
0
25,267
W
6,410
1,133
194
1,452
7,560
5,370
0
357
7,203
0
43,289
L
3,694
52
110
3,021
9,352
4,602
0
2,173
7,179
16,214
0
W
Eset
3,096
79
0
650
4,103
1,029
0
1,221
2,882
37,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
26,050
306
Minions Killed
219
0
Camps Cleared
0
1,079,532
Distance Traveled
1,029,955
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,296
572
25
2
0
177,807
5
W
Danzaburou
5,438
494
55
5
0
202,489
3
L
Vulcan
5,243
477
54
5
0
189,192
1
L
Bellona
5,146
468
47
4
0
203,002
0
L
Artemis
4,828
439
45
4
0
196,417
4
L
Shiva
5,846
531
45
4
0
240,402
1
W
Nemesis
5,901
536
56
5
0
229,151
1
W
Shiva
7,285
662
96
9
0
256,257
2
L
Ares
4,987
453
28
3
0
200,942
1
W
Eset
6,589
599
74
7
0
213,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role