Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Illidan96
Janus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,223 Elo+
Party 1
Hera
Hera
ImmenZ OwnZ
Hera
Level 123
God Stats
18W - 11L
1,698 SR
Queue Stats
53W - 37L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
MrHead31
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,414 Elo+
Party 1
Team Averages
Level 124
1,540 SR
1,444 Elo+

VS

Team Averages
Level 117
1,580 SR
1,485 Elo+
Bellona
Bellona
Battouga
Bellona
Level 129
God Stats
1W - 2L
1,529 SR
Queue Stats
109W - 113L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
BlackM19
Nu Wa
Level 120
God Stats
14W - 7L
1,645 SR
Queue Stats
64W - 51L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
SmileODT
Kuzenbo
Level 145
God Stats
70W - 71L
1,537 SR
Queue Stats
222W - 234L
1,540 Elo+
Party 2
The Morrigan
The Morrigan
TeRieh
The Morrigan
Level 127
God Stats
4W - 0L
1,480 SR
Queue Stats
82W - 80L
1,531 Elo+
Solo
Medusa
Medusa
xXStartZhiEndXx
Medusa
Level 63
God Stats
2W - 0L
1,712 SR
Queue Stats
19W - 30L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 3 / 1
10,092
776
11,561
14,106
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
14
0 / 0 / 2
8,411
647
5,219
15,813
10,846
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Illidan96
Janus
10
0 / 2 / 0
7,530
579
456
3,410
728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 2
10,754
827
12,043
8,835
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
MrHead31
Zhong Kui
15
0 / 3 / 3
8,473
652
6,693
11,154
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Battouga
Bellona
15
0 / 2 / 3
9,488
730
6,665
14,696
13,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
BlackM19
Nu Wa
16
3 / 3 / 0
9,317
717
9,236
6,962
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
SmileODT
Kuzenbo
15
0 / 0 / 4
9,504
731
5,961
13,608
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
TeRieh
The Morrigan
20
9 / 1 / 1
11,419
878
18,562
5,794
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 1
9,274
713
4,325
9,257
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
9
Kills
12
12
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
1
1.17
L
Hercules
 
Hercules
0
0
2
1
W
Bellona
Battouga
Bellona
0
2
3
0.75
W
Nu Wa
BlackM19
Nu Wa
3
3
0
1
L
Janus
Illidan96
Janus
0
2
0
0
L
6
4
2
1.75
L
Zhong Kui
MrHead31
Zhong Kui
0
3
3
0.5
W
Kuzenbo
SmileODT
Kuzenbo
0
0
4
2
W
The Morrigan
TeRieh
The Morrigan
9
1
1
9.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
44,749
53,318
Taken
50,317
24,747
Mitigated
40,545
10,577
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,561
7,354
0
3,312
14,106
4,802
1,320
9,487
4,375
0
56,607
L
Hercules
 
Hercules
5,219
1,175
181
3,986
15,813
10,846
0
8,931
6,734
151
19,864
W
Bellona
Battouga
Bellona
6,665
1,194
1,623
2,891
14,696
13,412
589
4,921
9,555
0
25,498
W
Nu Wa
BlackM19
Nu Wa
9,236
3,331
0
1,149
6,962
2,378
1,053
2,449
4,463
30,959
0
L
Janus
Illidan96
Janus
456
63
0
86
3,410
728
0
2,961
385
3,840
0
L
12,043
2,435
150
1,441
8,835
3,086
99
4,460
4,309
57,434
0
L
Zhong Kui
MrHead31
Zhong Kui
6,693
275
0
1,421
11,154
5,285
342
6,875
4,195
28,897
0
W
Kuzenbo
SmileODT
Kuzenbo
5,961
2,426
0
1,697
13,608
18,977
392
6,078
7,312
12,680
0
W
The Morrigan
TeRieh
The Morrigan
18,562
3,164
0
1,796
5,794
2,156
350
2,047
3,705
51,579
1,854
W
4,325
2,097
0
1,511
9,257
3,622
3,585
3,039
6,090
0
40,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
49,002
295
Minions Killed
264
0
Camps Cleared
0
1,056,912
Distance Traveled
1,371,223
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,092
776
114
9
0
246,389
4
L
Hercules
8,411
647
31
2
0
268,930
2
W
Bellona
9,488
730
33
3
0
301,518
4
W
Nu Wa
9,317
717
57
4
0
220,361
5
L
Janus
7,530
579
5
0
0
91,036
2
L
Hera
10,754
827
105
8
0
262,437
2
L
Zhong Kui
8,473
652
40
3
0
188,120
2
W
Kuzenbo
9,504
731
10
1
0
308,397
5
W
The Morrigan
11,419
878
84
6
0
292,713
1
W
Medusa
9,274
713
80
6
0
248,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role