Player Matchup

Izanami
Izanami
 
Izanami
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Epicpenguin6160
Sobek
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,213 Elo+
Party 1
Kali
Kali
LizardRatFoo
Kali
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,213 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,309 Elo+

VS

Team Averages
Level 56
1,533 SR
1,461 Elo+
Atlas
Atlas
 
Atlas
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Esquerra
Rama
Level 63
God Stats
36W - 16L
1,825 SR
Queue Stats
872W - 407L
1,719 Elo+
Solo
Kukulkan
Kukulkan
Zabezu
Kukulkan
Level 83
God Stats
3W - 1L
1,274 SR
Queue Stats
16W - 19L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 9 / 6
6,303
700
4,087
9,282
2,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 3
8,541
949
4,450
14,211
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 8 / 3
7,066
785
3,184
11,100
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 4 / 13
7,770
863
5,608
8,228
3,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
14
13 / 1 / 4
9,695
1,077
12,043
6,125
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Zabezu
Kukulkan
13
6 / 2 / 12
8,661
962
10,739
5,119
1,652
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
21
21
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
9
6
0.33
W
Atlas
 
Atlas
2
4
13
2.13
L
4
4
3
1.38
W
Rama
13
1
4
15
L
3
8
3
0.56
W
Kukulkan
Zabezu
Kukulkan
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,721
Damage
28,390
34,593
Taken
19,472
20,195
Mitigated
6,912
5,128
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,087
2,972
0
421
9,282
2,775
0
3,857
5,425
0
14,761
W
Atlas
 
Atlas
5,608
1,272
0
2,002
8,228
3,293
0
2,305
5,923
12,952
0
L
4,450
746
0
3,429
14,211
13,139
0
7,839
6,372
12,545
0
W
Rama
12,043
9,095
0
436
6,125
1,967
1,766
1,028
5,097
0
35,322
L
3,184
995
0
1,278
11,100
4,281
0
5,027
6,073
0
14,479
W
Kukulkan
Zabezu
Kukulkan
10,739
1,204
0
950
5,119
1,652
426
1,559
3,560
35,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,910
Gold Earned
26,126
51
Minions Killed
124
2
Camps Cleared
7
411,405
Distance Traveled
489,189
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,303
700
25
3
1
118,266
1
W
Atlas
7,770
863
20
2
1
176,319
0
L
Sobek
8,541
949
5
1
0
158,641
3
W
Rama
9,695
1,077
51
6
5
143,621
2
L
Kali
7,066
785
21
2
1
134,498
1
W
Kukulkan
8,661
962
53
6
1
169,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role