Player Matchup

Sobek
Sobek
ChoK0Bo
Sobek
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 380L
1,516 Elo+
Solo
Apollo
Apollo
Creepêr
Apollo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
I Sarabi I
He Bo
Level 149
God Stats
6W - 15L
1,314 SR
Queue Stats
737W - 774L
1,515 Elo+
Solo
Hun Batz
Hun Batz
leyendahh
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Thoth
Thoth
加具土命
Thoth
Level 122
God Stats
0W - 3L
1,263 SR
Queue Stats
87W - 96L
1,494 Elo+
Solo
Team Averages
Level 130
1,415 SR
1,505 Elo+

VS

Team Averages
Level 124
1,476 SR
1,502 Elo+
Vulcan
Vulcan
Gutser
Vulcan
Level 93
God Stats
1W - 0L
1,514 SR
Queue Stats
24W - 28L
1,502 Elo+
Party 1
Hercules
Hercules
Lukmey
Hercules
Level 145
God Stats
9W - 5L
1,271 SR
Queue Stats
479W - 464L
1,543 Elo+
Party 2
The Morrigan
The Morrigan
MelkorTheKind
The Morrigan
Level 68
God Stats
4W - 3L
1,507 SR
Queue Stats
68W - 78L
1,502 Elo+
Party 1
Medusa
Medusa
Murmansk
Medusa
Level 154
God Stats
15W - 5L
1,984 SR
Queue Stats
425W - 406L
1,529 Elo+
Party 2
Neith
Neith
Omkа
Neith
Level 158
God Stats
5W - 4L
1,106 SR
Queue Stats
432W - 432L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChoK0Bo
Sobek
14
0 / 6 / 11
7,975
798
4,021
14,988
18,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
Creepêr
Apollo
15
5 / 6 / 8
9,038
904
6,687
13,364
4,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
14
2 / 5 / 4
8,094
809
5,342
8,827
3,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
leyendahh
Hun Batz
15
3 / 6 / 6
8,791
879
11,662
9,744
3,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 4
9,160
916
6,396
9,235
3,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gutser
Vulcan
15
2 / 3 / 10
8,816
882
7,374
6,685
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Lukmey
Hercules
16
4 / 3 / 14
9,007
901
4,877
17,575
20,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
MelkorTheKind
The Morrigan
16
7 / 4 / 12
9,534
953
9,895
7,169
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Murmansk
Medusa
17
10 / 2 / 13
10,361
1,036
14,731
8,592
3,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Omkа
Neith
16
6 / 2 / 17
9,754
975
12,229
11,665
6,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
14
Kills
29
29
Deaths
14
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sobek
ChoK0Bo
Sobek
0
6
11
0.92
L
Apollo
Creepêr
Apollo
5
6
8
1.5
W
Vulcan
Gutser
Vulcan
2
3
10
2.33
L
He Bo
2
5
4
0.8
W
Hercules
Lukmey
Hercules
4
3
14
3.67
W
The Morrigan
MelkorTheKind
The Morrigan
7
4
12
3.25
W
Medusa
Murmansk
Medusa
10
2
13
8.25
W
Neith
Omkа
Neith
6
2
17
7.25
L
Hun Batz
leyendahh
Hun Batz
3
6
6
1
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,108
Damage
49,106
56,158
Taken
51,686
33,131
Mitigated
36,003
15,475
Healing
21,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ChoK0Bo
Sobek
4,021
56
1,490
3,996
14,988
18,444
210
4,659
10,329
10,625
0
L
Apollo
Creepêr
Apollo
6,687
3,328
539
3,242
13,364
4,698
992
2,305
11,059
0
13,121
W
Vulcan
Gutser
Vulcan
7,374
2,194
1,372
989
6,685
2,511
482
1,195
5,490
19,604
0
L
He Bo
5,342
207
532
2,174
8,827
3,127
478
2,534
6,293
12,158
0
W
Hercules
Lukmey
Hercules
4,877
952
710
8,392
17,575
20,876
116
5,748
11,827
0
8,759
W
The Morrigan
MelkorTheKind
The Morrigan
9,895
1,394
1,695
538
7,169
2,890
493
2,903
4,230
16,815
1,784
W
Medusa
Murmansk
Medusa
14,731
4,475
770
935
8,592
3,456
2,990
2,703
5,889
0
37,199
W
Neith
Omkа
Neith
12,229
3,364
1,311
5,162
11,665
6,270
1,288
3,210
8,455
0
20,758
L
Hun Batz
leyendahh
Hun Batz
11,662
1,024
701
847
9,744
3,506
1,102
2,847
6,897
0
25,777
L
6,396
298
386
1,568
9,235
3,356
1,188
3,267
5,968
20,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
47,472
103
Minions Killed
115
0
Camps Cleared
0
859,571
Distance Traveled
1,014,228
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,975
798
15
2
0
173,767
1
L
Apollo
9,038
904
17
2
0
177,433
0
W
Vulcan
8,816
882
24
2
0
211,898
2
L
He Bo
8,094
809
15
2
0
162,843
0
W
Hercules
9,007
901
6
1
0
219,095
4
W
The Morrigan
9,534
953
20
2
0
185,347
3
W
Medusa
10,361
1,036
41
4
0
192,749
2
W
Neith
9,754
975
24
2
0
205,139
3
L
Hun Batz
8,791
879
29
3
0
167,035
4
L
Thoth
9,160
916
27
3
0
178,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role