Player Matchup

Baron Samedi
Baron Samedi
CheekBusting101
Baron Samedi
Level 17
God Stats
40W - 5L
2,009 SR
Queue Stats
47W - 9L
1,850 Elo+
Party 1
Skadi
Skadi
Marty McFly ll
Skadi
Level 144
God Stats
10W - 6L
1,883 SR
Queue Stats
318W - 315L
1,719 Elo+
Party 1
Ymir
Ymir
WrapNClapGG
Ymir
Level 11
God Stats
6W - 1L
1,694 SR
Queue Stats
40W - 3L
2,005 Elo+
Party 1
Team Averages
Level 57
1,862 SR
1,858 Elo+

VS

Team Averages
Level 74
1,291 SR
1,174 Elo+
Chaac
Chaac
bondbondy
Chaac
Level 77
God Stats
8W - 28L
1,324 SR
Queue Stats
68W - 237L
1,161 Elo+
Party 2
Nu Wa
Nu Wa
ぐーする
Nu Wa
Level 78
God Stats
10W - 42L
1,334 SR
Queue Stats
64W - 235L
1,174 Elo+
Party 2
Khepri
Khepri
レオパデス
Khepri
Level 68
God Stats
10W - 20L
1,215 SR
Queue Stats
67W - 231L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheekBusting101
Baron Samedi
14
5 / 1 / 9
9,577
737
11,999
11,974
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 0 / 6
10,207
785
14,807
7,930
3,192
14
1 / 0 / 13
9,942
765
6,915
9,133
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
bondbondy
Chaac
11
0 / 6 / 0
7,152
550
9,427
18,669
14,731
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 4 / 1
7,297
561
4,233
7,204
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 0
8,010
616
3,346
11,343
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
14
Kills
1
1
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CheekBusting101
Baron Samedi
5
1
9
9.5
W
8
0
6
11
W
1
0
13
7.5
L
Chaac
bondbondy
Chaac
0
6
0
0
L
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
17,006
29,037
Taken
37,216
18,948
Mitigated
25,970
13,447
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CheekBusting101
Baron Samedi
11,999
1,102
1,431
5,740
11,974
5,690
628
3,425
8,549
52,217
0
W
14,807
5,803
535
1,228
7,930
3,192
1,884
2,336
5,594
0
47,865
W
6,915
1,394
1,455
3,058
9,133
10,066
139
2,633
6,500
12,419
0
L
Chaac
bondbondy
Chaac
9,427
309
0
1,896
18,669
14,731
0
10,711
7,958
0
22,851
L
4,233
843
0
678
7,204
2,302
0
3,779
3,425
24,545
0
L
3,346
16
184
1,897
11,343
8,937
0
4,976
6,367
14,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
22,459
149
Minions Killed
108
7
Camps Cleared
3
688,702
Distance Traveled
622,120
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,577
737
83
6
5
231,190
3
W
Skadi
10,207
785
61
5
2
233,156
3
W
Ymir
9,942
765
5
0
0
224,356
0
L
Chaac
7,152
550
30
2
2
231,009
1
L
Nu Wa
7,297
561
53
4
1
172,836
2
L
Khepri
8,010
616
25
2
0
218,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role