Player Matchup

Hachiman
Hachiman
LayLowEtc
Hachiman
Level 63
God Stats
25W - 42L
1,399 SR
Queue Stats
141W - 211L
1,396 Elo+
Party 1
Olorun
Olorun
Wainos
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 126L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
lopezkevin477
Gilgamesh
Level 135
God Stats
2W - 6L
1,341 SR
Queue Stats
121W - 89L
1,752 Elo+
Solo
Team Averages
Level 82
1,413 SR
1,501 Elo+

VS

Team Averages
Level 98
1,423 SR
1,509 Elo+
Horus
Horus
FootedSaucer364
Horus
Level 121
God Stats
10W - 8L
1,500 SR
Queue Stats
607W - 658L
1,498 Elo+
Party 2
Sol
Sol
III OUT
Sol
Level 16
God Stats
2W - 3L
1,270 SR
Queue Stats
22W - 17L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
Playsome
Heimdallr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 78L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LayLowEtc
Hachiman
14
2 / 8 / 8
10,351
647
12,873
15,402
4,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Wainos
Olorun
15
4 / 9 / 5
11,276
705
6,400
16,992
5,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
lopezkevin477
Gilgamesh
15
5 / 4 / 4
11,257
704
15,672
21,353
18,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 16
11,624
727
7,382
16,596
24,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
16
6 / 5 / 10
12,009
751
16,833
13,682
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Playsome
Heimdallr
18
12 / 3 / 7
13,078
817
24,823
12,615
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
11
Kills
21
21
Deaths
11
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
Sol
6
5
10
2.2
L
Hachiman
LayLowEtc
Hachiman
2
8
8
0.75
W
Heimdallr
Playsome
Heimdallr
12
3
7
5.17
L
Olorun
Wainos
Olorun
4
9
5
0.72
L
Gilgamesh
lopezkevin477
Gilgamesh
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
49,038
53,747
Taken
42,893
28,355
Mitigated
37,675
10,482
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,382
2,206
1,243
4,213
16,596
24,834
305
3,253
12,875
0
20,348
W
Sol
16,833
4,028
0
4,710
13,682
6,433
1,871
1,803
11,516
57,818
3,514
L
Hachiman
LayLowEtc
Hachiman
12,873
5,353
308
887
15,402
4,213
150
4,224
11,110
0
29,750
W
Heimdallr
Playsome
Heimdallr
24,823
12,191
0
2,917
12,615
6,408
1,052
3,758
8,632
0
61,122
L
Olorun
Wainos
Olorun
6,400
2,748
2,176
4,148
16,992
5,648
348
5,254
11,491
29,195
0
L
Gilgamesh
lopezkevin477
Gilgamesh
15,672
4,080
309
2,654
21,353
18,494
37
6,505
14,420
4,632
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
36,711
142
Minions Killed
177
2
Camps Cleared
10
896,336
Distance Traveled
793,806
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,624
727
24
2
1
273,222
2
W
Sol
12,009
751
76
5
5
248,553
0
L
Hachiman
10,351
647
42
3
1
289,792
2
W
Heimdallr
13,078
817
77
5
4
272,031
3
L
Olorun
11,276
705
60
4
0
227,721
0
L
Gilgamesh
11,257
704
40
3
1
378,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role