Player Matchup

Mulan
Mulan
Crankin90s
Mulan
Level 25
God Stats
36W - 35L
1,656 SR
Queue Stats
96W - 129L
1,270 Elo+
Party 1
Arachne
Arachne
Hadoukittenz
Arachne
Level 34
God Stats
23W - 23L
1,199 SR
Queue Stats
227W - 234L
1,281 Elo+
Party 1
Olorun
Olorun
Mattywithafatty
Olorun
Level 16
God Stats
2W - 6L
1,197 SR
Queue Stats
2W - 20L
1,112 Elo+
Party 1
Sylvanus
Sylvanus
WroughtCarnage
Sylvanus
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,181 Elo+
Party 1
Rama
Rama
mersenario21
Rama
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 127L
1,744 Elo+
Solo
Team Averages
Level 47
1,410 SR
1,317 Elo+

VS

Team Averages
Level 51
1,640 SR
1,539 Elo+
Xbalanque
Xbalanque
KaliLaFlame
Xbalanque
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
375W - 483L
1,374 Elo+
Solo
Ymir
Ymir
MUGEN99
Ymir
Level 25
God Stats
10W - 3L
1,865 SR
Queue Stats
170W - 130L
1,701 Elo+
Party 2
Hercules
Hercules
NewGuyAce
Hercules
Level 59
God Stats
7W - 3L
1,554 SR
Queue Stats
59W - 64L
1,358 Elo+
Solo
Thoth
Thoth
Quinttero
Thoth
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
286W - 241L
1,652 Elo+
Party 2
Nemesis
Nemesis
Tacosdetripita
Nemesis
Level 45
God Stats
2W - 0L
1,781 SR
Queue Stats
26W - 19L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 7 / 2
8,637
411
5,938
19,923
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
Hadoukittenz
Arachne
16
6 / 7 / 2
10,523
501
11,778
22,352
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 7 / 3
8,277
394
1,819
17,198
5,063
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
12
3 / 7 / 1
8,223
392
8,210
20,578
11,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 2
9,043
431
4,459
14,802
4,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KaliLaFlame
Xbalanque
17
3 / 2 / 8
11,199
533
8,105
15,797
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
MUGEN99
Ymir
17
7 / 0 / 18
11,753
560
11,038
17,373
22,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
NewGuyAce
Hercules
18
7 / 1 / 12
12,602
600
12,924
18,352
17,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Quinttero
Thoth
19
12 / 2 / 13
12,618
601
31,385
10,501
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 13
11,224
534
8,809
16,884
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
97
9
Kills
33
33
Deaths
10
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
7
2
0.14
L
Arachne
Hadoukittenz
Arachne
6
7
2
1
W
Xbalanque
KaliLaFlame
Xbalanque
3
2
8
3.5
W
Ymir
MUGEN99
Ymir
7
0
18
16
L
0
7
3
0.21
W
Hercules
NewGuyAce
Hercules
7
1
12
13
W
Thoth
Quinttero
Thoth
12
2
13
9.25
W
4
5
13
2.1
L
Sylvanus
3
7
1
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,204
Damage
72,261
94,853
Taken
78,907
40,176
Mitigated
60,678
22,246
Healing
28,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
5,938
669
0
3,101
19,923
10,780
0
7,404
11,780
7,142
41,511
L
Arachne
Hadoukittenz
Arachne
11,778
5,871
0
6,215
22,352
8,587
0
8,616
13,315
0
65,604
W
Xbalanque
KaliLaFlame
Xbalanque
8,105
4,452
0
8,584
15,797
6,591
5,468
1,902
13,895
0
86,419
W
Ymir
MUGEN99
Ymir
11,038
2,461
0
1,933
17,373
22,395
0
3,378
13,672
38,402
0
L
1,819
555
0
1,509
17,198
5,063
0
11,048
5,639
35,641
0
W
Hercules
NewGuyAce
Hercules
12,924
3,680
0
8,805
18,352
17,649
951
1,972
12,992
12,260
52,657
W
Thoth
Quinttero
Thoth
31,385
1,789
341
2,776
10,501
5,338
3,692
1,630
8,871
97,760
0
W
8,809
2,768
0
5,865
16,884
8,705
2,882
1,933
14,913
0
75,043
L
Sylvanus
8,210
1,319
1,105
5,148
20,578
11,139
0
12,475
7,514
22,486
5,997
L
4,459
2,944
0
5,168
14,802
4,607
0
4,122
10,534
0
59,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,703
Gold Earned
59,396
399
Minions Killed
617
0
Camps Cleared
0
1,765,493
Distance Traveled
1,943,889
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,637
411
99
5
0
341,918
2
L
Arachne
10,523
501
86
4
0
430,173
5
W
Xbalanque
11,199
533
142
7
0
380,576
2
W
Ymir
11,753
560
48
2
0
358,226
4
L
Olorun
8,277
394
63
3
0
332,117
3
W
Hercules
12,602
600
137
7
0
340,997
0
W
Thoth
12,618
601
159
8
0
418,483
3
W
Nemesis
11,224
534
131
6
0
445,607
4
L
Sylvanus
8,223
392
40
2
0
307,186
7
L
Rama
9,043
431
111
5
0
354,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role