Player Matchup

Hercules
Hercules
Atarneus
Hercules
Level 159
God Stats
12W - 10L
1,519 SR
Queue Stats
319W - 321L
1,519 Elo+
Solo
Thor
Thor
Creepêr
Thor
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 15L
1,525 Elo+
Solo
Ra
Ra
Woodi08
Ra
Level 69
God Stats
9W - 5L
1,634 SR
Queue Stats
173W - 148L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Zombie3910330
Nu Wa
Level 146
God Stats
5W - 5L
1,851 SR
Queue Stats
356W - 380L
1,403 Elo+
Solo
Neith
Neith
punkzone
Neith
Level 68
God Stats
66W - 56L
1,566 SR
Queue Stats
75W - 76L
1,556 Elo+
Solo
Team Averages
Level 116
1,614 SR
1,511 Elo+

VS

Team Averages
Level 82
1,583 SR
1,448 Elo+
Vamana
Vamana
Biir
Vamana
Level 109
God Stats
0W - 2L
1,578 SR
Queue Stats
76W - 63L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FatherFounder
Morgan Le Fay
Level 45
God Stats
5W - 4L
1,500 SR
Queue Stats
77W - 92L
1,503 Elo+
Solo
Izanami
Izanami
Ostmsbn
Izanami
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 84L
1,287 Elo+
Solo
Ratatoskr
Ratatoskr
jhonnywar64
Ratatoskr
Level 88
God Stats
21W - 19L
1,609 SR
Queue Stats
270W - 276L
1,490 Elo+
Solo
Chaac
Chaac
龙的传人中国心
Chaac
Level 106
God Stats
16W - 5L
1,726 SR
Queue Stats
485W - 519L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atarneus
Hercules
16
7 / 4 / 11
10,612
505
10,494
24,738
26,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
20
11 / 3 / 16
12,744
607
19,978
19,079
8,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 7 / 11
11,138
530
15,476
16,815
8,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 6 / 6
11,553
550
20,968
13,146
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
punkzone
Neith
16
4 / 4 / 8
10,210
486
11,334
12,250
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Biir
Vamana
19
7 / 5 / 4
11,761
560
13,363
19,424
16,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
FatherFounder
Morgan Le Fay
15
5 / 10 / 3
10,240
488
12,940
18,013
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ostmsbn
Izanami
18
2 / 4 / 2
10,866
517
8,008
15,550
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
jhonnywar64
Ratatoskr
17
5 / 7 / 5
11,472
546
9,629
21,962
6,831
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 7 / 7
11,051
526
17,845
24,410
20,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
33
Kills
24
24
Deaths
33
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
Atarneus
Hercules
7
4
11
3.13
L
Vamana
Biir
Vamana
7
5
4
1.8
W
Thor
11
3
16
6.33
L
Morgan Le Fay
FatherFounder
Morgan Le Fay
5
10
3
0.65
L
Izanami
Ostmsbn
Izanami
2
4
2
0.75
W
6
7
11
1.64
W
5
6
6
1.33
L
Ratatoskr
jhonnywar64
Ratatoskr
5
7
5
1.07
W
Neith
punkzone
Neith
4
4
8
2
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,250
Damage
61,785
86,028
Taken
99,359
53,821
Mitigated
53,826
25,716
Healing
24,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Atarneus
Hercules
10,494
2,566
466
7,260
24,738
26,347
167
5,388
19,032
0
25,113
L
Vamana
Biir
Vamana
13,363
5,541
25
6,925
19,424
16,410
0
8,828
10,446
46
74,716
W
Thor
19,978
4,248
0
1,249
19,079
8,768
136
2,398
16,447
0
96,535
L
Morgan Le Fay
FatherFounder
Morgan Le Fay
12,940
753
0
2,490
18,013
5,952
1,471
6,910
10,855
59,138
0
L
Izanami
Ostmsbn
Izanami
8,008
4,854
0
4,500
15,550
4,392
2,475
4,784
10,722
0
92,645
W
15,476
1,145
2,508
7,056
16,815
8,820
864
2,604
13,960
73,415
0
W
20,968
5,980
338
2,594
13,146
4,975
2,947
941
12,137
82,653
0
L
Ratatoskr
jhonnywar64
Ratatoskr
9,629
1,672
0
2,834
21,962
6,831
0
6,590
15,040
0
64,227
W
Neith
punkzone
Neith
11,334
6,273
0
4,245
12,250
4,911
446
768
11,466
0
53,237
L
17,845
3,027
0
7,963
24,410
20,241
859
8,368
15,852
0
65,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,257
Gold Earned
55,390
488
Minions Killed
567
0
Camps Cleared
0
1,894,299
Distance Traveled
1,886,344
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,612
505
32
2
0
428,971
4
L
Vamana
11,761
560
134
6
0
390,028
2
W
Thor
12,744
607
126
6
0
414,180
6
L
Morgan Le Fay
10,240
488
94
4
0
338,583
5
L
Izanami
10,866
517
166
8
0
374,268
2
W
Ra
11,138
530
113
5
0
381,776
6
W
Nu Wa
11,553
550
132
6
0
318,499
5
L
Ratatoskr
11,472
546
90
4
0
409,041
2
W
Neith
10,210
486
85
4
0
350,873
0
L
Chaac
11,051
526
83
4
0
374,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role