Player Matchup

Heimdallr
Heimdallr
ColonelHeeHaw
Heimdallr
Level 26
God Stats
3W - 2L
1,547 SR
Queue Stats
18W - 15L
1,519 Elo+
Party 1
Ra
Ra
JetDaYungin
Ra
Level 109
God Stats
1W - 2L
1,715 SR
Queue Stats
85W - 93L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
Weenertoots
Kuzenbo
Level 38
God Stats
1W - 2L
1,626 SR
Queue Stats
96W - 78L
1,538 Elo+
Party 1
Team Averages
Level 58
1,629 SR
1,522 Elo+

VS

Team Averages
Level 73
1,400 SR
1,446 Elo+
Bacchus
Bacchus
Chac_Balam
Bacchus
Level 109
God Stats
1W - 3L
1,285 SR
Queue Stats
194W - 218L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Chaos9732519
Kukulkan
Level 62
God Stats
27W - 22L
1,514 SR
Queue Stats
442W - 596L
1,348 Elo+
Solo
Izanami
Izanami
thewaterycard
Izanami
Level 49
God Stats
15W - 25L
1,401 SR
Queue Stats
579W - 629L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ColonelHeeHaw
Heimdallr
14
1 / 10 / 5
10,116
632
11,016
20,220
7,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 9 / 4
11,158
697
8,022
18,614
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Weenertoots
Kuzenbo
16
4 / 7 / 3
12,033
752
11,674
30,416
42,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chac_Balam
Bacchus
16
4 / 5 / 19
11,667
729
9,368
17,576
20,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Chaos9732519
Kukulkan
18
12 / 1 / 10
13,123
820
24,378
10,898
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
18
10 / 2 / 13
13,016
814
29,682
15,243
6,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
26
26
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chac_Balam
Bacchus
4
5
19
2.7
W
Kukulkan
Chaos9732519
Kukulkan
12
1
10
17
L
Heimdallr
ColonelHeeHaw
Heimdallr
1
10
5
0.35
L
3
9
4
0.56
L
Kuzenbo
Weenertoots
Kuzenbo
4
7
3
0.79
W
Izanami
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,712
Damage
63,428
69,250
Taken
43,717
55,180
Mitigated
31,822
13,555
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chac_Balam
Bacchus
9,368
1,117
533
3,120
17,576
20,938
249
6,180
11,396
29,692
0
W
Kukulkan
Chaos9732519
Kukulkan
24,378
304
332
5,274
10,898
4,558
309
6,881
4,017
60,831
0
L
Heimdallr
ColonelHeeHaw
Heimdallr
11,016
6,075
261
3,041
20,220
7,125
0
9,701
10,519
0
30,664
L
8,022
759
2,167
3,786
18,614
5,768
0
11,139
7,475
52,969
0
L
Kuzenbo
Weenertoots
Kuzenbo
11,674
4,124
418
3,882
30,416
42,287
0
13,161
17,255
24,060
0
W
Izanami
29,682
15,032
192
6,449
15,243
6,326
2,390
7,494
7,749
0
83,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
37,806
130
Minions Killed
213
4
Camps Cleared
9
839,887
Distance Traveled
1,000,230
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,667
729
24
2
4
403,507
1
W
Kukulkan
13,123
820
82
5
3
300,584
2
L
Heimdallr
10,116
632
39
2
1
241,055
2
L
Ra
11,158
697
75
5
3
292,640
0
L
Kuzenbo
12,033
752
16
1
0
306,192
4
W
Izanami
13,016
814
107
7
2
296,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role