Player Matchup

King Arthur
King Arthur
Alex1211564
King Arthur
Level 88
God Stats
180W - 161L
1,534 SR
Queue Stats
424W - 411L
1,531 Elo+
Solo
Chaac
Chaac
BeenALongTime
Chaac
Level 125
God Stats
13W - 4L
1,839 SR
Queue Stats
97W - 71L
1,623 Elo+
Party 1
Chiron
Chiron
LtDansLegsGone
Chiron
Level 108
God Stats
26W - 30L
1,557 SR
Queue Stats
136W - 151L
1,537 Elo+
Solo
Thoth
Thoth
SerathXO
Thoth
Level 126
God Stats
13W - 12L
1,426 SR
Queue Stats
102W - 75L
1,622 Elo+
Party 1
Atlas
Atlas
TimmyTwoTapps
Atlas
Level 28
God Stats
9W - 9L
1,353 SR
Queue Stats
19W - 15L
1,595 Elo+
Party 1
Team Averages
Level 95
1,542 SR
1,582 Elo+

VS

Team Averages
Level 106
1,556 SR
1,475 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bacon494
Bakasura
Level 153
God Stats
2W - 1L
1,543 SR
Queue Stats
123W - 101L
1,504 Elo+
Solo
Merlin
Merlin
CorvusXX64
Merlin
Level 102
God Stats
14W - 19L
1,283 SR
Queue Stats
371W - 371L
1,435 Elo+
Solo
Medusa
Medusa
Mraresome
Medusa
Level 40
God Stats
1W - 2L
1,714 SR
Queue Stats
27W - 37L
1,445 Elo+
Solo
Amaterasu
Amaterasu
thorh4
Amaterasu
Level 108
God Stats
3W - 2L
1,737 SR
Queue Stats
96W - 93L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alex1211564
King Arthur
15
1 / 2 / 3
9,388
552
9,932
15,749
9,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 5
9,379
552
12,026
15,364
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 4
9,663
568
7,711
11,786
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
SerathXO
Thoth
16
8 / 1 / 5
10,544
620
12,520
6,790
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 6
9,225
543
6,538
11,169
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 1 / 1
8,441
497
6,283
11,736
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
Bacon494
Bakasura
15
3 / 6 / 3
9,225
543
6,509
15,169
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
CorvusXX64
Merlin
13
1 / 5 / 2
8,018
472
6,668
9,396
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mraresome
Medusa
12
0 / 5 / 1
7,333
431
8,261
12,606
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
thorh4
Amaterasu
13
1 / 2 / 3
7,795
459
10,026
17,104
12,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
8
9
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
1
1
3.5
W
King Arthur
Alex1211564
King Arthur
1
2
3
1.25
L
Bakasura
Bacon494
Bakasura
3
6
3
0.75
W
4
3
5
2.17
L
Merlin
CorvusXX64
Merlin
1
5
2
0.4
W
3
1
4
5
L
Medusa
Mraresome
Medusa
0
5
1
0.1
W
Thoth
SerathXO
Thoth
8
1
5
10.5
W
3
2
6
3
L
Amaterasu
thorh4
Amaterasu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,727
Damage
37,747
60,858
Taken
66,011
32,450
Mitigated
33,453
24,017
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,283
987
1,699
1,756
11,736
10,719
770
4,422
7,314
35,999
0
W
King Arthur
Alex1211564
King Arthur
9,932
908
0
5,651
15,749
9,037
8
341
15,306
0
59,814
L
Bakasura
Bacon494
Bakasura
6,509
5,265
0
3,511
15,169
4,536
0
4,306
10,863
0
55,846
W
12,026
3,269
0
8,328
15,364
7,016
1,164
3,443
11,740
0
69,232
L
Merlin
CorvusXX64
Merlin
6,668
243
0
0
9,396
2,361
0
5,183
4,213
48,842
0
W
7,711
3,469
433
6,173
11,786
3,912
1,324
1,939
9,542
0
71,050
L
Medusa
Mraresome
Medusa
8,261
4,202
1
2,808
12,606
3,503
0
3,413
9,193
0
56,057
W
Thoth
SerathXO
Thoth
12,520
124
0
2,160
6,790
2,356
46
2,115
4,339
71,094
0
W
6,538
2,595
0
1,272
11,169
10,129
0
4,460
6,475
16,274
0
L
Amaterasu
thorh4
Amaterasu
10,026
5,483
240
10,523
17,104
12,334
200
1,734
15,370
0
36,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
40,812
503
Minions Killed
441
0
Camps Cleared
0
1,774,070
Distance Traveled
1,645,477
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,441
497
68
4
0
312,528
0
W
King Arthur
9,388
552
119
7
0
361,184
5
L
Bakasura
9,225
543
110
6
0
370,994
0
W
Chaac
9,379
552
109
6
0
384,705
5
L
Merlin
8,018
472
106
6
0
322,650
4
W
Chiron
9,663
568
129
8
0
310,979
4
L
Medusa
7,333
431
92
5
0
314,301
3
W
Thoth
10,544
620
132
8
0
358,250
3
W
Atlas
9,225
543
14
1
0
358,952
0
L
Amaterasu
7,795
459
65
4
0
325,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role