Player Matchup

Ra
Ra
Dambster
Ra
Level 16
God Stats
2W - 1L
1,608 SR
Queue Stats
18W - 20L
1,416 Elo+
Party 1
Loki
Loki
VioleEndBlood
Loki
Level 88
God Stats
6W - 7L
1,795 SR
Queue Stats
110W - 114L
1,478 Elo+
Party 1
Shiva
Shiva
likethedonut
Shiva
Level 53
God Stats
13W - 11L
1,441 SR
Queue Stats
100W - 96L
1,474 Elo+
Party 1
Team Averages
Level 52
1,615 SR
1,456 Elo+

VS

Team Averages
Level 49
1,591 SR
1,509 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chickion
Cabrakan
Level 58
God Stats
21W - 19L
1,535 SR
Queue Stats
72W - 66L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
TheQu
Gilgamesh
Level 29
God Stats
9W - 5L
1,737 SR
Queue Stats
64W - 59L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 6
12,540
697
8,779
11,487
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 4 / 5
12,910
717
15,760
19,828
13,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 14
12,056
670
20,825
19,786
21,698
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
1 / 9 / 11
12,648
703
10,194
17,135
7,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Chickion
Cabrakan
19
6 / 1 / 7
14,268
793
15,784
17,299
17,502
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheQu
Gilgamesh
18
6 / 7 / 6
13,212
734
17,465
22,164
16,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
17
Kills
13
13
Deaths
17
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
9
11
0.72
W
Cabrakan
Chickion
Cabrakan
6
1
7
9.5
L
7
5
6
2
W
Gilgamesh
TheQu
Gilgamesh
6
7
6
1.29
L
9
4
5
2.88
L
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,364
Damage
43,443
51,101
Taken
56,598
39,007
Mitigated
41,529
8,771
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,194
4,445
0
628
17,135
7,820
1,621
3,611
13,438
0
63,553
W
Cabrakan
Chickion
Cabrakan
15,784
1,208
0
2,719
17,299
17,502
974
2,254
14,817
44,732
0
L
8,779
754
955
424
11,487
4,152
334
3,347
8,140
39,700
0
W
Gilgamesh
TheQu
Gilgamesh
17,465
4,627
808
2,870
22,164
16,207
473
3,227
18,699
202
46,416
L
15,760
3,295
0
262
19,828
13,157
684
5,390
14,438
0
37,810
L
20,825
3,458
1,153
5,977
19,786
21,698
243
8,012
11,774
0
51,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
40,128
184
Minions Killed
191
7
Camps Cleared
9
928,669
Distance Traveled
863,399
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,648
703
78
4
8
266,856
1
W
Cabrakan
14,268
793
53
3
0
285,262
0
L
Ra
12,540
697
82
5
1
302,605
3
W
Gilgamesh
13,212
734
60
3
1
311,281
3
L
Loki
12,910
717
46
3
2
311,628
1
L
Shiva
12,056
670
56
3
4
314,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role