Player Matchup

Ratatoskr
Ratatoskr
Silver I
DodenVenter
Ratatoskr
Silver I
Level 89
God Stats
1W - 1L
1,772 SR
Queue Stats
287W - 295L
1,175 MMR
Solo
Chaac
Chaac
Silver I
Mr Boodles
Chaac
Silver I
Level 101
God Stats
10W - 13L
1,578 SR
Queue Stats
112W - 124L
998 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Oztul
Ah Muzen Cab
Silver IV
Level 74
God Stats
3W - 5L
1,215 SR
Queue Stats
174W - 191L
736 MMR
Solo
Agni
Agni
Silver V
Sly Leak
Agni
Silver V
Level 125
God Stats
2W - 4L
1,488 SR
Queue Stats
25W - 44L
754 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
XxFabull_brxX
Kuzenbo
Silver III
Level 160
God Stats
13W - 16L
1,480 SR
Queue Stats
177W - 211L
887 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,507 SR
910 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 156
1,499 SR
1,045 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Disbabydream
Sun Wukong
Bronze IV
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
414W - 906L
-201 MMR
Solo
Heimdallr
Heimdallr
Silver II
DoctorSpell
Heimdallr
Silver II
Level 144
God Stats
15W - 20L
1,637 SR
Queue Stats
312W - 318L
1,204 MMR
Solo
Fenrir
Fenrir
Bronze III
EstyStark
Fenrir
Bronze III
Level 160
God Stats
10W - 12L
1,355 SR
Queue Stats
156W - 146L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DodenVenter
Ratatoskr
18
1 / 4 / 0
10,768
513
3,750
16,813
5,658
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
14
0 / 3 / 0
9,121
434
6,259
10,021
7,059
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Oztul
Ah Muzen Cab
11
0 / 4 / 0
7,432
354
5,030
8,352
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
15
1 / 9 / 1
9,226
439
9,725
12,692
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
11
0 / 3 / 0
7,975
380
5,298
15,607
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
LokiOdinVamanaBastet

VS

Bans
AtlasArtioCliodhnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
3 / 1 / 8
12,277
585
11,761
11,504
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
 
Xing Tian
15
0 / 0 / 11
10,378
494
5,660
13,064
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Disbabydream
Sun Wukong
17
0 / 0 / 0
10,835
516
164
5,830
3,693
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
DoctorSpell
Heimdallr
19
5 / 0 / 4
11,955
569
12,686
11,473
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
EstyStark
Fenrir
20
15 / 1 / 4
13,682
652
15,313
15,087
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
23
23
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
8
7
W
Xing Tian
 
Xing Tian
0
0
11
5.5
W
Sun Wukong
Disbabydream
Sun Wukong
0
0
0
0
W
Heimdallr
DoctorSpell
Heimdallr
5
0
4
7
L
Ratatoskr
DodenVenter
Ratatoskr
1
4
0
0.25
W
Fenrir
EstyStark
Fenrir
15
1
4
17
L
Chaac
0
3
0
0
L
Ah Muzen Cab
Oztul
Ah Muzen Cab
0
4
0
0
L
Agni
1
9
1
0.17
L
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
45,584
63,485
Taken
56,958
29,945
Mitigated
33,439
16,849
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,761
371
0
4,293
11,504
3,146
2,629
6,062
5,141
93,168
0
W
Xing Tian
 
Xing Tian
5,660
397
461
2,418
13,064
13,775
75
1,962
11,088
25,985
736
W
Sun Wukong
Disbabydream
Sun Wukong
164
31
0
966
5,830
3,693
560
0
5,830
0
55,909
W
Heimdallr
DoctorSpell
Heimdallr
12,686
5,895
0
5,356
11,473
5,240
3,843
2,794
8,637
0
95,407
L
Ratatoskr
DodenVenter
Ratatoskr
3,750
121
0
4,846
16,813
5,658
0
3,299
13,514
0
84,214
W
Fenrir
EstyStark
Fenrir
15,313
4,311
0
7,739
15,087
7,585
2,562
3,143
11,756
0
104,427
L
Chaac
6,259
619
0
1,470
10,021
7,059
252
3,403
6,618
0
55,631
L
Ah Muzen Cab
Oztul
Ah Muzen Cab
5,030
3,796
0
2,943
8,352
1,869
0
790
7,562
0
37,168
L
Agni
9,725
408
0
2,049
12,692
3,609
506
5,039
7,653
50,760
0
L
Kuzenbo
5,298
1,636
304
5,237
15,607
11,750
0
4,890
10,717
24,431
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
59,127
487
Minions Killed
680
0
Camps Cleared
0
1,782,348
Distance Traveled
2,014,154
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,277
585
177
8
0
412,489
9
W
Xing Tian
10,378
494
42
2
0
389,098
5
W
Sun Wukong
10,835
516
136
6
0
379,182
10
W
Heimdallr
11,955
569
180
9
0
373,677
4
L
Ratatoskr
10,768
513
152
7
0
508,619
3
W
Fenrir
13,682
652
145
7
0
459,708
4
L
Chaac
9,121
434
124
6
0
331,893
5
L
Ah Muzen Cab
7,432
354
78
4
0
329,539
1
L
Agni
9,226
439
99
5
0
286,360
2
L
Kuzenbo
7,975
380
34
2
0
325,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role