Player Matchup

Kukulkan
Kukulkan
Harem_King0810
Kukulkan
Level 101
God Stats
1W - 2L
1,552 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
Mraresome
Zhong Kui
Level 40
God Stats
8W - 7L
1,608 SR
Queue Stats
27W - 37L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scarface0123
Tsukuyomi
Level 28
God Stats
12W - 24L
1,172 SR
Queue Stats
86W - 100L
1,439 Elo+
Party 2
Neith
Neith
tsolakaper
Neith
Level 24
God Stats
0W - 5L
1,064 SR
Queue Stats
37W - 44L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
vjjack2
Cthulhu
Level 127
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 32L
1,522 Elo+
Party 2
Team Averages
Level 64
1,423 SR
1,470 Elo+

VS

Team Averages
Level 116
1,644 SR
1,525 Elo+
Tyr
Tyr
AlexDaDruma6
Tyr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 132L
1,419 Elo+
Party 1
Loki
Loki
ECUC05
Loki
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 26L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Paul Sniped You
Kuzenbo
Level 145
God Stats
6W - 3L
1,815 SR
Queue Stats
237W - 207L
1,606 Elo+
Party 1
Charybdis
Charybdis
Tazmanion
Charybdis
Level 148
God Stats
3W - 2L
1,538 SR
Queue Stats
364W - 371L
1,522 Elo+
Party 1
Zhong Kui
Zhong Kui
nVmSilverFang
Zhong Kui
Level 43
God Stats
9W - 6L
1,867 SR
Queue Stats
226W - 237L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 1 / 0
5,448
545
1,418
2,202
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Mraresome
Zhong Kui
8
1 / 6 / 0
5,319
532
4,394
6,759
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Scarface0123
Tsukuyomi
6
0 / 5 / 1
4,435
444
4,496
7,210
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
7
0 / 5 / 1
4,496
450
3,344
6,331
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
vjjack2
Cthulhu
6
1 / 5 / 0
4,556
456
3,311
9,609
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 0
6,087
609
5,920
9,518
5,598
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
ECUC05
Loki
10
3 / 1 / 2
5,871
587
1,427
5,183
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
5 / 0 / 9
6,326
633
4,655
8,647
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Tazmanion
Charybdis
10
6 / 0 / 6
6,108
611
10,169
6,690
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
nVmSilverFang
Zhong Kui
9
1 / 1 / 3
5,302
530
1,124
3,772
2,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
22
22
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
W
Loki
ECUC05
Loki
3
1
2
4
L
Kukulkan
1
1
0
1
L
Zhong Kui
Mraresome
Zhong Kui
1
6
0
0.17
W
5
0
9
9.5
L
Tsukuyomi
Scarface0123
Tsukuyomi
0
5
1
0.1
W
Charybdis
Tazmanion
Charybdis
6
0
6
9
W
Zhong Kui
nVmSilverFang
Zhong Kui
1
1
3
2.5
L
Neith
0
5
1
0.1
L
Cthulhu
vjjack2
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,963
Damage
23,295
32,111
Taken
33,810
9,372
Mitigated
20,830
5,535
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,920
1,253
0
4,176
9,518
5,598
0
3,497
6,021
0
26,561
W
Loki
ECUC05
Loki
1,427
431
0
2,689
5,183
1,590
21
602
4,581
0
27,724
L
Kukulkan
1,418
239
0
0
2,202
494
0
255
1,947
27,879
0
L
Zhong Kui
Mraresome
Zhong Kui
4,394
1,240
0
1,661
6,759
3,366
0
0
6,759
17,262
4,125
W
4,655
2,660
0
2,287
8,647
9,153
174
2,132
6,515
14,491
0
L
Tsukuyomi
Scarface0123
Tsukuyomi
4,496
2,285
0
191
7,210
1,619
0
1,459
5,751
0
19,559
W
Charybdis
Tazmanion
Charybdis
10,169
5,978
0
3,125
6,690
2,201
0
2,008
4,682
0
38,888
W
Zhong Kui
nVmSilverFang
Zhong Kui
1,124
297
0
1,020
3,772
2,288
349
184
3,588
21,268
0
L
Neith
3,344
2,203
127
1,585
6,331
850
0
1,571
4,760
0
21,434
L
Cthulhu
vjjack2
Cthulhu
3,311
551
152
1,819
9,609
3,043
0
2,494
7,115
10,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
29,694
192
Minions Killed
246
0
Camps Cleared
0
863,771
Distance Traveled
991,348
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,087
609
49
5
0
218,315
4
W
Loki
5,871
587
67
7
0
219,579
0
L
Kukulkan
5,448
545
58
6
0
177,897
0
L
Zhong Kui
5,319
532
44
4
0
164,808
3
W
Kuzenbo
6,326
633
18
2
0
200,157
2
L
Tsukuyomi
4,435
444
36
4
0
177,853
1
W
Charybdis
6,108
611
56
6
0
173,415
1
W
Zhong Kui
5,302
530
56
6
0
179,882
4
L
Neith
4,496
450
47
5
0
163,154
1
L
Cthulhu
4,556
456
7
1
0
180,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role