Player Matchup

Discordia
Discordia
Donasaur93
Discordia
Level 27
God Stats
11W - 12L
1,418 SR
Queue Stats
31W - 50L
1,256 Elo+
Party 2
Sun Wukong
Sun Wukong
Libran Sun
Sun Wukong
Level 99
God Stats
7W - 6L
1,474 SR
Queue Stats
461W - 496L
1,472 Elo+
Solo
Neith
Neith
MPBW
Neith
Level 17
God Stats
20W - 33L
1,273 SR
Queue Stats
23W - 39L
1,242 Elo+
Party 2
Ares
Ares
MrTabix
Ares
Level 106
God Stats
2W - 1L
1,291 SR
Queue Stats
20W - 34L
1,246 Elo+
Party 2
Kukulkan
Kukulkan
Slapaturd
Kukulkan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,256 Elo+
Party 2
Team Averages
Level 52
1,391 SR
1,295 Elo+

VS

Team Averages
Level 48
1,424 SR
1,312 Elo+
Danzaburou
Danzaburou
ComeToPeepaw
Danzaburou
Level 17
God Stats
5W - 2L
1,604 SR
Queue Stats
81W - 119L
1,379 Elo+
Party 3
Fenrir
Fenrir
FoxyMiriAri11
Fenrir
Level 26
God Stats
2W - 2L
1,456 SR
Queue Stats
13W - 20L
1,187 Elo+
Party 1
Tiamat
Tiamat
HumaneSnail8508
Tiamat
Level 104
God Stats
5W - 4L
1,607 SR
Queue Stats
124W - 166L
1,378 Elo+
Party 3
Hercules
Hercules
IvarBN2001
Hercules
Level 26
God Stats
4W - 5L
1,205 SR
Queue Stats
293W - 323L
1,414 Elo+
Party 1
Athena
Athena
Nc707
Athena
Level 69
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 4L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Donasaur93
Discordia
20
6 / 2 / 17
12,999
722
28,971
9,314
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Libran Sun
Sun Wukong
20
5 / 0 / 15
12,712
706
13,246
14,294
13,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
MPBW
Neith
19
4 / 2 / 14
12,674
704
13,427
10,792
4,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
MrTabix
Ares
19
9 / 4 / 15
14,038
780
14,308
29,954
36,882
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Slapaturd
Kukulkan
20
5 / 1 / 17
12,841
713
27,305
10,041
4,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComeToPeepaw
Danzaburou
19
1 / 4 / 3
11,900
661
12,086
18,950
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 6 / 0
10,966
609
2,561
21,634
9,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 10 / 2
12,209
678
15,950
24,138
13,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
IvarBN2001
Hercules
18
1 / 4 / 4
11,379
632
8,611
20,816
16,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
Nc707
Athena
17
2 / 5 / 1
11,413
634
7,013
33,288
33,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
19
29
Kills
9
9
Deaths
29
78
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ComeToPeepaw
Danzaburou
1
4
3
0.63
W
Discordia
Donasaur93
Discordia
6
2
17
7.25
L
1
6
0
0.17
L
4
10
2
0.5
L
Hercules
IvarBN2001
Hercules
1
4
4
0.75
W
Sun Wukong
Libran Sun
Sun Wukong
5
0
15
12.5
W
Neith
MPBW
Neith
4
2
14
5.5
W
Ares
MrTabix
Ares
9
4
15
4.13
L
Athena
Nc707
Athena
2
5
1
0.5
W
Kukulkan
Slapaturd
Kukulkan
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,257
Damage
46,221
74,395
Taken
118,826
63,021
Mitigated
79,107
21,070
Healing
20,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ComeToPeepaw
Danzaburou
12,086
4,295
0
5,832
18,950
6,323
0
10,903
8,047
0
53,100
W
Discordia
Donasaur93
Discordia
28,971
1,253
1,451
2,255
9,314
3,458
1,208
2,494
5,548
57,788
0
L
2,561
388
0
2,534
21,634
9,289
1,649
13,014
8,620
0
18,342
L
15,950
1,674
0
5,381
24,138
13,642
0
15,369
8,769
49,112
0
L
Hercules
IvarBN2001
Hercules
8,611
1,624
0
4,384
20,816
16,199
0
11,422
9,394
0
33,146
W
Sun Wukong
Libran Sun
Sun Wukong
13,246
3,657
0
2,929
14,294
13,787
2,300
5,315
8,830
0
38,111
W
Neith
MPBW
Neith
13,427
3,969
0
1,624
10,792
4,095
1,646
5,141
5,547
0
46,129
W
Ares
MrTabix
Ares
14,308
896
0
8,530
29,954
36,882
1,490
5,911
23,765
25,474
0
L
Athena
Nc707
Athena
7,013
1,624
0
2,613
33,288
33,654
0
19,876
13,412
25,519
0
W
Kukulkan
Slapaturd
Kukulkan
27,305
2,372
1,459
2,822
10,041
4,799
2,200
4,102
5,896
66,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,264
Gold Earned
57,867
253
Minions Killed
276
0
Camps Cleared
0
1,855,393
Distance Traveled
1,657,797
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,900
661
78
4
0
313,836
2
W
Discordia
12,999
722
52
3
0
365,925
0
L
Fenrir
10,966
609
40
2
0
351,970
0
L
Tiamat
12,209
678
80
4
0
284,582
3
L
Hercules
11,379
632
53
3
0
354,891
2
W
Sun Wukong
12,712
706
38
2
0
389,671
0
W
Neith
12,674
704
63
4
0
355,120
0
W
Ares
14,038
780
11
1
0
368,453
2
L
Athena
11,413
634
25
1
0
352,518
0
W
Kukulkan
12,841
713
89
5
0
376,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role