Player Matchup

Artio
Artio
Dashboard7
Artio
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,434 Elo+
Solo
He Bo
He Bo
Earnnburn
He Bo
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 105L
1,542 Elo+
Solo
Arachne
Arachne
Rickyroll69
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,295 Elo+
Solo
Olorun
Olorun
balforredbeard
Olorun
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
51W - 79L
1,431 Elo+
Solo
Cabrakan
Cabrakan
thxguy34
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 75L
1,530 Elo+
Solo
Team Averages
Level 64
1,545 SR
1,446 Elo+

VS

Team Averages
Level 77
1,570 SR
1,558 Elo+
Baba Yaga
Baba Yaga
JaxSpanky
Baba Yaga
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,528 Elo+
Party 1
Shiva
Shiva
Kaweeb
Shiva
Level 131
God Stats
1W - 0L
1,854 SR
Queue Stats
49W - 24L
1,708 Elo+
Party 1
Zeus
Zeus
Phronesls
Zeus
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
233W - 202L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
andyflip08
Danzaburou
Level 87
God Stats
5W - 3L
1,495 SR
Queue Stats
273W - 283L
1,459 Elo+
Solo
Cthulhu
Cthulhu
xkGITOkx
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
3 / 6 / 6
8,110
901
6,542
15,879
14,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
Earnnburn
He Bo
14
5 / 8 / 4
9,084
1,009
5,035
9,397
2,345
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Rickyroll69
Arachne
16
4 / 9 / 8
9,239
1,027
6,442
13,789
4,045
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 7 / 8
8,065
896
5,481
12,744
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
thxguy34
Cabrakan
12
2 / 8 / 6
7,675
853
6,673
13,434
12,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JaxSpanky
Baba Yaga
14
10 / 3 / 11
9,626
1,070
10,891
7,868
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Kaweeb
Shiva
14
0 / 3 / 25
8,590
954
13,589
12,077
12,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
18
15 / 3 / 15
10,494
1,166
16,740
6,511
2,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
andyflip08
Danzaburou
18
12 / 3 / 12
10,943
1,216
13,286
8,651
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
xkGITOkx
Cthulhu
15
1 / 4 / 30
8,862
985
5,432
15,041
7,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
131
15
Kills
38
38
Deaths
16
32
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Artio
3
6
6
1
L
He Bo
Earnnburn
He Bo
5
8
4
0.88
W
Baba Yaga
JaxSpanky
Baba Yaga
10
3
11
5.17
W
Shiva
Kaweeb
Shiva
0
3
25
4.17
W
Zeus
15
3
15
7.5
L
Arachne
Rickyroll69
Arachne
4
9
8
0.89
W
Danzaburou
andyflip08
Danzaburou
12
3
12
6
L
1
7
8
0.71
L
Cabrakan
thxguy34
Cabrakan
2
8
6
0.63
W
Cthulhu
xkGITOkx
Cthulhu
1
4
30
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
59,938
65,243
Taken
50,148
37,206
Mitigated
29,750
14,161
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,542
579
1,876
4,041
15,879
14,243
0
7,526
8,158
14,865
0
L
He Bo
Earnnburn
He Bo
5,035
0
718
189
9,397
2,345
106
4,975
4,382
10,133
0
W
Baba Yaga
JaxSpanky
Baba Yaga
10,891
681
930
2,779
7,868
3,215
628
5,976
1,892
23,345
0
W
Shiva
Kaweeb
Shiva
13,589
1,891
1,258
2,937
12,077
12,783
162
3,919
8,158
0
21,004
W
Zeus
16,740
1,367
848
224
6,511
2,460
1,341
2,945
3,566
33,063
0
L
Arachne
Rickyroll69
Arachne
6,442
4,718
319
1,875
13,789
4,045
0
6,526
7,156
0
10,892
W
Danzaburou
andyflip08
Danzaburou
13,286
5,024
827
2,862
8,651
3,523
2,708
3,801
4,850
0
37,164
L
5,481
2,500
1,289
2,280
12,744
4,279
0
6,075
6,600
20,069
0
L
Cabrakan
thxguy34
Cabrakan
6,673
954
997
577
13,434
12,294
0
7,427
5,884
11,680
0
W
Cthulhu
xkGITOkx
Cthulhu
5,432
446
400
3,565
15,041
7,769
837
7,090
7,951
8,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
48,515
64
Minions Killed
122
0
Camps Cleared
0
719,868
Distance Traveled
858,999
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,110
901
6
1
0
188,127
2
L
He Bo
9,084
1,009
10
1
0
139,680
0
W
Baba Yaga
9,626
1,070
32
4
0
179,480
0
W
Shiva
8,590
954
11
1
0
198,766
1
W
Zeus
10,494
1,166
23
3
0
150,772
0
L
Arachne
9,239
1,027
15
2
0
146,092
1
W
Danzaburou
10,943
1,216
52
6
0
150,890
0
L
Olorun
8,065
896
31
3
0
144,284
0
L
Cabrakan
7,675
853
2
0
0
101,685
0
W
Cthulhu
8,862
985
4
0
0
179,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role