Player Matchup

Bastet
Bastet
FUNKY EDU
Bastet
Level 87
God Stats
2W - 5L
1,540 SR
Queue Stats
56W - 85L
1,488 Elo+
Party 1
Hel
Hel
GTO UriMoto MEX
Hel
Level 120
God Stats
4W - 3L
1,495 SR
Queue Stats
13W - 18L
1,427 Elo+
Party 1
Horus
Horus
HaradrimMex
Horus
Level 158
God Stats
10W - 14L
1,683 SR
Queue Stats
92W - 128L
1,485 Elo+
Party 1
Anhur
Anhur
PredatoR1289838
Anhur
Level 48
God Stats
3W - 3L
1,259 SR
Queue Stats
59W - 58L
1,526 Elo+
Solo
Ganesha
Ganesha
Quinza2312
Ganesha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 80L
1,522 Elo+
Party 1
Team Averages
Level 108
1,495 SR
1,489 Elo+

VS

Team Averages
Level 75
1,382 SR
1,313 Elo+
Sun Wukong
Sun Wukong
Ben3399
Sun Wukong
Level 15
God Stats
3W - 10L
1,274 SR
Queue Stats
3W - 11L
1,130 Elo+
Party 3
Neith
Neith
SlimsyIce449743
Neith
Level 7
God Stats
2W - 11L
1,233 SR
Queue Stats
95W - 226L
1,250 Elo+
Party 2
Nox
Nox
ZenoBolt
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,317 Elo+
Party 3
Terra
Terra
gbkellyds
Terra
Level 99
God Stats
10W - 19L
1,536 SR
Queue Stats
138W - 255L
1,395 Elo+
Party 2
Shiva
Shiva
pugspuns
Shiva
Level 125
God Stats
3W - 4L
1,367 SR
Queue Stats
25W - 29L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FUNKY EDU
Bastet
18
3 / 4 / 14
12,477
657
16,138
15,920
5,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 12
13,604
716
25,419
18,335
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 8
14,136
744
15,101
26,285
21,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 3 / 8
14,274
751
21,197
19,114
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Quinza2312
Ganesha
20
1 / 3 / 17
13,975
736
19,693
28,409
39,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ben3399
Sun Wukong
18
1 / 6 / 3
11,495
605
7,786
24,699
20,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 3 / 2
11,281
594
10,465
10,312
3,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 7 / 9
13,120
691
17,611
18,100
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
gbkellyds
Terra
20
3 / 4 / 9
14,165
746
14,182
35,460
39,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
pugspuns
Shiva
20
7 / 4 / 8
12,921
680
30,934
22,825
12,509
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
46
24
Kills
15
15
Deaths
24
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ben3399
Sun Wukong
1
6
3
0.42
W
Bastet
FUNKY EDU
Bastet
3
4
14
2.5
W
5
3
12
3.67
W
8
2
8
6
W
7
3
8
3.67
W
Ganesha
Quinza2312
Ganesha
1
3
17
3.17
L
1
3
2
0.67
L
3
7
9
1.07
L
Terra
gbkellyds
Terra
3
4
9
1.88
L
Shiva
pugspuns
Shiva
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,548
Damage
80,978
108,063
Taken
111,396
81,506
Mitigated
82,628
53,656
Healing
26,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ben3399
Sun Wukong
7,786
1,582
0
3,524
24,699
20,804
0
11,193
13,506
0
25,264
W
Bastet
FUNKY EDU
Bastet
16,138
3,990
0
2,017
15,920
5,489
0
5,378
10,293
0
27,861
W
25,419
512
15,345
9,587
18,335
7,187
601
5,872
12,295
67,708
0
W
15,101
7,794
5,964
11,049
26,285
21,885
2,455
7,316
18,791
0
38,717
W
21,197
13,032
0
4,570
19,114
7,738
4,035
6,988
11,837
0
78,771
W
Ganesha
Quinza2312
Ganesha
19,693
1,010
0
5,124
28,409
39,207
513
6,239
21,679
48,253
0
L
10,465
3,571
0
1,625
10,312
3,471
0
3,195
7,117
0
31,000
L
17,611
2,341
268
1,036
18,100
6,291
907
9,210
8,890
46,461
0
L
Terra
gbkellyds
Terra
14,182
706
8,281
7,712
35,460
39,553
17
13,043
22,417
48,423
0
L
Shiva
pugspuns
Shiva
30,934
7,601
700
3,304
22,825
12,509
439
8,471
14,354
0
53,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,466
Gold Earned
62,982
325
Minions Killed
278
0
Camps Cleared
0
1,875,184
Distance Traveled
1,654,343
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,495
605
40
2
0
338,193
0
W
Bastet
12,477
657
34
2
0
382,117
0
W
Hel
13,604
716
114
6
0
408,767
0
W
Horus
14,136
744
51
3
0
398,776
0
W
Anhur
14,274
751
105
6
0
330,370
3
W
Ganesha
13,975
736
21
1
0
355,154
0
L
Neith
11,281
594
42
2
0
294,865
0
L
Nox
13,120
691
90
5
0
307,983
0
L
Terra
14,165
746
52
3
0
357,672
4
L
Shiva
12,921
680
54
3
0
355,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role