Player Matchup

Cernunnos
Cernunnos
DrewLife
Cernunnos
Level 43
God Stats
4W - 2L
1,149 SR
Queue Stats
40W - 30L
1,530 Elo+
Party 3
King Arthur
King Arthur
FunnyBones004
King Arthur
Level 96
God Stats
14W - 10L
1,063 SR
Queue Stats
68W - 82L
1,292 Elo+
Party 1
Pele
Pele
TerasVelari
Pele
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Triton1908
Morgan Le Fay
Level 66
God Stats
1W - 3L
1,703 SR
Queue Stats
29W - 25L
1,713 Elo+
Party 1
Ravana
Ravana
Xuyiwei520
Ravana
Level 147
God Stats
3W - 0L
1,715 SR
Queue Stats
163W - 157L
1,513 Elo+
Solo
Team Averages
Level 75
1,426 SR
1,507 Elo+

VS

Team Averages
Level 47
1,457 SR
1,263 Elo+
Hera
Hera
Laurispocha
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,252 Elo+
Party 2
Nemesis
Nemesis
WezteK
Nemesis
Level 45
God Stats
11W - 14L
1,500 SR
Queue Stats
186W - 244L
1,208 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
andrew77777777
Ah Muzen Cab
Level 56
God Stats
0W - 1L
1,494 SR
Queue Stats
20W - 23L
1,410 Elo+
Solo
Bellona
Bellona
pedroyuliano777
Bellona
Level 8
God Stats
1W - 2L
1,291 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 2
Izanami
Izanami
scoop131
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,252 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrewLife
Cernunnos
20
12 / 0 / 26
13,960
1,269
24,194
14,030
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FunnyBones004
King Arthur
20
6 / 2 / 22
13,631
1,239
14,378
21,596
23,219
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 1 / 15
13,965
1,270
24,173
8,677
3,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Triton1908
Morgan Le Fay
20
10 / 1 / 25
13,969
1,270
36,476
11,264
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
Xuyiwei520
Ravana
20
8 / 0 / 33
13,565
1,233
10,649
9,343
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 1
11,352
1,032
12,166
23,204
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
WezteK
Nemesis
16
0 / 10 / 3
10,607
964
8,743
22,234
5,204
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
andrew77777777
Ah Muzen Cab
16
0 / 8 / 2
10,607
964
6,245
17,939
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 7 / 2
12,004
1,091
8,336
26,413
19,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
scoop131
Izanami
16
0 / 12 / 2
10,749
977
16,406
24,815
5,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
14
50
Kills
4
4
Deaths
50
121
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DrewLife
Cernunnos
12
0
26
25
W
King Arthur
FunnyBones004
King Arthur
6
2
22
8.5
L
2
13
1
0.19
W
14
1
15
21.5
W
Morgan Le Fay
Triton1908
Morgan Le Fay
10
1
25
22.5
L
Nemesis
WezteK
Nemesis
0
10
3
0.15
W
Ravana
Xuyiwei520
Ravana
8
0
33
24.5
L
Ah Muzen Cab
andrew77777777
Ah Muzen Cab
0
8
2
0.13
L
2
7
2
0.43
L
Izanami
scoop131
Izanami
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,870
Damage
51,896
64,910
Taken
114,605
50,251
Mitigated
39,629
14,643
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DrewLife
Cernunnos
24,194
14,716
0
5,180
14,030
7,016
0
3,720
10,206
0
42,468
W
King Arthur
FunnyBones004
King Arthur
14,378
1,235
0
0
21,596
23,219
0
3,305
18,059
0
38,286
L
12,166
1,536
105
578
23,204
5,041
0
7,600
15,604
30,990
0
W
24,173
4,862
0
2,254
8,677
3,719
0
1,464
7,151
0
44,724
W
Morgan Le Fay
Triton1908
Morgan Le Fay
36,476
2,413
561
5,257
11,264
5,977
0
2,723
8,345
54,812
0
L
Nemesis
WezteK
Nemesis
8,743
3,511
0
1,185
22,234
5,204
0
3,924
18,310
0
22,562
W
Ravana
Xuyiwei520
Ravana
10,649
1,110
419
972
9,343
10,320
0
342
8,983
211
18,715
L
Ah Muzen Cab
andrew77777777
Ah Muzen Cab
6,245
1,496
0
941
17,939
3,909
0
6,068
11,871
0
24,676
L
8,336
941
1,149
1,018
26,413
19,889
0
7,651
18,762
0
18,914
L
Izanami
scoop131
Izanami
16,406
9,892
0
10
24,815
5,586
0
11,436
13,379
0
34,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,090
Gold Earned
55,319
222
Minions Killed
149
13
Camps Cleared
2
1,137,993
Distance Traveled
955,171
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,960
1,269
52
5
5
210,769
1
W
King Arthur
13,631
1,239
62
6
1
229,880
0
L
Hera
11,352
1,032
49
4
1
197,672
1
W
Pele
13,965
1,270
48
4
5
236,153
0
W
Morgan Le Fay
13,969
1,270
34
3
1
228,778
0
L
Nemesis
10,607
964
14
1
0
182,269
0
W
Ravana
13,565
1,233
26
2
1
232,413
1
L
Ah Muzen Cab
10,607
964
41
4
1
194,146
0
L
Bellona
12,004
1,091
16
1
0
206,285
0
L
Izanami
10,749
977
29
3
0
174,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role