Player Matchup

Shiva
Shiva
AdacatRayneWong
Shiva
Level 159
God Stats
8W - 6L
1,654 SR
Queue Stats
152W - 173L
1,412 Elo+
Solo
Ymir
Ymir
AgedProverb
Ymir
Level 158
God Stats
72W - 62L
1,562 SR
Queue Stats
817W - 613L
1,654 Elo+
Solo
Hachiman
Hachiman
ArcSwamp
Hachiman
Level 122
God Stats
2W - 4L
1,835 SR
Queue Stats
120W - 95L
1,638 Elo+
Solo
Zeus
Zeus
Raximo
Zeus
Level 151
God Stats
24W - 22L
1,604 SR
Queue Stats
204W - 201L
1,642 Elo+
Solo
Fenrir
Fenrir
SolidAndroid578
Fenrir
Level 160
God Stats
2W - 3L
1,751 SR
Queue Stats
650W - 570L
1,648 Elo+
Solo
Team Averages
Level 150
1,681 SR
1,599 Elo+

VS

Team Averages
Level 132
1,629 SR
1,623 Elo+
Shiva
Shiva
ImEntru
Shiva
Level 102
God Stats
5W - 2L
1,635 SR
Queue Stats
95W - 59L
1,660 Elo+
Party 1
Rama
Rama
Magus1001
Rama
Level 100
God Stats
11W - 3L
1,773 SR
Queue Stats
190W - 149L
1,656 Elo+
Solo
Ne Zha
Ne Zha
Ozzay
Ne Zha
Level 160
God Stats
1W - 0L
1,740 SR
Queue Stats
101W - 63L
1,660 Elo+
Party 1
Geb
Geb
dawchai
Geb
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
xBL00DS33K3Rx
Zhong Kui
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 324L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 10
11,685
687
8,062
15,463
14,093
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 6 / 11
11,597
682
15,307
22,991
27,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
ArcSwamp
Hachiman
20
5 / 7 / 9
12,538
738
14,115
20,912
8,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Raximo
Zeus
20
10 / 6 / 4
14,072
828
24,598
17,015
5,662
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 6 / 8
11,722
690
14,909
18,885
12,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ImEntru
Shiva
20
1 / 4 / 15
13,378
787
11,247
19,288
16,930
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
20
8 / 2 / 6
13,985
823
16,201
15,415
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Ozzay
Ne Zha
20
12 / 9 / 12
15,525
913
32,034
23,822
10,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
20
2 / 4 / 12
13,228
778
8,306
23,252
27,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
xBL00DS33K3Rx
Zhong Kui
20
7 / 4 / 5
13,103
771
14,428
20,884
16,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
80
23
Kills
30
30
Deaths
23
42
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
3
6
11
1.42
L
Hachiman
ArcSwamp
Hachiman
5
7
9
1.36
W
Shiva
ImEntru
Shiva
1
4
15
2.13
W
Rama
8
2
6
5.5
W
Ne Zha
Ozzay
Ne Zha
12
9
12
2
L
Zeus
Raximo
Zeus
10
6
4
2
L
4
6
8
1.33
W
Geb
2
4
12
2
W
Zhong Kui
xBL00DS33K3Rx
Zhong Kui
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,991
Damage
82,216
95,266
Taken
102,661
68,039
Mitigated
77,460
11,673
Healing
28,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,062
956
749
1,780
15,463
14,093
946
2,275
13,188
0
39,561
L
15,307
2,551
842
3,019
22,991
27,985
0
9,598
12,874
26,998
0
L
Hachiman
ArcSwamp
Hachiman
14,115
6,637
0
1,717
20,912
8,134
1,469
4,553
16,183
0
42,983
W
Shiva
ImEntru
Shiva
11,247
940
522
2,741
19,288
16,930
1,131
6,877
11,392
0
44,089
W
Rama
16,201
10,474
0
6,551
15,415
6,046
5,749
3,914
11,469
0
71,459
W
Ne Zha
Ozzay
Ne Zha
32,034
8,001
0
5,939
23,822
10,306
2,598
7,269
16,262
0
74,989
L
Zeus
Raximo
Zeus
24,598
2,575
0
812
17,015
5,662
237
3,311
13,608
81,366
0
L
14,909
4,277
0
2,754
18,885
12,165
0
2,635
16,107
0
34,938
W
Geb
8,306
660
0
3,936
23,252
27,380
488
11,825
11,128
27,062
0
W
Zhong Kui
xBL00DS33K3Rx
Zhong Kui
14,428
2,443
0
8,502
20,884
16,798
1,895
9,026
11,827
42,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,614
Gold Earned
69,219
312
Minions Killed
357
0
Camps Cleared
0
1,489,115
Distance Traveled
1,674,090
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,685
687
65
4
0
243,482
4
L
Ymir
11,597
682
26
2
0
308,195
0
L
Hachiman
12,538
738
69
4
0
298,320
2
W
Shiva
13,378
787
80
5
0
356,148
4
W
Rama
13,985
823
108
6
0
322,399
2
W
Ne Zha
15,525
913
83
5
0
346,988
4
L
Zeus
14,072
828
103
6
0
303,324
3
L
Fenrir
11,722
690
49
3
0
335,794
2
W
Geb
13,228
778
23
1
0
330,772
4
W
Zhong Kui
13,103
771
63
4
0
317,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role