Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AbruptVI
Athena
Level 85
God Stats
6W - 1L
1,851 SR
Queue Stats
195W - 166L
1,494 Elo+
Solo
Hachiman
Hachiman
Ilkhanate
Hachiman
Level 58
God Stats
9W - 11L
1,731 SR
Queue Stats
528W - 568L
1,418 Elo+
Solo
Agni
Agni
Jarwood76
Agni
Level 58
God Stats
4W - 9L
1,293 SR
Queue Stats
82W - 99L
1,365 Elo+
Solo
Atlas
Atlas
knoxBx
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,700 Elo+
Solo
Team Averages
Level 73
1,575 SR
1,495 Elo+

VS

Team Averages
Level 78
1,596 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
EGGM01
Fafnir
Level 67
God Stats
6W - 2L
1,803 SR
Queue Stats
103W - 114L
1,464 Elo+
Party 1
Horus
Horus
Skeenn
Horus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 114L
1,472 Elo+
Party 1
Bakasura
Bakasura
YoungLee570
Bakasura
Level 65
God Stats
7W - 1L
1,500 SR
Queue Stats
91W - 103L
1,444 Elo+
Party 1
Ullr
Ullr
finnk16
Ullr
Level 68
God Stats
2W - 1L
1,680 SR
Queue Stats
111W - 116L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 3 / 1
5,380
538
3,256
6,656
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
AbruptVI
Athena
8
1 / 1 / 2
5,319
532
2,757
7,424
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Ilkhanate
Hachiman
8
1 / 3 / 1
5,013
501
3,793
5,869
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
9
3 / 4 / 0
5,361
536
4,194
5,174
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
knoxBx
Atlas
8
0 / 2 / 0
4,861
486
2,172
4,732
2,977
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 5 / 1
6,268
627
5,214
8,274
3,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
EGGM01
Fafnir
8
0 / 0 / 5
5,355
536
2,066
5,453
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Horus
Skeenn
Horus
10
4 / 0 / 1
6,174
617
4,508
5,288
3,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
YoungLee570
Bakasura
11
5 / 1 / 2
6,561
656
4,006
6,215
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
finnk16
Ullr
9
0 / 2 / 3
5,114
511
2,717
3,641
845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
13
13
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Anubis
 
Anubis
4
5
1
0.9
L
Athena
AbruptVI
Athena
1
1
2
2
W
Fafnir
EGGM01
Fafnir
0
0
5
2.5
L
Hachiman
Ilkhanate
Hachiman
1
3
1
0.5
L
Agni
3
4
0
0.75
W
Horus
Skeenn
Horus
4
0
1
4.5
W
Bakasura
YoungLee570
Bakasura
5
1
2
6
W
Ullr
finnk16
Ullr
0
2
3
0.75
L
Atlas
knoxBx
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,172
Damage
18,511
29,855
Taken
28,871
11,502
Mitigated
12,738
5,983
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,256
628
0
1,091
6,656
2,018
0
972
5,644
0
27,824
W
Anubis
 
Anubis
5,214
590
0
3,018
8,274
3,290
904
3,062
4,926
28,269
0
L
Athena
AbruptVI
Athena
2,757
1,045
169
1,965
7,424
4,143
0
2,058
5,091
15,276
0
W
Fafnir
EGGM01
Fafnir
2,066
851
0
2,550
5,453
3,698
208
1,188
4,221
10,804
0
L
Hachiman
Ilkhanate
Hachiman
3,793
2,195
101
999
5,869
1,310
0
1,935
3,769
0
22,649
L
Agni
4,194
276
0
490
5,174
1,054
0
2,687
2,487
23,295
0
W
Horus
Skeenn
Horus
4,508
1,396
26
1,235
5,288
3,019
769
2,086
3,162
4,760
23,387
W
Bakasura
YoungLee570
Bakasura
4,006
3,229
0
1,126
6,215
1,886
310
1,025
5,120
0
29,401
W
Ullr
finnk16
Ullr
2,717
455
0
342
3,641
845
977
1,278
2,319
0
22,459
L
Atlas
knoxBx
Atlas
2,172
925
0
1,168
4,732
2,977
0
426
4,306
20,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,934
Gold Earned
29,472
210
Minions Killed
260
0
Camps Cleared
0
918,216
Distance Traveled
955,066
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,380
538
55
6
0
213,522
3
W
Anubis
6,268
627
66
7
0
169,051
1
L
Athena
5,319
532
26
3
0
201,906
4
W
Fafnir
5,355
536
15
2
0
183,545
3
L
Hachiman
5,013
501
46
5
0
182,819
2
L
Agni
5,361
536
46
5
0
161,023
0
W
Horus
6,174
617
59
6
0
173,022
4
W
Bakasura
6,561
656
68
7
0
252,659
1
W
Ullr
5,114
511
52
5
0
176,789
6
L
Atlas
4,861
486
37
4
0
158,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role