Player Matchup

Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JayHarris1469
Fenrir
Level 99
God Stats
11W - 5L
1,724 SR
Queue Stats
325W - 312L
1,415 Elo+
Party 2
Izanami
Izanami
Mommyturtle3454
Izanami
Level 86
God Stats
5W - 4L
1,410 SR
Queue Stats
348W - 352L
1,435 Elo+
Party 2
Hera
Hera
X_-TOKYO_X
Hera
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 302L
1,419 Elo+
Solo
Team Averages
Level 83
1,527 SR
1,454 Elo+

VS

Team Averages
Level 109
1,521 SR
1,476 Elo+
Bastet
Bastet
BussyBopper69
Bastet
Level 95
God Stats
4W - 6L
1,553 SR
Queue Stats
61W - 56L
1,570 Elo+
Solo
Sol
Sol
Merciless Honey
Sol
Level 105
God Stats
145W - 171L
1,532 SR
Queue Stats
192W - 235L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
NeddyCakes
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Sinister Spiffy
Heimdallr
Level 126
God Stats
60W - 88L
1,546 SR
Queue Stats
218W - 278L
1,493 Elo+
Party 1
Nike
Nike
mihenroad
Nike
Level 120
God Stats
10W - 15L
1,475 SR
Queue Stats
61W - 57L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
5 / 0 / 0
5,696
814
3,465
4,092
1,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ullr
 
Ullr
8
2 / 1 / 2
4,810
687
2,793
4,197
1,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 3
4,621
660
2,811
5,270
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,710
673
2,548
3,068
781
Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 2
4,494
642
1,709
3,308
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
4,105
586
2,640
4,467
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 0
3,766
538
1,048
4,311
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
NeddyCakes
Cthulhu
6
1 / 0 / 0
4,224
603
2,780
6,059
1,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Sinister Spiffy
Heimdallr
7
0 / 1 / 0
4,037
577
1,198
3,650
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
3
0 / 2 / 0
3,246
464
583
1,906
430
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
0
5
W
Ullr
 
Ullr
2
1
2
3
L
1
2
1
0.75
W
1
1
3
2.5
L
0
4
0
0
W
1
0
0
1
L
Cthulhu
NeddyCakes
Cthulhu
1
0
0
1
L
Heimdallr
Sinister Spiffy
Heimdallr
0
1
0
0
W
0
0
2
1
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,326
Damage
8,249
19,935
Taken
20,393
7,410
Mitigated
5,383
5,064
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,465
906
0
942
4,092
1,885
28
455
3,637
0
26,323
W
Ullr
 
Ullr
2,793
856
0
340
4,197
1,280
0
778
3,419
0
24,319
L
2,640
714
0
1,376
4,467
1,109
0
600
3,867
0
8,565
W
2,811
836
0
1,877
5,270
2,659
0
1,164
4,106
0
10,466
L
1,048
192
0
1,011
4,311
1,410
260
913
3,398
12,515
1,381
W
2,548
2,143
0
1,256
3,068
781
0
690
2,378
0
34,220
L
Cthulhu
NeddyCakes
Cthulhu
2,780
396
856
1,987
6,059
1,748
0
196
5,863
14,238
0
L
Heimdallr
Sinister Spiffy
Heimdallr
1,198
305
0
960
3,650
686
0
0
3,650
0
20,038
W
1,709
434
0
649
3,308
805
90
681
2,627
25,177
0
L
Nike
583
279
0
130
1,906
430
0
0
1,906
0
3,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
19,378
277
Minions Killed
125
0
Camps Cleared
0
765,822
Distance Traveled
582,231
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,696
814
64
9
0
158,289
0
W
Ullr
4,810
687
56
8
0
137,148
2
L
Bastet
4,105
586
26
4
0
144,061
5
W
Fenrir
4,621
660
15
2
0
157,053
1
L
Sol
3,766
538
24
3
0
122,274
2
W
Izanami
4,710
673
82
12
0
160,775
3
L
Cthulhu
4,224
603
20
3
0
151,075
1
L
Heimdallr
4,037
577
42
6
0
128,407
3
W
Hera
4,494
642
60
9
0
152,557
1
L
Nike
3,246
464
13
2
0
36,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role