Player Matchup

Kukulkan
Kukulkan
Aceargon
Kukulkan
Level 159
God Stats
3W - 8L
1,544 SR
Queue Stats
461W - 483L
1,519 Elo+
Solo
Janus
Janus
Alexarod56
Janus
Level 109
God Stats
2W - 4L
1,285 SR
Queue Stats
90W - 91L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
DK1LL3R89
Cabrakan
Level 124
God Stats
2W - 1L
1,715 SR
Queue Stats
88W - 97L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
Marrow6356
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 40L
1,452 Elo+
Party 2
Cerberus
Cerberus
lilantmoney662
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 2
Team Averages
Level 89
1,509 SR
1,542 Elo+

VS

Team Averages
Level 96
1,561 SR
1,540 Elo+
Thoth
Thoth
AverageJefff
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,573 Elo+
Party 1
Sol
Sol
Soggg
Sol
Level 156
God Stats
2W - 0L
1,969 SR
Queue Stats
25W - 14L
1,597 Elo+
Party 1
Bellona
Bellona
UnluckyinHD
Bellona
Level 143
God Stats
1W - 0L
1,550 SR
Queue Stats
13W - 8L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
dalla29501
Jormungandr
Level 85
God Stats
1W - 2L
1,285 SR
Queue Stats
96W - 91L
1,416 Elo+
Solo
Medusa
Medusa
si1verhawk
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aceargon
Kukulkan
14
2 / 5 / 8
8,544
777
8,521
8,431
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
17
3 / 4 / 8
9,344
849
9,198
6,771
2,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
DK1LL3R89
Cabrakan
15
7 / 8 / 7
9,330
848
12,039
13,306
8,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
15
3 / 5 / 6
8,874
807
6,795
8,824
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
14
2 / 5 / 9
8,437
767
2,711
13,294
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,668
788
5,958
9,538
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Soggg
Sol
16
8 / 4 / 9
10,182
926
13,154
10,579
3,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
UnluckyinHD
Bellona
16
8 / 3 / 16
10,270
934
12,461
18,125
17,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
dalla29501
Jormungandr
16
6 / 4 / 15
9,720
884
4,464
10,044
9,775
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
si1verhawk
Medusa
15
4 / 3 / 13
9,403
855
8,090
9,230
3,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
17
Kills
27
27
Deaths
18
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aceargon
Kukulkan
2
5
8
1.2
L
Janus
3
4
8
1.75
W
1
4
8
1.25
L
Cabrakan
DK1LL3R89
Cabrakan
7
8
7
1.31
L
Nu Wa
3
5
6
1.2
W
Sol
Soggg
Sol
8
4
9
3.13
W
Bellona
UnluckyinHD
Bellona
8
3
16
5.33
W
Jormungandr
dalla29501
Jormungandr
6
4
15
3.38
L
Cerberus
2
5
9
1.3
W
Medusa
si1verhawk
Medusa
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
44,127
50,626
Taken
57,516
30,661
Mitigated
37,956
12,319
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aceargon
Kukulkan
8,521
571
1,096
1,933
8,431
3,653
0
4,624
3,789
20,938
0
L
Janus
9,198
157
1,119
743
6,771
2,903
52
2,981
3,670
27,037
0
W
5,958
178
1,188
3,087
9,538
3,561
446
8,949
367
15,335
0
L
Cabrakan
DK1LL3R89
Cabrakan
12,039
1,151
396
1,239
13,306
8,206
196
5,110
8,024
17,093
0
L
Nu Wa
6,795
1,289
800
1,684
8,824
3,763
71
4,329
4,431
16,321
0
W
Sol
Soggg
Sol
13,154
5,955
412
3,734
10,579
3,856
2,987
6,823
3,724
31,925
0
W
Bellona
UnluckyinHD
Bellona
12,461
2,514
1,410
6,885
18,125
17,429
208
11,136
6,819
0
21,397
W
Jormungandr
dalla29501
Jormungandr
4,464
1,110
439
555
10,044
9,775
0
5,575
4,360
16,736
0
L
Cerberus
2,711
216
440
2,869
13,294
12,136
113
5,798
7,136
10,505
0
W
Medusa
si1verhawk
Medusa
8,090
3,217
786
3,213
9,230
3,335
1,714
6,154
2,982
0
26,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
48,243
106
Minions Killed
136
0
Camps Cleared
0
900,145
Distance Traveled
944,599
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,544
777
28
3
0
176,913
0
L
Janus
9,344
849
37
3
0
209,693
0
W
Thoth
8,668
788
23
2
0
192,390
1
L
Cabrakan
9,330
848
11
1
0
149,538
3
L
Nu Wa
8,874
807
19
2
0
166,180
0
W
Sol
10,182
926
53
5
0
168,157
0
W
Bellona
10,270
934
17
2
0
183,407
0
W
Jormungandr
9,720
884
14
1
0
195,449
0
L
Cerberus
8,437
767
11
1
0
197,821
1
W
Medusa
9,403
855
29
3
0
205,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role