Player Matchup

Cerberus
Cerberus
ArcticWolf95
Cerberus
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
144W - 178L
1,444 Elo+
Party 1
Neith
Neith
I See Sloots
Neith
Level 87
God Stats
3W - 2L
1,625 SR
Queue Stats
112W - 110L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Swinoose
Kukulkan
Level 76
God Stats
1W - 1L
1,267 SR
Queue Stats
53W - 48L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
TheOGTrysoft
Danzaburou
Level 85
God Stats
5W - 2L
1,700 SR
Queue Stats
199W - 185L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
therealtpang
Jormungandr
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
314W - 272L
1,552 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,503 Elo+

VS

Team Averages
Level 51
1,491 SR
1,407 Elo+
Discordia
Discordia
Arcee212
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Brrtman
Achilles
Level 87
God Stats
1W - 1L
1,489 SR
Queue Stats
114W - 113L
1,357 Elo+
Party 2
He Bo
He Bo
Triggered75
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,406 Elo+
Party 2
Izanami
Izanami
Xexilia
Izanami
Level 49
God Stats
0W - 1L
1,271 SR
Queue Stats
20W - 21L
1,416 Elo+
Party 2
Da Ji
Da Ji
candyy canee22
Da Ji
Level 68
God Stats
3W - 1L
1,693 SR
Queue Stats
109W - 120L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcticWolf95
Cerberus
16
5 / 3 / 26
10,287
935
9,968
16,268
15,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 20
10,096
918
7,935
6,420
3,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Swinoose
Kukulkan
20
16 / 1 / 25
12,192
1,108
20,814
6,860
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
TheOGTrysoft
Danzaburou
18
11 / 4 / 21
11,554
1,050
13,754
11,323
5,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
therealtpang
Jormungandr
17
10 / 4 / 28
11,587
1,053
14,730
16,151
15,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arcee212
Discordia
12
0 / 12 / 6
7,758
705
6,707
14,243
4,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Brrtman
Achilles
16
5 / 7 / 3
8,643
786
8,817
17,503
24,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 13 / 4
8,081
735
11,281
14,114
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Xexilia
Izanami
19
5 / 9 / 5
11,698
1,063
11,598
15,581
5,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
2 / 9 / 4
8,024
729
3,768
12,844
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
36
50
Kills
14
14
Deaths
50
120
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arcee212
Discordia
0
12
6
0.25
W
Cerberus
ArcticWolf95
Cerberus
5
3
26
6
L
Achilles
Brrtman
Achilles
5
7
3
0.93
W
8
2
20
9
W
Kukulkan
Swinoose
Kukulkan
16
1
25
28.5
W
Danzaburou
TheOGTrysoft
Danzaburou
11
4
21
5.38
L
2
13
4
0.31
L
Izanami
Xexilia
Izanami
5
9
5
0.83
L
2
9
4
0.44
W
Jormungandr
therealtpang
Jormungandr
10
4
28
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,201
Damage
42,171
57,022
Taken
74,285
43,192
Mitigated
44,472
18,087
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arcee212
Discordia
6,707
625
41
802
14,243
4,329
0
7,069
7,174
12,063
0
W
Cerberus
ArcticWolf95
Cerberus
9,968
321
1,037
3,307
16,268
15,477
651
5,118
11,150
16,206
0
L
Achilles
Brrtman
Achilles
8,817
1,069
423
2,457
17,503
24,890
0
8,665
8,838
3,893
12,227
W
7,935
3,649
2,531
1,579
6,420
3,154
1,704
798
5,622
0
11,510
W
Kukulkan
Swinoose
Kukulkan
20,814
719
1,158
383
6,860
3,636
880
1,948
4,912
40,044
0
W
Danzaburou
TheOGTrysoft
Danzaburou
13,754
6,198
772
2,234
11,323
5,065
2,649
4,459
6,864
0
28,080
L
11,281
1,865
488
108
14,114
4,245
0
10,441
3,673
20,032
0
L
Izanami
Xexilia
Izanami
11,598
9,761
360
2,845
15,581
5,913
0
9,653
5,928
0
29,222
L
3,768
602
280
1,025
12,844
5,095
0
9,684
3,160
0
7,616
W
Jormungandr
therealtpang
Jormungandr
14,730
3,306
1,869
3,217
16,151
15,860
224
7,034
9,117
27,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,716
Gold Earned
44,204
130
Minions Killed
86
0
Camps Cleared
0
1,096,047
Distance Traveled
797,657
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,758
705
6
1
0
145,377
0
W
Cerberus
10,287
935
15
1
0
232,294
0
L
Achilles
8,643
786
8
1
0
181,218
0
W
Neith
10,096
918
9
1
0
222,004
0
W
Kukulkan
12,192
1,108
49
4
0
235,797
0
W
Danzaburou
11,554
1,050
33
3
0
197,336
2
L
He Bo
8,081
735
14
1
0
149,110
0
L
Izanami
11,698
1,063
49
4
0
162,831
0
L
Da Ji
8,024
729
9
1
0
159,121
0
W
Jormungandr
11,587
1,053
24
2
0
208,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role