Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FamousHrz
Da Ji
Level 160
God Stats
3W - 0L
2,025 SR
Queue Stats
93W - 91L
1,607 Elo+
Solo
Hachiman
Hachiman
Venzan
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
wesley7
Guan Yu
Level 63
God Stats
4W - 1L
1,730 SR
Queue Stats
31W - 23L
1,572 Elo+
Solo
Team Averages
Level 130
1,651 SR
1,536 Elo+

VS

Team Averages
Level 106
1,540 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DimitriBalance
Shiva
Level 72
God Stats
48W - 51L
1,566 SR
Queue Stats
567W - 617L
1,514 Elo+
Party 1
Bastet
Bastet
GoldPatii
Bastet
Level 82
God Stats
21W - 27L
1,389 SR
Queue Stats
337W - 451L
1,432 Elo+
Solo
Chang'e
Chang'e
Svarogech
Chang'e
Level 160
God Stats
4W - 3L
1,675 SR
Queue Stats
30W - 31L
1,636 Elo+
Solo
Hel
Hel
Пэльмэнь
Hel
Level 92
God Stats
12W - 13L
1,569 SR
Queue Stats
250W - 267L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 2 / 4
12,018
601
15,075
8,052
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
19
0 / 0 / 2
11,681
584
12,682
3,627
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
FamousHrz
Da Ji
20
11 / 2 / 6
12,219
611
17,493
16,443
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Venzan
Hachiman
3
0 / 1 / 0
5,837
292
342
813
52
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
wesley7
Guan Yu
15
0 / 2 / 4
9,365
468
3,172
9,040
10,429
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 5 / 3
10,089
504
7,506
13,991
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 2
8,764
438
3,534
17,367
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
GoldPatii
Bastet
15
3 / 3 / 2
9,246
462
4,228
14,107
3,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Svarogech
Chang'e
15
0 / 1 / 0
8,880
444
430
5,421
4,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 6 / 2
9,690
485
5,933
17,399
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
7
7
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
4
4.5
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Medusa
 
Medusa
1
5
3
0.5
L
1
3
2
0.67
W
Da Ji
FamousHrz
Da Ji
11
2
6
7
L
Bastet
GoldPatii
Bastet
3
3
2
1.33
L
Chang'e
Svarogech
Chang'e
0
1
0
0
W
Hachiman
Venzan
Hachiman
0
1
0
0
W
Guan Yu
wesley7
Guan Yu
0
2
4
1
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,764
Damage
21,631
37,975
Taken
68,285
22,135
Mitigated
29,750
15,013
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,075
1,001
0
2,278
8,052
2,682
0
2,736
5,116
84,012
0
W
Nu Wa
 
Nu Wa
12,682
1,468
0
2,226
3,627
1,236
479
174
3,453
101,049
0
L
Medusa
 
Medusa
7,506
3,832
0
1,310
13,991
4,163
446
4,977
8,584
0
71,193
L
3,534
403
77
2,412
17,367
12,975
0
5,699
11,060
4,211
39,812
W
Da Ji
FamousHrz
Da Ji
17,493
3,998
0
7,371
16,443
7,736
0
3,237
12,406
0
99,255
L
Bastet
GoldPatii
Bastet
4,228
1,377
0
2,640
14,107
3,888
0
6,133
7,370
0
44,222
L
Chang'e
Svarogech
Chang'e
430
0
134
2,973
5,421
4,383
0
2,155
2,986
48,361
0
W
Hachiman
Venzan
Hachiman
342
342
0
146
813
52
0
0
813
0
2,126
W
Guan Yu
wesley7
Guan Yu
3,172
189
341
2,651
9,040
10,429
657
51
8,989
4,720
41,379
L
5,933
172
1,567
6,527
17,399
4,341
0
6,536
10,267
55,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,120
Gold Earned
46,669
581
Minions Killed
514
0
Camps Cleared
0
1,590,541
Distance Traveled
1,854,695
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,018
601
151
8
0
391,401
9
W
Nu Wa
11,681
584
206
10
0
382,663
16
L
Medusa
10,089
504
132
7
0
353,780
4
L
Shiva
8,764
438
75
4
0
415,915
3
W
Da Ji
12,219
611
140
7
0
403,055
8
L
Bastet
9,246
462
77
4
0
441,013
0
L
Chang'e
8,880
444
100
5
0
278,473
8
W
Hachiman
5,837
292
3
0
0
35,983
0
W
Guan Yu
9,365
468
81
4
0
377,439
5
L
Hel
9,690
485
130
7
0
365,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role