Player Matchup

Nike
Nike
Caut3r
Nike
Level 9
God Stats
1W - 4L
1,752 SR
Queue Stats
2W - 8L
1,254 Elo+
Party 2
Ymir
Ymir
HEARINGLEMON
Ymir
Level 24
God Stats
11W - 28L
1,500 SR
Queue Stats
51W - 83L
1,090 Elo+
Party 3
Medusa
Medusa
Shukkoku
Medusa
Level 68
God Stats
3W - 6L
1,309 SR
Queue Stats
176W - 221L
1,319 Elo+
Party 3
Sol
Sol
lovo daggra
Sol
Level 48
God Stats
3W - 8L
1,387 SR
Queue Stats
23W - 36L
1,308 Elo+
Party 2
Arachne
Arachne
vAshurra
Arachne
Level 93
God Stats
12W - 11L
1,397 SR
Queue Stats
237W - 278L
1,307 Elo+
Party 3
Team Averages
Level 48
1,469 SR
1,255 Elo+

VS

Team Averages
Level 70
1,429 SR
1,430 Elo+
Scylla
Scylla
IM4G1N4T1ON_
Scylla
Level 64
God Stats
3W - 0L
1,326 SR
Queue Stats
5W - 3L
1,645 Elo+
Party 4
Bellona
Bellona
Mxrtem-
Bellona
Level 144
God Stats
45W - 31L
1,483 SR
Queue Stats
474W - 486L
1,373 Elo+
Party 1
Aphrodite
Aphrodite
NekoBubbles
Aphrodite
Level 51
God Stats
49W - 41L
1,462 SR
Queue Stats
348W - 395L
1,368 Elo+
Party 1
Cerberus
Cerberus
aDrunkFool
Cerberus
Level 64
God Stats
2W - 2L
1,272 SR
Queue Stats
29W - 28L
1,347 Elo+
Party 4
Izanami
Izanami
zombiehuntaTX
Izanami
Level 29
God Stats
4W - 6L
1,601 SR
Queue Stats
24W - 30L
1,419 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Caut3r
Nike
9
0 / 5 / 0
5,488
457
3,394
7,620
2,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 5 / 2
5,508
459
2,327
6,239
3,004
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Shukkoku
Medusa
11
3 / 3 / 1
6,436
536
4,323
6,354
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
6,182
515
2,210
5,517
1,633
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
vAshurra
Arachne
11
2 / 1 / 0
6,502
542
2,934
7,431
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 2 / 1
7,013
584
3,162
6,417
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Mxrtem-
Bellona
12
3 / 1 / 3
7,008
584
3,571
6,551
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
NekoBubbles
Aphrodite
12
3 / 0 / 2
7,106
592
3,928
8,348
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
aDrunkFool
Cerberus
10
5 / 3 / 3
6,747
562
4,125
9,634
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
11
3 / 1 / 6
6,703
559
6,899
5,405
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
18
19
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
Caut3r
Nike
0
5
0
0
L
0
5
2
0.2
W
Scylla
4
2
1
2.25
W
Bellona
Mxrtem-
Bellona
3
1
3
4.5
W
Aphrodite
NekoBubbles
Aphrodite
3
0
2
4
L
Medusa
Shukkoku
Medusa
3
3
1
1.17
W
Cerberus
aDrunkFool
Cerberus
5
3
3
2.17
L
0
5
0
0
L
Arachne
vAshurra
Arachne
2
1
0
2
W
Izanami
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,188
Damage
21,685
33,161
Taken
36,355
10,744
Mitigated
16,822
7,115
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Caut3r
Nike
3,394
1,079
0
950
7,620
2,482
856
3,145
4,475
0
21,499
L
2,327
441
183
215
6,239
3,004
0
1,810
4,429
10,589
0
W
Scylla
3,162
304
0
1,180
6,417
1,805
332
919
5,498
40,980
0
W
Bellona
Mxrtem-
Bellona
3,571
1,848
0
1,854
6,551
5,106
0
787
5,764
0
46,175
W
Aphrodite
NekoBubbles
Aphrodite
3,928
841
362
6,312
8,348
2,288
539
504
7,844
36,134
0
L
Medusa
Shukkoku
Medusa
4,323
1,422
0
2,095
6,354
1,014
1,000
2,144
4,210
0
34,593
W
Cerberus
aDrunkFool
Cerberus
4,125
475
0
2,326
9,634
6,082
380
1,233
8,401
27,209
0
L
2,210
630
0
291
5,517
1,633
1,146
2,696
2,821
27,377
0
L
Arachne
vAshurra
Arachne
2,934
1,838
0
3,381
7,431
2,611
0
1,420
6,011
0
35,655
W
Izanami
6,899
4,023
0
979
5,405
1,541
1,880
1,094
4,311
0
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,116
Gold Earned
34,577
259
Minions Killed
369
0
Camps Cleared
0
1,136,978
Distance Traveled
1,138,405
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,488
457
35
3
0
187,025
0
L
Ymir
5,508
459
32
3
0
219,202
3
W
Scylla
7,013
584
73
6
0
215,286
0
W
Bellona
7,008
584
98
8
0
285,873
0
W
Aphrodite
7,106
592
62
5
0
195,154
0
L
Medusa
6,436
536
60
5
0
228,884
2
W
Cerberus
6,747
562
64
5
0
225,240
4
L
Sol
6,182
515
63
5
0
222,838
0
L
Arachne
6,502
542
69
6
0
279,029
6
W
Izanami
6,703
559
72
6
0
216,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role