Player Matchup

Sylvanus
Sylvanus
Arcee212
Sylvanus
Level 17
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Brrtman
Neith
Level 87
God Stats
5W - 7L
1,510 SR
Queue Stats
133W - 177L
1,403 Elo+
Party 1
Bellona
Bellona
Triggered75
Bellona
Level 36
God Stats
39W - 49L
1,380 SR
Queue Stats
102W - 136L
1,476 Elo+
Party 1
Pele
Pele
Xexilia
Pele
Level 49
God Stats
5W - 8L
1,399 SR
Queue Stats
23W - 45L
1,320 Elo+
Party 1
Nox
Nox
candyy canee22
Nox
Level 68
God Stats
11W - 21L
1,233 SR
Queue Stats
94W - 139L
1,292 Elo+
Party 1
Team Averages
Level 51
1,367 SR
1,398 Elo+

VS

Team Averages
Level 72
1,519 SR
1,401 Elo+
Erlang Shen
Erlang Shen
Compti
Erlang Shen
Level 33
God Stats
5W - 7L
1,312 SR
Queue Stats
379W - 340L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HoneyYio
Morgan Le Fay
Level 32
God Stats
2W - 2L
1,241 SR
Queue Stats
11W - 16L
1,285 Elo+
Solo
Ao Kuang
Ao Kuang
Professuh
Ao Kuang
Level 121
God Stats
3W - 3L
1,705 SR
Queue Stats
127W - 125L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Stigssssssssss
Hou Yi
Level 115
God Stats
7W - 2L
1,784 SR
Queue Stats
170W - 141L
1,553 Elo+
Party 2
Geb
Geb
jPageyy
Geb
Level 60
God Stats
8W - 6L
1,551 SR
Queue Stats
552W - 487L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arcee212
Sylvanus
7
0 / 4 / 0
4,397
400
1,154
6,442
1,699
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Brrtman
Neith
8
0 / 4 / 0
4,753
432
1,958
5,397
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Triggered75
Bellona
11
4 / 4 / 0
6,767
615
7,865
8,366
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Xexilia
Pele
9
0 / 4 / 1
5,197
472
3,637
7,906
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
4,974
452
2,406
5,886
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Compti
Erlang Shen
10
1 / 1 / 5
6,322
575
3,905
8,466
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
HoneyYio
Morgan Le Fay
11
4 / 1 / 1
6,258
569
5,172
4,103
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Professuh
Ao Kuang
13
8 / 1 / 3
7,522
684
6,917
9,546
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 0 / 3
6,754
614
5,911
4,840
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
9
2 / 1 / 8
6,250
568
2,735
7,706
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
20
20
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arcee212
Sylvanus
0
4
0
0
L
Neith
Brrtman
Neith
0
4
0
0
W
Erlang Shen
Compti
Erlang Shen
1
1
5
3.5
W
Morgan Le Fay
HoneyYio
Morgan Le Fay
4
1
1
4.5
W
Ao Kuang
Professuh
Ao Kuang
8
1
3
9.5
W
5
0
3
6.5
L
Bellona
Triggered75
Bellona
4
4
0
1
L
Pele
Xexilia
Pele
0
4
1
0.13
L
0
4
1
0.13
W
Geb
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,020
Damage
24,640
33,997
Taken
34,661
13,968
Mitigated
17,574
5,267
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arcee212
Sylvanus
1,154
812
178
501
6,442
1,699
0
2,909
3,483
7,910
0
L
Neith
Brrtman
Neith
1,958
945
0
511
5,397
1,249
0
1,081
4,316
0
20,247
W
Erlang Shen
Compti
Erlang Shen
3,905
2,358
0
4,835
8,466
5,642
0
1,077
7,349
0
29,665
W
Morgan Le Fay
HoneyYio
Morgan Le Fay
5,172
359
103
1,104
4,103
1,430
99
1,232
2,777
23,468
0
W
Ao Kuang
Professuh
Ao Kuang
6,917
2,964
0
4,047
9,546
3,249
0
841
8,665
34,626
4,287
W
5,911
3,390
0
2,677
4,840
1,530
343
633
4,207
0
42,908
L
Bellona
Triggered75
Bellona
7,865
2,434
0
599
8,366
6,991
0
2,696
5,636
5,728
25,523
L
Pele
Xexilia
Pele
3,637
869
0
2,679
7,906
2,273
0
4,337
3,449
0
26,107
L
2,406
437
0
799
5,886
1,756
0
3,123
2,557
17,497
0
W
Geb
2,735
564
0
2,034
7,706
5,723
44
1,168
6,486
15,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,088
Gold Earned
33,106
205
Minions Killed
281
0
Camps Cleared
0
986,474
Distance Traveled
1,063,685
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,397
400
18
2
0
181,354
2
L
Neith
4,753
432
31
3
0
180,499
4
W
Erlang Shen
6,322
575
62
6
0
206,100
0
W
Morgan Le Fay
6,258
569
44
4
0
201,117
0
W
Ao Kuang
7,522
684
74
7
0
240,567
6
W
Hou Yi
6,754
614
84
8
0
191,556
6
L
Bellona
6,767
615
63
6
0
205,378
2
L
Pele
5,197
472
52
5
0
243,630
2
L
Nox
4,974
452
41
4
0
175,613
1
W
Geb
6,250
568
17
2
0
224,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role