Player Matchup

Ares
Ares
MVPhantxm
Ares
Level 25
God Stats
8W - 4L
1,649 SR
Queue Stats
337W - 310L
1,425 Elo+
Party 1
Janus
Janus
UchihaEC
Janus
Level 65
God Stats
3W - 6L
1,379 SR
Queue Stats
236W - 219L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Webbiiee
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 48L
1,425 Elo+
Party 1
Nemesis
Nemesis
Zilotrain
Nemesis
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
420W - 369L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
youngjoker05
Cernunnos
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
463W - 452L
1,425 Elo+
Party 1
Team Averages
Level 35
1,506 SR
1,422 Elo+

VS

Team Averages
Level 77
1,579 SR
1,510 Elo+
Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GGShark
Ganesha
Level 104
God Stats
2W - 0L
1,475 SR
Queue Stats
32W - 15L
1,560 Elo+
Party 2
Discordia
Discordia
SGT Painal
Discordia
Level 74
God Stats
8W - 5L
1,825 SR
Queue Stats
477W - 473L
1,491 Elo+
Solo
Hachiman
Hachiman
itsDBoz
Hachiman
Level 45
God Stats
1W - 1L
1,593 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 6 / 4
8,541
475
5,361
17,079
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
UchihaEC
Janus
11
1 / 13 / 1
7,151
397
4,982
12,889
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Webbiiee
Sun Wukong
15
6 / 4 / 4
9,573
532
10,527
14,830
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Zilotrain
Nemesis
14
2 / 5 / 5
8,909
495
9,235
17,589
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
youngjoker05
Cernunnos
13
3 / 6 / 4
8,514
473
8,036
10,982
2,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 5 / 4
10,273
571
15,479
19,297
24,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
 
Fenrir
15
5 / 3 / 15
9,642
536
8,644
13,985
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
GGShark
Ganesha
14
0 / 2 / 15
9,323
518
5,706
17,090
19,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
SGT Painal
Discordia
17
9 / 3 / 9
10,999
611
13,221
9,735
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
itsDBoz
Hachiman
15
11 / 2 / 3
9,906
550
13,769
10,975
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
15
Kills
34
34
Deaths
15
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
5
4
2.2
W
Fenrir
 
Fenrir
5
3
15
4.17
W
Ganesha
GGShark
Ganesha
0
2
15
3.75
L
Ares
3
6
4
0.83
W
Discordia
SGT Painal
Discordia
9
3
9
4.5
L
Janus
UchihaEC
Janus
1
13
1
0.12
L
Sun Wukong
Webbiiee
Sun Wukong
6
4
4
2
L
Nemesis
Zilotrain
Nemesis
2
5
5
0.9
W
Hachiman
itsDBoz
Hachiman
11
2
3
6.25
L
Cernunnos
youngjoker05
Cernunnos
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,141
Damage
56,819
73,369
Taken
71,082
38,693
Mitigated
56,886
12,447
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,479
2,895
0
5,254
19,297
24,744
869
1,840
16,676
431
53,026
W
Fenrir
 
Fenrir
8,644
1,323
0
3,164
13,985
5,454
0
1,526
12,318
0
51,099
W
Ganesha
GGShark
Ganesha
5,706
774
317
3,859
17,090
19,001
438
2,939
13,688
33,119
6,293
L
Ares
5,361
484
0
2,758
17,079
15,643
0
3,987
13,092
22,161
0
W
Discordia
SGT Painal
Discordia
13,221
1,547
0
3,217
9,735
3,433
508
1,625
8,046
79,483
0
L
Janus
UchihaEC
Janus
4,982
916
0
659
12,889
3,232
0
4,688
8,201
33,688
0
L
Sun Wukong
Webbiiee
Sun Wukong
10,527
1,834
256
4,863
14,830
9,873
0
3,291
11,539
80
44,169
L
Nemesis
Zilotrain
Nemesis
9,235
3,696
0
1,373
17,589
7,063
0
3,530
14,059
0
51,754
W
Hachiman
itsDBoz
Hachiman
13,769
8,692
0
3,736
10,975
4,254
961
2,493
8,442
0
56,306
L
Cernunnos
youngjoker05
Cernunnos
8,036
3,674
296
2,242
10,982
2,882
0
3,424
7,558
0
46,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,688
Gold Earned
50,143
338
Minions Killed
430
0
Camps Cleared
0
1,686,685
Distance Traveled
1,722,673
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,273
571
80
4
0
324,960
0
W
Fenrir
9,642
536
75
4
0
400,036
5
W
Ganesha
9,323
518
11
1
0
336,567
4
L
Ares
8,541
475
30
2
0
325,997
5
W
Discordia
10,999
611
132
7
0
317,891
3
L
Janus
7,151
397
65
4
0
302,136
2
L
Sun Wukong
9,573
532
87
5
0
340,186
1
L
Nemesis
8,909
495
83
5
0
422,545
1
W
Hachiman
9,906
550
132
7
0
343,219
1
L
Cernunnos
8,514
473
73
4
0
295,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role