Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ImDatBadger
Ah Muzen Cab
Level 109
God Stats
5W - 1L
1,694 SR
Queue Stats
83W - 58L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
KonoDeanoDa
Gilgamesh
Level 147
God Stats
7W - 1L
1,690 SR
Queue Stats
83W - 64L
1,636 Elo+
Party 1
Aphrodite
Aphrodite
dejahn
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 94
1,628 SR
1,583 Elo+

VS

Team Averages
Level 141
1,568 SR
1,470 Elo+
Anubis
Anubis
DiabloCometh
Anubis
Level 137
God Stats
7W - 5L
1,721 SR
Queue Stats
84W - 86L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
fullmerca
Hun Batz
Level 136
God Stats
0W - 1L
1,482 SR
Queue Stats
23W - 26L
1,330 Elo+
Solo
Thor
Thor
zombie7713
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 176L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImDatBadger
Ah Muzen Cab
13
7 / 0 / 9
8,144
814
11,106
5,743
1,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
KonoDeanoDa
Gilgamesh
13
8 / 1 / 10
9,027
903
9,198
10,644
7,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
dejahn
Aphrodite
13
4 / 1 / 13
7,754
775
5,135
4,324
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 4 / 0
6,774
677
7,125
8,230
4,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
fullmerca
Hun Batz
10
0 / 6 / 1
6,002
600
3,689
8,091
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 9 / 1
6,135
614
3,516
12,517
8,599
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
19
Kills
2
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
0
0.5
W
Ah Muzen Cab
ImDatBadger
Ah Muzen Cab
7
0
9
11.5
W
Gilgamesh
KonoDeanoDa
Gilgamesh
8
1
10
13
W
Aphrodite
dejahn
Aphrodite
4
1
13
10.5
L
Hun Batz
fullmerca
Hun Batz
0
6
1
0.08
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
14,330
20,711
Taken
28,838
11,697
Mitigated
16,023
11,326
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,125
278
0
1,825
8,230
4,042
0
1,694
6,536
20,933
0
W
Ah Muzen Cab
ImDatBadger
Ah Muzen Cab
11,106
3,608
0
1,668
5,743
1,664
495
2,164
3,579
0
38,667
W
Gilgamesh
KonoDeanoDa
Gilgamesh
9,198
1,898
914
2,120
10,644
7,550
244
2,976
7,668
4,090
20,816
W
Aphrodite
dejahn
Aphrodite
5,135
89
4,144
2,480
4,324
2,483
60
2,478
1,846
11,095
0
L
Hun Batz
fullmerca
Hun Batz
3,689
761
0
55
8,091
3,382
0
1,939
6,152
0
13,348
L
3,516
1,103
173
1,455
12,517
8,599
0
2,975
9,542
0
10,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
18,911
116
Minions Killed
86
7
Camps Cleared
2
603,043
Distance Traveled
471,727
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,774
677
42
4
1
156,757
2
W
Ah Muzen Cab
8,144
814
65
7
4
207,516
3
W
Gilgamesh
9,027
903
34
3
1
197,069
3
W
Aphrodite
7,754
775
17
2
2
198,458
2
L
Hun Batz
6,002
600
33
3
1
170,917
1
L
Thor
6,135
614
11
1
0
144,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role