Player Matchup

Aphrodite
Aphrodite
ChelsDivaDoll
Aphrodite
Level 152
God Stats
50W - 35L
1,606 SR
Queue Stats
156W - 153L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
J DuFFinAtoR
Cthulhu
Level 121
God Stats
20W - 13L
1,737 SR
Queue Stats
206W - 167L
1,542 Elo+
Party 1
Set
Set
King Sonkei
Set
Level 104
God Stats
28W - 18L
1,740 SR
Queue Stats
158W - 146L
1,452 Elo+
Party 1
Team Averages
Level 126
1,695 SR
1,490 Elo+

VS

Team Averages
Level 99
1,462 SR
1,463 Elo+
Danzaburou
Danzaburou
AnddyDragon
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,602 Elo+
Solo
Achilles
Achilles
Stew too sad
Achilles
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 167L
1,345 Elo+
Solo
Scylla
Scylla
stefthewitch
Scylla
Level 123
God Stats
15W - 19L
1,387 SR
Queue Stats
122W - 145L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChelsDivaDoll
Aphrodite
11
0 / 0 / 7
6,734
673
2,203
3,913
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
J DuFFinAtoR
Cthulhu
12
1 / 0 / 8
7,833
783
7,355
7,221
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
9 / 1 / 1
8,376
838
8,648
6,992
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnddyDragon
Danzaburou
10
0 / 5 / 1
6,260
626
3,370
7,382
2,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Stew too sad
Achilles
9
0 / 3 / 0
5,921
592
4,485
9,222
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
1 / 2 / 0
6,645
665
2,160
5,607
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnddyDragon
Danzaburou
0
5
1
0.1
W
Aphrodite
ChelsDivaDoll
Aphrodite
0
0
7
3.5
W
Cthulhu
J DuFFinAtoR
Cthulhu
1
0
8
5
W
9
1
1
9.5
L
Achilles
Stew too sad
Achilles
0
3
0
0
L
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
10,015
18,126
Taken
22,211
13,335
Mitigated
11,840
10,195
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnddyDragon
Danzaburou
3,370
1,649
0
1,105
7,382
2,251
0
3,259
4,123
0
15,492
W
Aphrodite
ChelsDivaDoll
Aphrodite
2,203
113
3,477
3,101
3,913
1,693
310
346
3,492
24,023
0
W
Cthulhu
J DuFFinAtoR
Cthulhu
7,355
741
323
894
7,221
8,011
200
924
5,842
17,869
0
W
8,648
4,269
0
2,400
6,992
3,631
1,594
1,037
5,777
0
24,930
L
Achilles
Stew too sad
Achilles
4,485
779
0
1,468
9,222
8,149
0
4,567
4,655
0
12,145
L
Scylla
2,160
127
0
727
5,607
1,440
0
2,003
3,604
18,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
18,826
110
Minions Killed
94
5
Camps Cleared
4
592,955
Distance Traveled
539,817
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,260
626
33
3
2
167,345
3
W
Aphrodite
6,734
673
60
6
2
200,044
3
W
Cthulhu
7,833
783
17
2
2
210,050
3
W
Set
8,376
838
33
3
1
182,861
1
L
Achilles
5,921
592
19
2
0
196,328
3
L
Scylla
6,645
665
42
4
2
176,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role