Player Matchup

Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
RunicOutcast
Cabrakan
Level 129
God Stats
4W - 4L
1,545 SR
Queue Stats
188W - 178L
1,555 Elo+
Solo
Ra
Ra
bhdh
Ra
Level 155
God Stats
10W - 2L
1,865 SR
Queue Stats
327W - 129L
1,840 Elo+
Party 1
Thor
Thor
jupinlyf12
Thor
Level 29
God Stats
2W - 0L
1,744 SR
Queue Stats
321W - 68L
1,842 Elo+
Party 1
Rama
Rama
xRitchiee
Rama
Level 120
God Stats
7W - 3L
1,654 SR
Queue Stats
43W - 18L
1,781 Elo+
Party 1
Team Averages
Level 103
1,662 SR
1,703 Elo+

VS

Team Averages
Level 110
1,286 SR
1,538 Elo+
Shiva
Shiva
CharlosXD
Shiva
Level 148
God Stats
2W - 3L
1,202 SR
Queue Stats
173W - 180L
1,562 Elo+
Party 3
Anhur
Anhur
GucciSnoopz
Anhur
Level 127
God Stats
4W - 1L
1,183 SR
Queue Stats
221W - 198L
1,523 Elo+
Party 2
Discordia
Discordia
Ivmp
Discordia
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 151L
1,565 Elo+
Party 3
Ao Kuang
Ao Kuang
WalkerDD
Ao Kuang
Level 38
God Stats
0W - 4L
1,297 SR
Queue Stats
28W - 46L
1,536 Elo+
Solo
Atlas
Atlas
thebubbleboy
Atlas
Level 111
God Stats
1W - 2L
1,247 SR
Queue Stats
233W - 232L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 8
7,905
527
9,252
12,896
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
RunicOutcast
Cabrakan
15
1 / 3 / 1
8,744
583
6,483
10,904
14,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
bhdh
Ra
18
9 / 0 / 0
10,391
693
9,252
7,990
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 1
8,146
543
7,253
11,758
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
14
5 / 3 / 4
8,901
593
9,230
14,085
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CharlosXD
Shiva
14
2 / 2 / 2
8,339
556
7,348
13,861
8,806
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 6 / 0
7,481
499
12,316
13,519
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ivmp
Discordia
14
1 / 3 / 1
7,545
503
4,791
6,493
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
WalkerDD
Ao Kuang
13
3 / 3 / 2
7,527
502
7,910
12,660
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 2
6,206
414
3,515
14,044
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
20
Kills
9
10
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
8
6
L
Shiva
CharlosXD
Shiva
2
2
2
1.5
L
3
6
0
0.5
L
Discordia
Ivmp
Discordia
1
3
1
0.5
W
Cabrakan
RunicOutcast
Cabrakan
1
3
1
0.5
L
Ao Kuang
WalkerDD
Ao Kuang
3
3
2
1.33
W
Ra
bhdh
Ra
9
0
0
9
W
3
4
1
0.88
L
0
6
2
0.17
W
Rama
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,470
Damage
35,880
57,633
Taken
60,577
32,014
Mitigated
25,153
21,279
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,252
2,222
0
2,059
12,896
8,423
0
4,388
8,376
24,018
0
L
Shiva
CharlosXD
Shiva
7,348
880
0
2,468
13,861
8,806
0
6,152
7,709
0
50,429
L
12,316
6,601
0
3,738
13,519
3,765
0
3,670
9,849
0
56,499
L
Discordia
Ivmp
Discordia
4,791
210
0
628
6,493
1,584
0
3,481
3,012
52,028
0
W
Cabrakan
RunicOutcast
Cabrakan
6,483
852
0
2,366
10,904
14,212
0
452
10,452
59,871
0
L
Ao Kuang
WalkerDD
Ao Kuang
7,910
2,645
0
4,357
12,660
3,673
0
4,913
7,747
45,687
0
W
Ra
bhdh
Ra
9,252
1,251
702
4,817
7,990
3,042
0
4,080
3,524
94,567
0
W
7,253
2,196
0
3,563
11,758
3,924
0
4,774
6,897
0
50,509
L
3,515
1,115
0
1,598
14,044
7,325
0
6,771
7,273
16,447
0
W
Rama
9,230
6,902
0
7,772
14,085
2,413
195
1,873
12,168
0
59,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
37,098
534
Minions Killed
406
0
Camps Cleared
0
1,494,847
Distance Traveled
1,466,490
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,905
527
26
2
0
362,946
3
L
Shiva
8,339
556
98
7
0
303,652
1
L
Anhur
7,481
499
95
6
0
261,161
5
L
Discordia
7,545
503
108
7
0
297,916
4
W
Cabrakan
8,744
583
121
8
0
244,835
2
L
Ao Kuang
7,527
502
84
6
0
303,318
0
W
Ra
10,391
693
172
11
0
316,982
5
W
Thor
8,146
543
100
7
0
296,228
1
L
Atlas
6,206
414
21
1
0
300,443
6
W
Rama
8,901
593
115
8
0
273,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role