Player Matchup

Aphrodite
Aphrodite
FonZell_Star
Aphrodite
Level 102
God Stats
19W - 18L
1,380 SR
Queue Stats
218W - 259L
1,295 Elo+
Solo
Ah Puch
Ah Puch
SNORKY02
Ah Puch
Level 124
God Stats
14W - 17L
1,393 SR
Queue Stats
124W - 136L
1,359 Elo+
Solo
Kali
Kali
bruni107toss11
Kali
Level 75
God Stats
15W - 13L
1,756 SR
Queue Stats
87W - 100L
1,387 Elo+
Solo
Izanami
Izanami
chubbychubz99
Izanami
Level 60
God Stats
20W - 22L
1,497 SR
Queue Stats
231W - 232L
1,498 Elo+
Solo
Amaterasu
Amaterasu
de Dino100
Amaterasu
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,298 Elo+
Solo
Team Averages
Level 90
1,505 SR
1,367 Elo+

VS

Team Averages
Level 103
1,713 SR
1,462 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ITZ 0CH0A
Chernobog
Level 121
God Stats
2W - 3L
1,736 SR
Queue Stats
89W - 73L
1,434 Elo+
Solo
Shiva
Shiva
Sandmoney
Shiva
Level 84
God Stats
5W - 1L
1,808 SR
Queue Stats
11W - 8L
1,483 Elo+
Party 1
Atlas
Atlas
Stermat
Atlas
Level 69
God Stats
13W - 5L
1,815 SR
Queue Stats
18W - 10L
1,483 Elo+
Party 1
Da Ji
Da Ji
yeyozambie22
Da Ji
Level 86
God Stats
32W - 27L
1,708 SR
Queue Stats
310W - 309L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FonZell_Star
Aphrodite
13
3 / 8 / 3
8,655
393
11,653
18,724
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SNORKY02
Ah Puch
13
0 / 9 / 1
8,490
386
11,286
16,245
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 2
9,309
423
6,458
17,353
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
16
3 / 7 / 4
10,189
463
11,920
18,855
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
de Dino100
Amaterasu
15
0 / 8 / 0
9,268
421
9,306
23,581
20,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
12 / 0 / 9
12,985
590
22,725
11,386
5,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
ITZ 0CH0A
Chernobog
20
8 / 4 / 5
12,955
589
13,520
19,857
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Sandmoney
Shiva
19
8 / 0 / 10
12,490
568
17,839
15,033
21,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Stermat
Atlas
16
4 / 2 / 16
10,972
499
8,079
20,919
25,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 1 / 9
11,221
510
10,834
15,125
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
7
Kills
36
36
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
12
0
9
16.5
L
Aphrodite
FonZell_Star
Aphrodite
3
8
3
0.56
W
Chernobog
ITZ 0CH0A
Chernobog
8
4
5
2.63
L
Ah Puch
SNORKY02
Ah Puch
0
9
1
0.06
W
Shiva
Sandmoney
Shiva
8
0
10
13
W
Atlas
Stermat
Atlas
4
2
16
6
L
1
4
2
0.5
L
Izanami
3
7
4
0.71
L
Amaterasu
de Dino100
Amaterasu
0
8
0
0
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
72,997
94,758
Taken
82,320
46,402
Mitigated
65,209
27,892
Healing
26,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
22,725
599
625
4,193
11,386
5,348
670
4,772
6,500
108,389
0
L
Aphrodite
FonZell_Star
Aphrodite
11,653
546
3,085
7,203
18,724
6,327
812
7,173
11,551
29,474
3,865
W
Chernobog
ITZ 0CH0A
Chernobog
13,520
7,085
0
6,348
19,857
7,995
4,888
4,015
14,411
0
108,854
L
Ah Puch
SNORKY02
Ah Puch
11,286
266
0
2,650
16,245
5,385
0
7,497
8,748
54,729
0
W
Shiva
Sandmoney
Shiva
17,839
3,389
1,978
3,364
15,033
21,062
591
2,621
11,489
0
63,593
W
Atlas
Stermat
Atlas
8,079
2,837
0
3,462
20,919
25,489
679
4,450
16,022
15,113
0
L
6,458
2,514
0
4,917
17,353
7,735
0
3,571
13,782
0
69,332
L
Izanami
11,920
7,866
0
3,884
18,855
6,442
0
8,283
10,572
0
78,793
L
Amaterasu
de Dino100
Amaterasu
9,306
2,655
0
6,153
23,581
20,513
0
4,280
19,301
0
60,791
W
10,834
1,462
0
6,045
15,125
5,315
898
5,242
9,709
0
78,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,911
Gold Earned
60,623
500
Minions Killed
583
0
Camps Cleared
0
2,050,807
Distance Traveled
2,180,949
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,985
590
181
8
0
453,647
1
L
Aphrodite
8,655
393
49
2
0
361,188
8
W
Chernobog
12,955
589
178
8
0
416,737
3
L
Ah Puch
8,490
386
86
4
0
358,853
2
W
Shiva
12,490
568
118
5
0
413,658
0
W
Atlas
10,972
499
4
0
0
439,332
4
L
Kali
9,309
423
116
5
0
487,392
5
L
Izanami
10,189
463
136
6
0
398,080
3
L
Amaterasu
9,268
421
113
5
0
445,294
4
W
Da Ji
11,221
510
102
5
0
457,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role