Player Matchup

Tyr
Tyr
BaronRadial
Tyr
Level 149
God Stats
7W - 7L
1,525 SR
Queue Stats
882W - 909L
1,497 Elo+
Solo
Mulan
Mulan
HASlNA
Mulan
Level 80
God Stats
5W - 1L
1,745 SR
Queue Stats
45W - 50L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImBigChungus
Tsukuyomi
Level 107
God Stats
4W - 0L
1,739 SR
Queue Stats
143W - 125L
1,470 Elo+
Solo
Skadi
Skadi
Lev3rett
Skadi
Level 107
God Stats
5W - 3L
1,394 SR
Queue Stats
14W - 33L
1,292 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LonelyMaui
Morgan Le Fay
Level 94
God Stats
1W - 0L
1,300 SR
Queue Stats
96W - 101L
1,471 Elo+
Party 2
Team Averages
Level 107
1,541 SR
1,442 Elo+

VS

Team Averages
Level 99
1,593 SR
1,503 Elo+
Ravana
Ravana
AronDimitri
Ravana
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
186W - 204L
1,550 Elo+
Party 1
Artemis
Artemis
BichaelBhomps
Artemis
Level 106
God Stats
3W - 6L
1,666 SR
Queue Stats
168W - 181L
1,517 Elo+
Party 3
Ah Puch
Ah Puch
JSJosh
Ah Puch
Level 125
God Stats
29W - 28L
1,531 SR
Queue Stats
65W - 70L
1,467 Elo+
Solo
Chaac
Chaac
Rekasty1711
Chaac
Level 68
God Stats
3W - 5L
1,380 SR
Queue Stats
85W - 94L
1,479 Elo+
Party 1
Cerberus
Cerberus
leSQUARED2
Cerberus
Level 81
God Stats
3W - 2L
1,888 SR
Queue Stats
82W - 90L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,653
565
4,460
6,194
5,166
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
HASlNA
Mulan
7
2 / 3 / 3
4,790
479
2,571
5,769
1,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
ImBigChungus
Tsukuyomi
9
3 / 4 / 4
5,642
564
4,873
6,815
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Lev3rett
Skadi
10
4 / 2 / 2
5,854
585
5,855
4,895
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LonelyMaui
Morgan Le Fay
7
1 / 6 / 5
4,924
492
3,721
6,281
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
6 / 2 / 7
6,589
659
3,813
6,005
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
10
4 / 3 / 1
5,873
587
5,064
6,301
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
JSJosh
Ah Puch
11
6 / 2 / 7
7,107
711
6,927
4,354
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 1
5,870
587
2,031
5,637
2,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
leSQUARED2
Cerberus
9
1 / 4 / 6
5,505
551
2,549
9,291
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
17
17
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
6
2
7
4.75
W
1
2
2
1
L
Artemis
4
3
1
1.5
W
Mulan
HASlNA
Mulan
2
3
3
1.17
W
Tsukuyomi
ImBigChungus
Tsukuyomi
3
4
4
1.25
L
Ah Puch
JSJosh
Ah Puch
6
2
7
4.75
W
Skadi
Lev3rett
Skadi
4
2
2
2.5
W
Morgan Le Fay
LonelyMaui
Morgan Le Fay
1
6
5
0.58
L
0
0
1
0.5
L
Cerberus
leSQUARED2
Cerberus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
20,384
29,954
Taken
31,588
11,800
Mitigated
11,265
5,963
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,813
1,069
0
1,075
6,005
1,894
0
603
5,402
0
29,701
W
4,460
491
0
1,587
6,194
5,166
0
638
5,488
0
25,096
L
Artemis
5,064
2,083
0
2,069
6,301
1,425
516
0
6,301
0
30,549
W
Mulan
HASlNA
Mulan
2,571
373
393
642
5,769
1,743
0
1,389
4,336
0
13,395
W
Tsukuyomi
ImBigChungus
Tsukuyomi
4,873
1,185
0
1,651
6,815
2,000
0
1,878
4,871
0
24,921
L
Ah Puch
JSJosh
Ah Puch
6,927
416
0
1,698
4,354
1,069
0
1,836
2,518
30,876
0
W
Skadi
Lev3rett
Skadi
5,855
2,728
0
1,335
4,895
990
0
1,205
3,676
0
30,508
W
Morgan Le Fay
LonelyMaui
Morgan Le Fay
3,721
913
0
355
6,281
1,901
0
3,916
2,107
15,762
0
L
2,031
24
0
2,380
5,637
2,318
0
0
5,637
0
31,432
L
Cerberus
leSQUARED2
Cerberus
2,549
350
17
2,148
9,291
4,559
0
1,282
8,009
12,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
30,944
201
Minions Killed
307
0
Camps Cleared
0
948,781
Distance Traveled
966,066
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,589
659
53
5
0
211,647
5
W
Tyr
5,653
565
53
5
0
187,256
1
L
Artemis
5,873
587
60
6
0
159,022
1
W
Mulan
4,790
479
25
3
0
173,981
3
W
Tsukuyomi
5,642
564
43
4
0
219,484
2
L
Ah Puch
7,107
711
78
8
0
181,336
5
W
Skadi
5,854
585
48
5
0
190,946
1
W
Morgan Le Fay
4,924
492
32
3
0
177,114
0
L
Chaac
5,870
587
77
8
0
215,781
0
L
Cerberus
5,505
551
39
4
0
198,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role