Player Matchup

Ullr
Ullr
Boonie-P
Ullr
Level 77
God Stats
1W - 5L
1,315 SR
Queue Stats
61W - 62L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
MrMedia0
Sylvanus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 74L
1,417 Elo+
Party 3
Janus
Janus
Tgfu Gatian
Janus
Level 47
God Stats
0W - 2L
1,233 SR
Queue Stats
53W - 75L
1,415 Elo+
Party 3
Shiva
Shiva
bmoney4698
Shiva
Level 27
God Stats
2W - 5L
1,211 SR
Queue Stats
67W - 66L
1,275 Elo+
Party 1
Chaac
Chaac
untouchablue2
Chaac
Level 108
God Stats
1W - 2L
1,404 SR
Queue Stats
220W - 197L
1,455 Elo+
Party 1
Team Averages
Level 61
1,333 SR
1,394 Elo+

VS

Team Averages
Level 45
1,411 SR
1,436 Elo+
Da Ji
Da Ji
Emmir0708
Da Ji
Level 38
God Stats
4W - 5L
1,156 SR
Queue Stats
145W - 166L
1,372 Elo+
Solo
Agni
Agni
KeolaMax
Agni
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,578 Elo+
Party 4
Achilles
Achilles
Mizu8776
Achilles
Level 28
God Stats
5W - 4L
1,733 SR
Queue Stats
18W - 18L
1,570 Elo+
Party 4
Cerberus
Cerberus
TabsX_-
Cerberus
Level 64
God Stats
5W - 4L
1,166 SR
Queue Stats
364W - 326L
1,447 Elo+
Party 2
Izanami
Izanami
iVoiloiD
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 6 / 2
6,637
442
5,567
11,116
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MrMedia0
Sylvanus
9
0 / 6 / 1
6,072
405
5,947
15,130
8,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 7 / 0
7,399
493
5,673
9,084
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
12
4 / 5 / 4
7,583
506
7,144
11,373
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 4
6,632
442
5,740
12,082
7,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Emmir0708
Da Ji
13
5 / 5 / 4
8,093
540
7,335
10,148
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
15
7 / 2 / 8
9,183
612
7,526
9,506
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Mizu8776
Achilles
15
8 / 2 / 4
9,437
629
10,215
10,826
5,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
TabsX_-
Cerberus
13
1 / 0 / 13
7,947
530
6,696
9,217
8,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
iVoiloiD
Izanami
15
7 / 1 / 2
8,987
599
10,211
9,161
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
10
Kills
28
28
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
6
2
0.67
W
Da Ji
Emmir0708
Da Ji
5
5
4
1.4
W
Agni
7
2
8
5.5
W
Achilles
Mizu8776
Achilles
8
2
4
5
L
Sylvanus
MrMedia0
Sylvanus
0
6
1
0.08
W
Cerberus
TabsX_-
Cerberus
1
0
13
7.5
L
3
7
0
0.43
L
Shiva
4
5
4
1.2
W
Izanami
iVoiloiD
Izanami
7
1
2
8
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
41,983
58,785
Taken
48,858
26,182
Mitigated
22,867
10,969
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,567
2,263
375
1,347
11,116
2,434
656
2,228
8,888
0
25,341
W
Da Ji
Emmir0708
Da Ji
7,335
1,565
0
2,239
10,148
3,196
0
1,482
8,562
0
34,788
W
Agni
7,526
524
0
3,200
9,506
2,968
952
4,048
5,307
47,142
0
W
Achilles
Mizu8776
Achilles
10,215
4,035
407
3,417
10,826
5,416
952
579
10,221
0
52,985
L
Sylvanus
MrMedia0
Sylvanus
5,947
2,333
952
2,599
15,130
8,787
84
2,831
12,299
22,542
0
W
Cerberus
TabsX_-
Cerberus
6,696
733
437
3,466
9,217
8,107
734
3,319
5,828
30,193
0
L
5,673
574
0
763
9,084
2,499
497
4,143
4,941
41,698
0
L
Shiva
7,144
1,417
0
1,025
11,373
4,529
0
2,543
8,830
0
42,577
W
Izanami
iVoiloiD
Izanami
10,211
6,819
0
2,475
9,161
3,180
4,019
1,841
7,320
0
69,159
L
5,740
1,621
72
3,836
12,082
7,933
202
2,477
9,605
0
34,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
43,647
310
Minions Killed
441
0
Camps Cleared
0
1,320,056
Distance Traveled
1,407,800
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,637
442
52
3
0
250,789
5
W
Da Ji
8,093
540
65
4
0
267,962
2
W
Agni
9,183
612
95
6
0
301,550
1
W
Achilles
9,437
629
93
6
0
291,268
5
L
Sylvanus
6,072
405
33
2
0
242,615
1
W
Cerberus
7,947
530
66
4
0
284,131
1
L
Janus
7,399
493
84
6
0
227,882
1
L
Shiva
7,583
506
61
4
0
311,810
3
W
Izanami
8,987
599
122
8
0
262,889
2
L
Chaac
6,632
442
80
5
0
286,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role