Player Matchup

Shiva
Shiva
Backinnblack1978
Shiva
Level 145
God Stats
29W - 9L
1,714 SR
Queue Stats
134W - 129L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
MNC93
Jormungandr
Level 29
God Stats
6W - 2L
1,721 SR
Queue Stats
157W - 144L
1,479 Elo+
Party 2
Arachne
Arachne
MusicOverLord
Arachne
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 42L
1,471 Elo+
Party 2
Merlin
Merlin
Rowanboats
Merlin
Level 64
God Stats
21W - 21L
1,653 SR
Queue Stats
110W - 90L
1,565 Elo+
Party 2
Artemis
Artemis
camtyke103
Artemis
Level 3
God Stats
12W - 2L
1,519 SR
Queue Stats
26W - 19L
1,505 Elo+
Party 2
Team Averages
Level 74
1,621 SR
1,511 Elo+

VS

Team Averages
Level 51
1,568 SR
1,594 Elo+
Cliodhna
Cliodhna
DylmasterFlex
Cliodhna
Level 109
God Stats
1W - 5L
1,449 SR
Queue Stats
50W - 46L
1,630 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JershNerdby
Kumbhakarna
Level 47
God Stats
13W - 14L
1,758 SR
Queue Stats
37W - 32L
1,649 Elo+
Party 1
Tyr
Tyr
K00ZKO
Tyr
Level 27
God Stats
10W - 13L
1,524 SR
Queue Stats
53W - 64L
1,510 Elo+
Solo
Ganesha
Ganesha
Kevtzke
Ganesha
Level 25
God Stats
6W - 3L
1,798 SR
Queue Stats
41W - 34L
1,564 Elo+
Party 1
Freya
Freya
llcoolranch1259
Freya
Level 47
God Stats
0W - 2L
1,311 SR
Queue Stats
67W - 52L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 18
13,201
777
19,442
24,485
23,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
MNC93
Jormungandr
20
11 / 2 / 17
14,646
862
27,985
24,612
30,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
18
0 / 7 / 10
11,953
703
6,922
17,337
9,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Rowanboats
Merlin
20
2 / 2 / 20
12,502
735
15,891
11,418
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
camtyke103
Artemis
20
11 / 2 / 9
14,119
831
27,853
13,601
5,450
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DylmasterFlex
Cliodhna
19
7 / 8 / 7
12,162
715
19,857
17,312
7,037
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
JershNerdby
Kumbhakarna
19
3 / 4 / 10
12,076
710
7,515
24,520
30,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyr
K00ZKO
Tyr
19
7 / 6 / 5
12,000
706
13,956
23,224
16,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Kevtzke
Ganesha
18
1 / 4 / 14
11,945
703
9,300
26,560
31,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 10 / 7
11,577
681
13,212
20,446
9,111
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
62
32
Kills
19
20
Deaths
32
74
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
7
18
2.43
L
Cliodhna
DylmasterFlex
Cliodhna
7
8
7
1.31
L
Kumbhakarna
JershNerdby
Kumbhakarna
3
4
10
2
L
Tyr
K00ZKO
Tyr
7
6
5
1.58
L
Ganesha
Kevtzke
Ganesha
1
4
14
2
W
Jormungandr
MNC93
Jormungandr
11
2
17
9.75
W
Arachne
0
7
10
0.71
W
Merlin
Rowanboats
Merlin
2
2
20
6
W
Artemis
camtyke103
Artemis
11
2
9
7.75
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,093
Damage
63,840
91,453
Taken
112,062
74,107
Mitigated
94,078
30,721
Healing
22,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,442
3,415
1,277
7,496
24,485
23,871
1,778
9,524
14,961
0
45,972
L
Cliodhna
DylmasterFlex
Cliodhna
19,857
1,380
0
1,560
17,312
7,037
0
5,169
11,862
0
62,239
L
Kumbhakarna
JershNerdby
Kumbhakarna
7,515
320
1,057
5,683
24,520
30,226
35
8,372
15,558
19,649
0
L
Tyr
K00ZKO
Tyr
13,956
3,083
1,374
4,998
23,224
16,632
0
9,745
13,069
0
27,163
L
Ganesha
Kevtzke
Ganesha
9,300
1,055
0
3,713
26,560
31,072
0
11,121
14,935
28,909
0
W
Jormungandr
MNC93
Jormungandr
27,985
6,683
340
9,571
24,612
30,846
1,802
8,679
15,933
52,613
0
W
Arachne
6,922
3,706
0
3,844
17,337
9,283
648
4,124
13,213
0
46,653
W
Merlin
Rowanboats
Merlin
15,891
681
446
4,873
11,418
4,657
1,662
3,461
7,957
53,539
0
W
Artemis
camtyke103
Artemis
27,853
16,966
0
2,874
13,601
5,450
1,172
2,929
10,672
0
68,527
L
13,212
4,132
0
3,858
20,446
9,111
689
7,980
12,311
47,765
3,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,421
Gold Earned
59,760
311
Minions Killed
280
0
Camps Cleared
0
1,656,542
Distance Traveled
1,583,128
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,201
777
55
3
0
333,915
1
L
Cliodhna
12,162
715
92
5
0
328,528
2
L
Kumbhakarna
12,076
710
33
2
0
338,758
2
L
Tyr
12,000
706
34
2
0
326,288
1
L
Ganesha
11,945
703
22
1
0
310,716
9
W
Jormungandr
14,646
862
50
3
0
335,105
1
W
Arachne
11,953
703
58
3
0
340,568
9
W
Merlin
12,502
735
71
4
0
325,617
1
W
Artemis
14,119
831
77
5
0
321,337
0
L
Freya
11,577
681
99
6
0
278,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role