Player Matchup

Skadi
Skadi
LordPigeon777
Skadi
Level 18
God Stats
2W - 7L
1,080 SR
Queue Stats
2W - 7L
1,044 Elo+
Party 1
Cthulhu
Cthulhu
NumbWhistle040
Cthulhu
Level 23
God Stats
2W - 4L
1,206 SR
Queue Stats
2W - 4L
1,179 Elo+
Party 1
Da Ji
Da Ji
Oublient
Da Ji
Level 126
God Stats
2W - 0L
1,600 SR
Queue Stats
161W - 130L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
The Crackster 3
Hun Batz
Level 11
God Stats
2W - 6L
1,206 SR
Queue Stats
14W - 12L
1,179 Elo+
Party 1
Zhong Kui
Zhong Kui
Xx Wahl16 xX
Zhong Kui
Level 25
God Stats
3W - 6L
1,165 SR
Queue Stats
34W - 28L
1,198 Elo+
Party 1
Team Averages
Level 41
1,252 SR
1,215 Elo+

VS

Team Averages
Level 21
1,286 SR
1,471 Elo+
King Arthur
King Arthur
CurtySoDirty
King Arthur
Level 38
God Stats
0W - 3L
1,307 SR
Queue Stats
34W - 52L
1,357 Elo+
Solo
Tiamat
Tiamat
DT_DS3
Tiamat
Level 12
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
LeexLee7
Loki
Level 43
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
j_thomp14
Ares
Level 7
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
monicamariemmm
Artemis
Level 6
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 23
11,031
1,103
9,239
2,843
1,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 0 / 23
11,814
1,181
14,010
15,117
11,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Oublient
Da Ji
19
27 / 0 / 10
14,639
1,464
37,336
8,192
4,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
18
3 / 0 / 20
11,100
1,110
9,978
7,636
3,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Xx Wahl16 xX
Zhong Kui
18
6 / 0 / 23
11,834
1,183
20,798
6,538
5,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CurtySoDirty
King Arthur
15
0 / 7 / 0
9,377
938
6,654
21,458
15,069
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
DT_DS3
Tiamat
15
0 / 6 / 0
9,403
940
6,762
10,761
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
0 / 6 / 0
9,677
968
4,833
14,635
4,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
15
0 / 11 / 0
9,923
992
4,782
26,698
14,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 14 / 0
9,414
941
11,314
23,699
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
0
44
Kills
0
0
Deaths
44
99
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CurtySoDirty
King Arthur
0
7
0
0
L
Tiamat
DT_DS3
Tiamat
0
6
0
0
L
Loki
0
6
0
0
W
2
0
23
13.5
W
6
0
23
17.5
W
Da Ji
Oublient
Da Ji
27
0
10
32
W
Hun Batz
3
0
20
13
W
Zhong Kui
Xx Wahl16 xX
Zhong Kui
6
0
23
17.5
L
Ares
0
11
0
0
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,361
Damage
34,345
40,326
Taken
97,251
25,780
Mitigated
45,517
15,349
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CurtySoDirty
King Arthur
6,654
555
0
0
21,458
15,069
0
9,944
11,514
0
17,828
L
Tiamat
DT_DS3
Tiamat
6,762
328
43
744
10,761
3,882
0
1,817
8,944
15,793
0
L
Loki
4,833
705
0
140
14,635
4,288
0
2,971
11,664
0
23,554
W
9,239
5,312
0
1,287
2,843
1,428
0
297
2,546
0
24,481
W
14,010
1,687
677
7,798
15,117
11,691
0
4,686
10,125
35,244
0
W
Da Ji
Oublient
Da Ji
37,336
13,476
0
1,072
8,192
4,251
0
1,761
6,249
0
47,192
W
Hun Batz
9,978
2,901
0
2,363
7,636
3,226
0
2,256
5,260
0
16,183
W
Zhong Kui
Xx Wahl16 xX
Zhong Kui
20,798
2,301
84
2,068
6,538
5,184
0
1,820
4,602
37,624
0
L
Ares
4,782
670
1,346
940
26,698
14,573
0
11,177
15,521
19,083
0
L
11,314
5,385
0
1,030
23,699
7,705
0
8,899
14,800
0
22,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,418
Gold Earned
47,794
179
Minions Killed
127
5
Camps Cleared
3
978,860
Distance Traveled
775,403
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,377
938
17
2
0
162,812
0
L
Tiamat
9,403
940
19
2
0
163,599
2
L
Loki
9,677
968
44
4
0
175,051
1
W
Skadi
11,031
1,103
47
5
2
158,964
0
W
Cthulhu
11,814
1,181
35
4
0
190,256
0
W
Da Ji
14,639
1,464
17
2
2
213,617
0
W
Hun Batz
11,100
1,110
17
2
0
227,534
0
W
Zhong Kui
11,834
1,183
63
6
1
188,489
0
L
Ares
9,923
992
22
2
3
161,497
0
L
Artemis
9,414
941
25
3
0
112,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role