Player Matchup

Fafnir
Fafnir
CoffeeWizard420
Fafnir
Level 68
God Stats
1W - 2L
1,717 SR
Queue Stats
121W - 104L
1,713 Elo+
Solo
Serqet
Serqet
Hastuur
Serqet
Level 28
God Stats
1W - 3L
1,440 SR
Queue Stats
81W - 138L
1,337 Elo+
Party 1
Sol
Sol
Jaderuss1021
Sol
Level 89
God Stats
14W - 16L
1,180 SR
Queue Stats
921W - 1,226L
1,338 Elo+
Solo
Yemoja
Yemoja
Marduck_kurios
Yemoja
Level 86
God Stats
2W - 5L
1,496 SR
Queue Stats
290W - 278L
1,413 Elo+
Solo
Scylla
Scylla
trakiun16
Scylla
Level 34
God Stats
1W - 3L
1,351 SR
Queue Stats
62W - 91L
1,336 Elo+
Party 1
Team Averages
Level 61
1,437 SR
1,427 Elo+

VS

Team Averages
Level 38
1,511 SR
1,472 Elo+
Hel
Hel
JaayRizzle
Hel
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 196L
1,361 Elo+
Solo
Medusa
Medusa
LordFart
Medusa
Level 27
God Stats
1W - 0L
1,553 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Rama
Rama
WashedUpLaxxBro
Rama
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Persephone
Persephone
nindew21
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Awilix
Awilix
superpj832
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 13
9,921
709
5,917
18,695
23,890
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Hastuur
Serqet
12
1 / 8 / 3
8,352
597
4,501
11,194
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 6 / 12
10,479
749
12,897
14,273
5,369
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 4 / 16
10,857
776
10,068
17,041
18,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
trakiun16
Scylla
19
12 / 8 / 3
12,374
884
15,848
16,522
5,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 11
10,570
755
11,133
10,249
3,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
LordFart
Medusa
20
13 / 3 / 14
12,756
911
25,164
9,876
3,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 17
11,132
795
12,230
10,909
3,768
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
nindew21
Persephone
17
4 / 6 / 13
10,597
757
10,552
13,418
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
superpj832
Awilix
17
8 / 3 / 16
11,155
797
9,389
9,812
3,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
104
21
Kills
33
33
Deaths
21
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
7
13
1.36
L
Serqet
Hastuur
Serqet
1
8
3
0.31
W
4
5
11
1.9
L
3
6
12
1.5
W
Medusa
LordFart
Medusa
13
3
14
6.67
L
2
4
16
2.5
W
4
4
17
3.13
W
Persephone
nindew21
Persephone
4
6
13
1.75
W
Awilix
superpj832
Awilix
8
3
16
5.33
L
Scylla
trakiun16
Scylla
12
8
3
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,231
Damage
68,468
77,725
Taken
54,264
57,782
Mitigated
19,102
21,754
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,917
2,183
1,760
4,356
18,695
23,890
183
3,924
14,771
11,043
0
L
Serqet
Hastuur
Serqet
4,501
81
243
669
11,194
4,947
0
4,179
7,015
0
5,248
W
11,133
2,574
1,635
1,736
10,249
3,662
290
8,570
1,679
22,340
0
L
12,897
4,736
1,506
2,859
14,273
5,369
1,624
3,569
10,704
34,936
0
W
Medusa
LordFart
Medusa
25,164
11,750
899
2,928
9,876
3,859
2,126
7,907
1,591
0
51,865
L
10,068
1,649
3,365
2,820
17,041
18,326
416
4,080
12,961
24,151
0
W
12,230
8,363
0
1,885
10,909
3,768
1,197
9,210
1,561
0
26,570
W
Persephone
nindew21
Persephone
10,552
1,492
1,164
2,955
13,418
4,450
540
10,792
2,482
19,278
0
W
Awilix
superpj832
Awilix
9,389
2,381
683
1,237
9,812
3,363
1,173
8,246
1,566
0
15,365
L
Scylla
trakiun16
Scylla
15,848
2,052
1,356
2,820
16,522
5,250
1,011
5,933
10,589
25,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,983
Gold Earned
56,210
112
Minions Killed
139
0
Camps Cleared
0
1,029,578
Distance Traveled
1,246,262
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,921
709
7
1
0
217,493
0
L
Serqet
8,352
597
5
0
0
177,185
0
W
Hel
10,570
755
33
2
0
208,611
0
L
Sol
10,479
749
53
4
0
196,624
0
W
Medusa
12,756
911
55
4
0
268,201
0
L
Yemoja
10,857
776
22
2
0
221,718
0
W
Rama
11,132
795
29
2
0
218,694
0
W
Persephone
10,597
757
20
1
0
263,633
0
W
Awilix
11,155
797
2
0
0
287,123
1
L
Scylla
12,374
884
25
2
0
216,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role