Player Matchup

Scylla
Scylla
BxRizzled
Scylla
Level 158
God Stats
4W - 4L
1,715 SR
Queue Stats
229W - 145L
1,736 Elo+
Party 1
Ymir
Ymir
TheIronSwan89
Ymir
Level 148
God Stats
11W - 5L
1,738 SR
Queue Stats
196W - 119L
1,752 Elo+
Party 1
Bastet
Bastet
lfarns
Bastet
Level 154
God Stats
26W - 6L
1,998 SR
Queue Stats
218W - 131L
1,794 Elo+
Party 1
Team Averages
Level 153
1,817 SR
1,761 Elo+

VS

Team Averages
Level 88
1,410 SR
1,391 Elo+
Scylla
Scylla
BK EXCALIBER4
Scylla
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 67L
1,366 Elo+
Party 2
Shiva
Shiva
JotaTheGreat
Shiva
Level 145
God Stats
0W - 3L
1,230 SR
Queue Stats
93W - 84L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
MrStubbe
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BxRizzled
Scylla
16
5 / 1 / 12
10,240
788
14,667
7,281
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 1 / 11
10,591
815
5,295
11,154
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
lfarns
Bastet
16
8 / 6 / 9
10,727
825
15,147
12,945
4,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 1
9,194
707
4,090
12,768
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 4
8,183
629
12,612
13,897
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
MrStubbe
Cthulhu
12
2 / 6 / 5
8,501
654
5,716
15,999
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
18
Kills
8
8
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
Scylla
BxRizzled
Scylla
5
1
12
11
L
2
5
4
0.8
L
Cthulhu
MrStubbe
Cthulhu
2
6
5
0.75
W
5
1
11
10.5
W
Bastet
lfarns
Bastet
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
22,418
31,380
Taken
42,664
16,535
Mitigated
23,978
7,219
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,090
250
0
613
12,768
3,775
574
4,290
8,246
24,355
0
W
Scylla
BxRizzled
Scylla
14,667
1,446
536
1,993
7,281
2,096
1,026
2,065
4,930
42,055
0
L
12,612
1,791
86
1,380
13,897
7,519
242
6,634
7,039
0
28,194
L
Cthulhu
MrStubbe
Cthulhu
5,716
185
161
1,066
15,999
12,684
72
8,510
7,166
11,241
0
W
5,295
372
93
2,067
11,154
10,085
305
3,285
7,141
15,689
0
W
Bastet
lfarns
Bastet
15,147
4,141
0
2,530
12,945
4,354
1,033
3,981
8,208
0
36,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
25,878
123
Minions Killed
112
7
Camps Cleared
2
724,126
Distance Traveled
578,505
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,194
707
50
4
1
174,446
1
W
Scylla
10,240
788
63
5
0
223,127
0
L
Shiva
8,183
629
35
3
0
213,039
0
L
Cthulhu
8,501
654
27
2
1
191,020
0
W
Ymir
10,591
815
23
2
2
244,726
1
W
Bastet
10,727
825
37
3
5
256,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role