Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KitsuneFujin
Anhur
Level 89
God Stats
2W - 1L
1,715 SR
Queue Stats
68W - 72L
1,418 Elo+
Party 1
Merlin
Merlin
MicroNomiComm
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,357 Elo+
Party 1
Thor
Thor
Xzonz
Thor
Level 22
God Stats
4W - 1L
1,642 SR
Queue Stats
176W - 106L
1,596 Elo+
Solo
Raijin
Raijin
jummychen
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,389 Elo+
Solo
Team Averages
Level 76
1,572 SR
1,452 Elo+

VS

Team Averages
Level 114
1,518 SR
1,454 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BushKoala
Ra
Level 142
God Stats
1W - 2L
1,764 SR
Queue Stats
57W - 80L
1,301 Elo+
Solo
Pele
Pele
Jojooplayer
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
paumy
Raijin
Level 108
God Stats
8W - 9L
1,327 SR
Queue Stats
560W - 548L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 2 / 19
9,103
910
3,683
7,591
2,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 18
8,478
848
3,485
8,809
2,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 2 / 21
10,085
1,009
8,102
8,187
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Xzonz
Thor
18
21 / 2 / 10
11,364
1,136
24,336
9,233
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
jummychen
Raijin
15
2 / 3 / 20
8,936
894
7,773
9,925
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 7 / 4
8,569
857
8,223
12,430
3,636
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
13
2 / 6 / 6
7,597
760
6,407
8,919
3,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 4 / 6
8,639
864
5,470
8,128
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 8 / 5
7,343
734
8,767
11,523
2,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
paumy
Raijin
13
1 / 7 / 3
7,123
712
8,389
9,702
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
32
Kills
11
12
Deaths
32
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
19
5.25
L
Thor
 
Thor
6
7
4
1.14
L
Izanami
 
Izanami
2
6
6
0.83
L
0
4
6
0.75
L
2
8
5
0.56
W
3
3
18
4
W
5
2
21
7.75
W
Thor
Xzonz
Thor
21
2
10
13
W
Raijin
jummychen
Raijin
2
3
20
4
L
Raijin
paumy
Raijin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,379
Damage
37,256
43,745
Taken
50,702
16,298
Mitigated
18,012
20,771
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,683
369
9,004
3,795
7,591
2,521
781
2,243
5,348
24,315
0
L
Thor
 
Thor
8,223
695
542
1,689
12,430
3,636
0
3,157
9,080
0
10,167
L
Izanami
 
Izanami
6,407
3,086
370
499
8,919
3,494
0
3,374
5,441
0
14,538
L
5,470
167
1,732
1,376
8,128
5,433
0
4,003
3,891
30,889
0
L
8,767
784
379
784
11,523
2,800
0
4,508
6,714
0
10,296
W
3,485
628
63
637
8,809
2,801
960
4,344
4,465
0
5,664
W
8,102
540
1,092
1,863
8,187
3,420
1,303
2,317
5,870
23,739
0
W
Thor
Xzonz
Thor
24,336
4,743
931
1,272
9,233
4,178
1,388
1,705
7,528
0
31,690
W
Raijin
jummychen
Raijin
7,773
518
1,012
1,102
9,925
3,378
664
3,250
6,675
19,824
0
L
Raijin
paumy
Raijin
8,389
520
264
771
9,702
2,649
0
3,456
6,018
14,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
39,271
126
Minions Killed
96
0
Camps Cleared
0
984,288
Distance Traveled
847,319
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,103
910
39
4
0
222,108
0
L
Thor
8,569
857
5
1
0
160,027
0
L
Izanami
7,597
760
23
2
0
158,619
2
L
Ra
8,639
864
51
5
0
190,136
3
L
Pele
7,343
734
4
0
0
183,261
1
W
Anhur
8,478
848
3
0
0
170,475
0
W
Merlin
10,085
1,009
34
3
0
204,887
1
W
Thor
11,364
1,136
15
2
0
200,337
1
W
Raijin
8,936
894
35
4
0
186,481
0
L
Raijin
7,123
712
13
1
0
155,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role