Player Matchup

Sylvanus
Sylvanus
ARMOR_Monkey
Sylvanus
Level 157
God Stats
41W - 56L
1,588 SR
Queue Stats
337W - 318L
1,575 Elo+
Party 2
Skadi
Skadi
IIPrincessIl-
Skadi
Level 149
God Stats
86W - 61L
1,568 SR
Queue Stats
129W - 107L
1,591 Elo+
Party 2
Freya
Freya
Mastery-II
Freya
Level 27
God Stats
3W - 1L
1,662 SR
Queue Stats
19W - 7L
1,766 Elo+
Party 2
Susano
Susano
R3AP3R-Regen
Susano
Level 129
God Stats
8W - 7L
1,473 SR
Queue Stats
420W - 374L
1,594 Elo+
Party 2
Vulcan
Vulcan
joseftroche30
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 74L
1,633 Elo+
Party 2
Team Averages
Level 114
1,558 SR
1,632 Elo+

VS

Team Averages
Level 66
1,471 SR
1,564 Elo+
Zhong Kui
Zhong Kui
Alexader-03
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 170L
1,582 Elo+
Party 1
Chang'e
Chang'e
DivinityCaos
Chang'e
Level 49
God Stats
5W - 6L
1,700 SR
Queue Stats
108W - 109L
1,578 Elo+
Solo
Chiron
Chiron
GOAT Gustav
Chiron
Level 48
God Stats
0W - 3L
1,156 SR
Queue Stats
153W - 143L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hammy4kLetz
Tsukuyomi
Level 69
God Stats
11W - 9L
1,497 SR
Queue Stats
200W - 187L
1,557 Elo+
Party 1
Cerberus
Cerberus
NuniiKowaii
Cerberus
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 117L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARMOR_Monkey
Sylvanus
12
1 / 3 / 11
8,059
474
4,413
11,048
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 2 / 4
11,565
680
14,801
10,341
3,222
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
17
7 / 2 / 5
10,723
631
16,362
13,190
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
16
6 / 2 / 6
10,367
610
8,032
14,168
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 2 / 5
9,768
575
9,002
7,727
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alexader-03
Zhong Kui
16
4 / 5 / 0
9,278
546
8,836
14,836
11,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
DivinityCaos
Chang'e
15
5 / 3 / 2
8,702
512
8,601
13,714
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
15
0 / 6 / 2
9,109
536
4,236
15,027
4,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Hammy4kLetz
Tsukuyomi
13
1 / 6 / 5
7,964
468
5,751
12,158
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
NuniiKowaii
Cerberus
12
1 / 4 / 6
7,475
440
9,508
19,726
17,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
24
Kills
11
11
Deaths
24
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARMOR_Monkey
Sylvanus
1
3
11
2.17
L
Zhong Kui
Alexader-03
Zhong Kui
4
5
0
0.8
L
Chang'e
DivinityCaos
Chang'e
5
3
2
2
L
Chiron
0
6
2
0.17
L
Tsukuyomi
Hammy4kLetz
Tsukuyomi
1
6
5
0.58
W
9
2
4
5.5
W
Freya
7
2
5
4.75
L
Cerberus
NuniiKowaii
Cerberus
1
4
6
1
W
Susano
6
2
6
4.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,610
Damage
36,932
56,474
Taken
75,461
20,928
Mitigated
40,195
23,073
Healing
24,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARMOR_Monkey
Sylvanus
4,413
971
2,196
2,887
11,048
6,636
0
6,289
4,703
10,013
2,577
L
Zhong Kui
Alexader-03
Zhong Kui
8,836
686
0
4,042
14,836
11,119
31
7,247
7,541
63,321
0
L
Chang'e
DivinityCaos
Chang'e
8,601
358
1,176
5,064
13,714
4,159
0
6,306
7,166
59,960
0
L
Chiron
4,236
1,176
1,040
5,267
15,027
4,137
1,691
2,038
12,955
0
61,882
L
Tsukuyomi
Hammy4kLetz
Tsukuyomi
5,751
1,781
0
3,184
12,158
3,642
0
3,398
8,674
0
44,183
W
14,801
7,495
0
467
10,341
3,222
4,292
3,292
6,975
0
82,993
W
Freya
16,362
6,086
0
9,732
13,190
3,694
383
7,138
6,034
71,513
0
L
Cerberus
NuniiKowaii
Cerberus
9,508
377
286
4,677
19,726
17,138
0
9,989
9,543
34,329
0
W
Susano
8,032
2,232
0
6,446
14,168
4,939
0
4,664
9,414
0
58,942
W
9,002
1,896
0
1,345
7,727
2,437
0
5,094
2,403
77,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
42,528
483
Minions Killed
521
0
Camps Cleared
0
1,678,640
Distance Traveled
1,627,179
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,059
474
15
1
0
294,836
10
L
Zhong Kui
9,278
546
141
8
0
300,087
2
L
Chang'e
8,702
512
114
7
0
326,908
3
L
Chiron
9,109
536
120
7
0
305,185
1
L
Tsukuyomi
7,964
468
88
5
0
371,392
2
W
Skadi
11,565
680
151
9
0
328,336
6
W
Freya
10,723
631
94
6
0
325,374
6
L
Cerberus
7,475
440
58
3
0
323,607
4
W
Susano
10,367
610
92
5
0
355,072
3
W
Vulcan
9,768
575
131
8
0
375,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role